Lord_Potato
Arcane
Elex is much a competently made, finished game
How playing ELEX felt:
Perhaps Mass Effect: Andromeda will be more up your alley.
You know, AAA, polished title with no jank.
Elex is much a competently made, finished game
How playing ELEX felt:
Elex is better in almost every conceivable way. Unless you simply can't stand the setting, I'm not sure how anyone could claim otherwise.
Elex had a jetpack, and I love any game that lets you play with its verticality. It also let you join LARPers, Jedi Council or straight up Australians, which got a chuckle out of me. It scaled down the world a little bit, which helped PB do what they do best, fiddle with denser, more detailed worlds. On the other hand it mostly encouraged you to traverse the world from one quest site to another, when in G3 you had some side-faction camps (forest rangers and the desert people) you could find every now and then, more open-ended gameplay, as well as these "heavy chests".
Melee in G3 at its release was super fucky, but after the updates it presents you with a series of varied methods of combat, which were more engaging than Elex's autolock + click when you have stamina available. I remember dual weapon wielding especially fondly, you could rush into a group of enemies and spin to victory like a knockoff Jedi. Ranged weaponry was fun in Elex as well, but while Gothic 3 had a bit less of it it also had selectable types of ammo, and made you pay attention to arrow/bolt dropoff. And then there was quite an extensive spellbook as well!
Aaaaaand finished Gothic 3 again, this time as the champion of Innos. I must say I like this ending more.
Aaaaaand finished Gothic 3 again, this time as the champion of Innos. I must say I like this ending more.
The Xardas ending is probably the weirdest ending of all RPGs I've ever played. You go on a pilgrimage with an old man across the entire continent and in the end he just disappears in a portal. The end.
Loved it.