Narax
Educated
- Joined
- Aug 28, 2020
- Messages
- 96
Why does Larian show off barely-half-baked UI, character models etc.? Do they really don't care about first impressions? Say what you want about PoE, but the UI and general aesthetics of the games are both cohesive and beautiful. One can clearly see there was a guiding vision behind them. Here I see none, which stings even more now that I'm reading an adventure module made by the old Lead Designer of Baldur's Gate I, and in terms of looks it is above and beyond Larian's fumbling about.
This is one of my main grips with the art style and aesthetics, they're very inconsistent with the BG setting and we will probably see a lot of reused assets from DOS2.
At this point, the game looks like nuBioware's DAI