Free Action-RPG Genshin Impact was released today. It's anime as fuck, but goddamn it seems to be actually good. I thought since it was free it'd be riddled with mandatory microtransactions, but from everything I've seen so far, it's all completely optional and doesn't hinder the gameplay at all. It's not trying to rub your face into them at all either. Very impressed, honestly. If you try it out, I highly recommend switching the voice acting to Chinese.
how intrusive are the always online DRM/gacha element? i am interested in it pretty heavily but the questionable dev decision is keeping me from itPosted about this in the Random Non-Japanese Releases thread, then realized there was probably already a thread made about the game, so I'll quote myself here.
Free Action-RPG Genshin Impact was released today. It's anime as fuck, but goddamn it seems to be actually good. I thought since it was free it'd be riddled with mandatory microtransactions, but from everything I've seen so far, it's all completely optional and doesn't hinder the gameplay at all. It's not trying to rub your face into them at all either. Very impressed, honestly. If you try it out, I highly recommend switching the voice acting to Chinese.
Have played a bit more since I posted that, and I think I'm starting to get addicted.
how intrusive are the always online DRM/gacha element? i am interested in it pretty heavily but the questionable dev decision is keeping me from it
Kernel driver anti cheat is pretty much common for most modern games.
Kernel driver anti cheat is pretty much common for most modern games.
It is still bullshit,but accepted bullshit.
but every character having only 2 skills (1 of them is ultimate/need to build gauge) I wonder if the gameplay would hold up.
About 2-3 hours in because that's the only time a day i can do on weekdays, yeah my main problem is how non challenge anything is. Does enemy variety gets better later? I finished the 3 temples and they are piss easy and only 2 enemy types the moblins and slimes albeit with different elements or equipment, but man they aren't all to exciting to fight.Just a heads up, the first several hours kind of serve as an introductory period to the game. The gameplay and challenge has really started to pick up about 4-6 hours in. You kind of get front-loaded with resources in those opening hours too, which was beginning to be a bit off-putting for me, but it looks like that's evening out too.
The game is absolutely worth giving a solid try.
but every character having only 2 skills (1 of them is ultimate/need to build gauge) I wonder if the gameplay would hold up.
I feel that the fluidity in swapping members in combat, paired with many different elemental synergies you can achieve by doing so, is go to help with keeping the game engaging throughout. While it's not as robust and varied in the skill department as, say, YS VIII (which it is very comparable with in terms of the party system), I feel the environmental interaction mixed everything else is going to keep it fun and fresh for me for quite awhile. I've already been witnessing them ramping it up in terms of encounter design.
About 2-3 hours in because that's the only time a day i can do on weekdays, yeah my main problem is how non challenge anything is. Does enemy variety gets better later? I finished the 3 temples and they are piss easy and only 2 enemy types the moblins and slimes albeit with different elements or equipment, but man they aren't all to exciting to fight.
The best encounter so far is a moblin group with shaman that use elemental attacks and that's where the battle system really shine with tons of stuff happening on screen
This is an offline single player game with gacha? Waiting for mods then.
Nigga, it's the WORST kind of gacha.Gacha element is surprisingly unobtrusive too. I think it's there only if you want more waifus to play with