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Ryu Ga Gotoku Studio (Yakuza, Judgment, Binary Domain + more!) Discussion Thread

Joined
May 19, 2018
Messages
415
They should really work on releasing/remaking some of the spinoffs. The two Samurai games are pretty fun and have unique mechanics, plus there's not that many samurai games to begin with. Black Panther ( PSP, two games) is also fun as fuck, but they forgot it exists.

Ah yeah, Panther was good fun. It had a sequel but I never got my hands on it. I think that counts as the only Yakuza game I haven’t played.

I vaguely remember watching the TV drama 10 or so years ago too.

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Joined
Nov 23, 2017
Messages
4,012
Those Black Panther games are made by AKI/syn Sophia, the developers the N64 wrestling games, some crazy Ultimate Muscle games, and Def Jam Fight for NY. It's too bad they never got to do something like them on something other than a portable system, those were their last action games.

Their wrestling games basically seem to be the foundation of Yakuza, as well as most 3D beat em ups since like 1998.
 

Deflowerer

Arcane
Joined
May 22, 2013
Messages
2,052
Those Black Panther games are made by AKI/syn Sophia, the developers the N64 wrestling games, some crazy Ultimate Muscle games, and Def Jam Fight for NY. It's too bad they never got to do something like them on something other than a portable system, those were their last action games.

Their wrestling games basically seem to be the foundation of Yakuza, as well as most 3D beat em ups since like 1998.



This is arguably the progenitor of Yakuza, since Nagoshi was involved with it as well.
 
Joined
Nov 23, 2017
Messages
4,012
Those Black Panther games are made by AKI/syn Sophia, the developers the N64 wrestling games, some crazy Ultimate Muscle games, and Def Jam Fight for NY. It's too bad they never got to do something like them on something other than a portable system, those were their last action games.

Their wrestling games basically seem to be the foundation of Yakuza, as well as most 3D beat em ups since like 1998.



This is arguably the progenitor of Yakuza, since Nagoshi was involved with it as well.


Yeah, SpikeOut would fall into that "as well as most 3D beat em ups since like 1998" thing I said. You've got Die Hard Arcade/Dynamite Deka in '96 (this would also be the first year AKI would release a wresling game) which is still rooted more in 2D beat 'em ups than what will come later, then like a couple years later you've got stuff like SpikeOut and Ehrgeiz popping up and they seem to be pulling from wrestling games. By Yakuza you've got something that plays a whole hell of a lot like a AKI game, (which is probably why they had them make those Black Panther games) with faster strikes, but not as free of a grappling system...like in Yakuza suplexing someone onto a guard rail is a contextual attack, where in a pure AKI game you'd just always have a suplex, and you'd have to hit them on it yourself.
 
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HoboForEternity

sunset tequila
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Joined
Mar 27, 2016
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9,175
Location
Disco Elysium
Steve gets a Kidney but I don't even get a tag.
If they dont stupid region lock it i will pick this over cb2077 on november.

If they hate money and region lock it for SEA at later date (like nier automata) then their loss
 

HoboForEternity

sunset tequila
Patron
Joined
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Messages
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Steve gets a Kidney but I don't even get a tag.
Heh, me, too, region locked for the very country the game came from, too. Little bitch I am for this series, I’m going to buy it for PC
it seems PC digital distribution for asia are handled by chinese company because of course china = all of asia.

unknown.png


basically null in all of asia and based on steam forum, the only info i got is asia PC version will have their release at later date.

shame.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
basically null in all of asia and based on steam forum, the only info i got is asia PC version will have their release at later date.

shame.

It gives me a suspicion that Asian release for other platforms will coincide with PS5 release, March 2nd, 2020.

Anyway PS5 gameplay:

 

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