Sordid MCA/Prosper Hybryd
Arcane
- Joined
- Mar 14, 2012
- Messages
- 1,466
To answer the OP's question... I can't, really. It's like asking someone to explain what's so great about Monty Python's Flying Circus. You either get it or you don't, and there's no way to explain it if you don't.
While a lot happens within Harry's head the game doesn't completely spend it's time there. Hell, by the end the most important parts of the game happen outside of it, and some of the reads of the game say that the whole point of it is that you HAVE to get out of it every once in a while. Don't wallow on your thoughts less you drown in them.I played it about half an hour, refunded it. It was a miniscule amount of content I read, but to me it didn't reek like bad prose, just the kind I don't like. I've seen plenty of bad prose in video games and it's usually in the form of stilted dialogue, purple prose and characters doing shit that makes absolutely no sense given their motivations and context. Disco Elysium didn't give me the feeling of a complete amateur being on the wheel like Tyranny did for example. If you find the idea of having arguments with your subconcious thrilling it's probably a decent experience. But personally I'm not a fan of stories where the tangible reality is kinda just an irrelevant setpiece and all the relevant happens inside the protagonist's head.
Ok,go play torment tides of numenera.P.S. And before someone tells me to go play Call of Duty or whatever, I'm a person who loves story-heavy games, and loves to read (as in actual books, with pages and shit). I bought Disco Elysium with every expectation that it would be an amazing experience; instead it turned out to be the biggest disappointment of my gaming career.
You just threw some words together without even knowing what you mean. DE is a bit self-indulgent but so are almost all RPGs, that's hardly a strike against it. Incoherent? Are you ESL? Perhaps you're retarded? The game is easy to follow and I feel bad for you if you can't. And finally you call it verbal diarrhea, which amounts to you calling it shit, which isn't an argument at all. Your first sentence already falls flat on its face.I can't see it for anything other than self-indulgent, incoherent, disjointed verbal diarrhea
Dogshit thread made by someone's alt.
Opened the thread hoping for quality discussion and criticism, and instead I got treated to this shit.
Geee i wonder who could be that....he must be a really butthurt shizo...Dogshit thread made by someone's alt.
That one is a keeper. Don't know if you are joking or serious,but disco does have very human writing.Disco was one of the most beautiful, most heartbreaking, and most hopeful experiences of my gaming life. It made me cry as I played it and then I cried again when I talked about it with my girlfriend.
The fact that she didn't run away screaming after seeing a grown man shed a tear over a videogame character is the true surprise twist in this story.
Disco was one of the most beautiful, most heartbreaking, and most hopeful experiences of my gaming life. It made me cry as I played it and then I cried again when I talked about it with my girlfriend.
Cryspo me boy,be a nice chad and troll the butthurt jenkem and say yes,so everyone could laugh at his butthurt.Geee i wonder who could be that....he must be a really butthurt shizo...
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Crispy is what fanta says true? is the OP of this thread my alt?
Disco was one of the most beautiful, most heartbreaking, and most hopeful experiences of my gaming life. It made me cry as I played it and then I cried again when I talked about it with my girlfriend.
Disco is fucking cancer. It died 12 July 1979 and it should stay dead.
It's written by a deeply depressed, drug addled college kid from Eastern Europe who fantasizes about Communism and what could have been, if only things were done a little differently.
So if you're into college humour, Rick & Morty, hipster sarcasm/irony, nihilism, drugs, depression, degeneracy, vulgarity, etc. etc. then it might appeal to you.
That's why so many game journalists slurp it up, it appeals to them emotionally and it's written by a fellow comrade. So they are more than happy to boost the signal "10/10 RPG of the decade, best writing ever!".
This is Zoe Quinn's depression quest on a bigger budget, or Grand Theft Auto without the fun.
Akhem: Age of Decadence, Underrail, ATOM, Titan Outpost, Pathologic 2, New Vegas, Dragonfall, Expeditions. Just a few that come to mind.RPG writing has been in the toilet since the early to mid 2000s.
It's written by a deeply depressed, drug addled college kid from Eastern Europe who fantasizes about Communism and what could have been, if only things were done a little differently.
So if you're into college humour, Rick & Morty, hipster sarcasm/irony, nihilism, drugs, depression, degeneracy, vulgarity, etc. etc. then it might appeal to you.
That's why so many game journalists slurp it up, it appeals to them emotionally and it's written by a fellow comrade. So they are more than happy to boost the signal "10/10 RPG of the decade, best writing ever!".
This is Zoe Quinn's depression quest on a bigger budget, or Grand Theft Auto without the fun.
Another one of those dimwits. Muh GOMMUNISM ruining everything.
Acording to the game I'm a moralist, so why did I love it if it's a communist game?People are easily dazzled by what appears to be insightful. You'd know this if you'd ever read a few scientific papers.
As for DE, communists aren't known for their good taste. If their product supports their ideology, it is good. If it doesn't, it is bad.
Unlike us humans, communists are incapable of liking anything made by people they disagree with.