gurugeorge
Arcane
It's always felt to me that an appreciable amount of the intent behind the D&D system was simulationist. But I've seen comments that say the authors were weighted towards gameplay (being a development of tabletop wargaming, etc.).
Any people out there well versed in the history of the genre got a run-down? What was the balance (obviously some of each, but which way were they weighting it?)?
Any people out there well versed in the history of the genre got a run-down? What was the balance (obviously some of each, but which way were they weighting it?)?