kangaxx
Arbiter
I suspect Larian will pull the absolute Jewery they did with OS2. Front load the first act with a whole bunch of tedious C&C options that make the game look deeper than it actually is. Then when the full game comes out and you get to act 2 onwards you get a far shallower game with worse design.
Is that the case with Original Sin II? Never played it, since I absolutely detest the general feel of that series, the nonsensical lore, and many other elements.
DOS2 loses pace and focus very noticeably after the first act. It took me three attempts to finish off the game. That's not to say it's a total disaster, just that a few key systems dragged so badly on the game that it became a chore (itemisation and armour being two).
D&D rules should save them from themselves, fingers crossed.