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Crysis Remastered

JDR13

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Far Cry 1 was great for its time, but it has not aged well. Anyone claiming it's better than Crysis is wearing nostalgia goggles.
 

schru

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But I found it enjoyable only several years after playing Crysis. What exactly has aged badly about it? The games are only three years apart.
 

JDR13

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But I found it enjoyable only several years after playing Crysis. What exactly has aged badly about it? The games are only three years apart.

They might only be 3 years apart, but there's a significant difference in graphic fidelity between the original CryEngine, which Far Cry used, and CryEngine 2 which was used for Crysis. The animations were improved quite a bit as well.
 
Unwanted

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They might only be 3 years apart, but there's a significant difference in graphic fidelity between the original CryEngine, which Far Cry used, and CryEngine 2 which was used for Crysis. The animations were improved quite a bit as well.

graphics

oh so it's nothing then
 

schru

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But I found it enjoyable only several years after playing Crysis. What exactly has aged badly about it? The games are only three years apart.

They might only be 3 years apart, but there's a significant difference in graphic fidelity between the original CryEngine, which Far Cry used, and CryEngine 2 which was used for Crysis. The animations were improved quite a bit as well.
Certainly, but Far Cry is still a nice looking (just nice, not remarkable, to be clear) game for the visual design it has, while of course its graphics are not state-of-the-art in any way at this point. I'm sure the animations were improved in Crysis, but it's not something that detracts from the gameplay in FC (except for that bug where enemies don't raise their guns to aim at you and bullets fly at you while the gun is in a resting position).
 

DalekFlay

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Interestingly the Nintendo Switch port has very different color and lighting that matches the original PC version much more closely:

 

DalekFlay

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Harbor base level of the remaster actually changed from night to sunrise to daytime like it's supposed to. Who the fuck knows why the previous levels don't. Original still looks better. Gunner boats are annoying on delta difficulty with long checkpoints.
 

madhouse

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It doesn't need a remake and most of the games don't. Actually, I can't think of a single game that requires one. I wish these parasites would try making something new. I hate these fucking cockroaches.
 

DalekFlay

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Finished the original game. Gave up on remaster in the alien ship. That last level on the aircraft carrier is maybe one of the worst levels in FPS history. Completely against everything the game does well, with annoying combat, tedious tasks and dumb story moments. However I'll defend the alien stuff before that, when it's out in the open it's a nice change of pace and the snowy landscapes add much needed variety. Those levels aren't as good as the first few jungle predator levels, but they're still fun. Also they're much shorter, and I'd say the game is 80% blasting Koreans.

As for the remaster, nothing else to add really. Lighting looks better, artistic design looks much worse, suit control simplicity has its advantages but lack of quicksave and a lot of glitches make for a frustrating experience above normal difficulty. Playing a couple more levels didn't change my mind: don't buy it, even after patches IMO.

Installing Warhead now.
 
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Warhead changed color palette too from original Crysis, but of course looks way better than Remaster.
34BFE2CC3DE4E789A2046E9924CE03A7AFBC870A

Enjoyed my time replaying it few months ago. Some things it does better than original. Shame it's shorter.
 

DalekFlay

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Yeah just played the first two levels and it's fucking gorgeous. Has a bit more green that the base game but not gastly neon like the remaster. Runs better with your cvar tweaks too. :dance:
 

AW8

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Pillars of Eternity 2: Deadfire
Looks like they changed more than the time of day, apparently Morrison nukes the island much earlier in the Remastered version. Duck and cover, Nomad!

7fBtbHZ.png


Only gameplay change I kinda like is having an instant cloak on and cloak off key, makes it easier to uncloak, headshot a guy and then cloak again. I wonder if there's a mod for that for the original.
You can add custom keys for the suit modes very easily in actionmaps.xml for Crysis:
https://rpgcodex.net/forums/threads/crysis-remastered.132637/page-3#post-6651655

Unfortunately, I can't get this to work in Warhead, and I can't remember if it has ever worked. I think the suit variables are there by default in Crysis, but not in Warhead, and adding them doesn't seem to do anything.

That last level on the aircraft carrier is maybe one of the worst levels in FPS history. Completely against everything the game does well, with annoying combat, tedious tasks and dumb story moments. However I'll defend the alien stuff before that, when it's out in the open it's a nice change of pace and the snowy landscapes add much needed variety. Those levels aren't as good as the first few jungle predator levels, but they're still fun. Also they're much shorter, and I'd say the game is 80% blasting Koreans.
I think everything in the alien section betrays what made the first half of the game great, changing from open levels with multiple approaches and varied enemies to linear cinematic spectacle.

Levels get narrow and side objectives disappear entirely. The zero-G level has a single enemy type, the remaining levels three. And they're actually less of a threat than the Koreans. In the level where you escort Prophet, you can just run past all the enemies to the end, and not even the flying aliens can hit the player enough to take him down on Delta. If that had been a helicopter and assault rifle Koreans, the player would have been minced meat.

I think the random flying level may be even worse than the aircraft carrier one - the gameplay is terrible and it doesn't fit at all, pacing-wise. As the finale though, the aircraft carrier level is a disgrace. It has the audacity to give the player a BFG, after teasing him with it earlier no less, only to reveal that the weapon essentially is a laser pointer than can only fire against specific points on the final boss. The boss also randomly appears out of the ocean right after the player has defeated another boss that randomly appeared from the ocean. It's like they couldn't decide on a final boss and just picked both.

The level looks amazing though, especially for 2007 (it's Crysis, duh). Shame they couldn't make something fun out of it, like opening up the ship and letting the player find their own way. Just because the level consists of corridors doesn't mean you can't have several corridors to choose from. Hell, put a timer on the nuclear reactor and force the player to hurry across the boat to cool it down in time, that would have been quite the explosive finale.
 
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DalekFlay

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I think everything in the alien section betrays what made the first half of the game great, changing from open levels with multiple approaches and varied enemies to linear cinematic spectacle.

Levels get narrow and side objectives disappear entirely. The zero-G level has a single enemy type, the remaining levels three. And they're actually less of a threat than the Koreans. In the level where you escort Prophet, you can just run past all the enemies to the end, and not even the flying aliens can hit the player enough to take him down on Delta. If that had been a helicopter and assault rifle Koreans, the player would have been minced meat.

You're not wrong that it's different of course. Once you step into that alien ship it's a very different game from then on. My stance is more that you got plenty of Korean hunting in the jungle before then, and that the next few levels (ship and two snowy ones) go by much faster, serving as a sort of action focused climax for the game. If those three levels were the same as the first 6 I feel like it would probably start feeling monotonous, and if the game ended after the second snow level I bet very few would complain about it being an action climax section. The flying mission and the carrier mission are both dreadful though, which is what really leaves a sour taste in your mouth when the credits come up, IMO.

Since Crysis 2 and 3 largely ignore the ending anyway, I'd probably stop playing when Nomad gets in the VTOL to evacuate.
 

DalekFlay

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Just finished it and Crysis Warhead is very good. A little more linear, but good action fun with a much better story.

Crysis 2 now? Hmmm...
 
Self-Ejected

RNGsus

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They might only be 3 years apart, but there's a significant difference in graphic fidelity between the original CryEngine, which Far Cry used, and CryEngine 2 which was used for Crysis. The animations were improved quite a bit as well.

graphics

oh so it's nothing then
You don't understand.
 

JDR13

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Just finished it and Crysis Warhead is very good. A little more linear, but good action fun with a much better story.

Crysis 2 now? Hmmm...

So this is actually your first time playing the series other than the original? If so, do yourself a favor and lower your expectations before starting Crysis 2.
 

DalekFlay

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So this is actually your first time playing the series other than the original? If so, do yourself a favor and lower your expectations before starting Crysis 2.

It was my first replay of Crysis Warhead since it came out, but I played Crysis a few times. I just didn't remember Warhead that well so some things might have sounded like I was discovering them for the first time. I remembered thinking the train level was cool, and I'd still say it was kinda cool, but overall I prefer the more open stages in the first half of OG Crysis.

Crysis 2 I played when it came out, never since. I remember thinking it was a huge downgrade but still better than most shooters at the time. Crysis 3 I have actually never played.
 

JDR13

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So this is actually your first time playing the series other than the original? If so, do yourself a favor and lower your expectations before starting Crysis 2.

It was my first replay of Crysis Warhead since it came out, but I played Crysis a few times. I just didn't remember Warhead that well so some things might have sounded like I was discovering them for the first time. I remembered thinking the train level was cool, and I'd still say it was kinda cool, but overall I prefer the more open stages in the first half of OG Crysis.

Crysis 2 I played when it came out, never since. I remember thinking it was a huge downgrade but still better than most shooters at the time. Crysis 3 I have actually never played.

Just like me then. I've played Crysis and Warhead a couple of times, Crysis 2 once, and have yet to play the third game.

Not sure why I've never played Crysis 3. I've owned it on Origin for years, but I've never felt much of a pull to check it out. I think I simply lost interest in the franchise after Crysis 2.
 

DalekFlay

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Not sure why I've never played Crysis 3. I've owned it on Origin for years, but I've never felt much of a pull to check it out. I think I simply lost interest in the franchise after Crysis 2.

I might play it after 2. I recently did a run through all the FEAR games like this too. I hear Crysis 3 is better than 2.

I just played the first few levels of 2 and it's basically like FEAR 2. Obviously not a PC exclusive anymore, obviously not as good, but still enjoyable if you're able to take it for what it is. Shooters of that era were pretty rough for the most part to my memory, and this one feels well above par for that time.
 

Silly Germans

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So this is actually your first time playing the series other than the original? If so, do yourself a favor and lower your expectations before starting Crysis 2.

It was my first replay of Crysis Warhead since it came out, but I played Crysis a few times. I just didn't remember Warhead that well so some things might have sounded like I was discovering them for the first time. I remembered thinking the train level was cool, and I'd still say it was kinda cool, but overall I prefer the more open stages in the first half of OG Crysis.

Crysis 2 I played when it came out, never since. I remember thinking it was a huge downgrade but still better than most shooters at the time. Crysis 3 I have actually never played.

Just like me then. I've played Crysis and Warhead a couple of times, Crysis 2 once, and have yet to play the third game.

Not sure why I've never played Crysis 3. I've owned it on Origin for years, but I've never felt much of a pull to check it out. I think I simply lost interest in the franchise after Crysis 2.
Crysis 3 is not bad if you know what to expect, it just doesn't continue the large open levels like Crysis 1. It is a lot more linear and "cinematic" with cut scenes and stuff, but not as linear as CoD for example. The areas are still fairly large and open at times, just not Crysis 1 large. The gameplay itself is still better than average and the art design of the levels is gorgeous at times. It has a bunch of good levels with excellent atmosphere, like the swamp at night and the high grass area where you get hunted by the aliens. The story telling is bad, like a bad movie trying hard to be epic (Independence Day 2 comes to mind). It can be enjoyable if you don't expect something like Crysis 1. I'd say its stuck somewhere between Crysis 1 and CoD like games, tending more into the CoD direction but it is competent as such.
 

JDR13

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Not sure why I've never played Crysis 3. I've owned it on Origin for years, but I've never felt much of a pull to check it out. I think I simply lost interest in the franchise after Crysis 2.

I might play it after 2. I recently did a run through all the FEAR games like this too. I hear Crysis 3 is better than 2.

I just played the first few levels of 2 and it's basically like FEAR 2. Obviously not a PC exclusive anymore, obviously not as good, but still enjoyable if you're able to take it for what it is. Shooters of that era were pretty rough for the most part to my memory, and this one feels well above par for that time.

I thought it was very average for that era, and that's judging it on its own and not against Crysis 1.

My opinion could change for better or worse though. I plan on replaying those game soon as well as playing Crysis 3. It's been close to a decade since I've played them so I'm interested in seeing how the gameplay holds up to me.
 
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DalekFlay

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I thought it was very average for that era, and that's judging it on its own and not against Crysis 1.

I have a massive hard-on for predator stealth, so I'm sure that skews my perspective.
 

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