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Baldur's Gate Baldur's Gate 3 Early Access Thread [GAME RELEASED, GO TO NEW THREAD]

Takamori

Learned
Joined
Apr 17, 2020
Messages
878
This thread will soon devolve into penis inspection day.
 

Storyfag

Perfidious Pole
Patron
Joined
Feb 17, 2011
Messages
15,983
Location
Stealth Orbital Nuke Control Centre
One thing the game has got going is waifu material. Not great Bioware levels but at least more than Outer Worlds. Im sure we'll see an uptick in Githyanki porn soon.
Already ahead of you there, buddy -
neFloYa.jpg
Most of it is of Shadowheart, though.

Are those Mind Flayer tentacles?

:shredder:
 

purupuru

Learned
Joined
Nov 2, 2019
Messages
414
Didn't play the EA, is there some place like a tavern within Act 1 where it looks like they will be able add merc recruitment feature in the future? I would like to kill all the premade companions asap but don't want to play solo, especially since it seems that there is a lot of content in act 1 alone.
 

Voids

Augur
Joined
Aug 6, 2010
Messages
222
Location
California
Didn't play the EA, is there some place like a tavern within Act 1 where it looks like they will be able add merc recruitment feature in the future? I would like to kill all the premade companions asap but don't want to play solo, especially since it seems that there is a lot of content in act 1 alone.

I feel the same way. The only thing I can think of is maybe they could put something in the Druid's Grove, but there isn't a tavern proper. It's mainly a wilderness setting for act 1.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,182
Since Swen has confirmed that the EA intentionally contains the neutral and evil companions, I wonder if the final game will have different companions in the place of some of those it has now. If swapping them is possible I wonder if it may even be possible that they be randomized.
Actually I wouldn't mind having then as the main companions, change the dynamic of feeling easy with a Good aligned character. Love the "This motherfucker might stab me if I don't play my card right"
What continues to go unmentioned, including in this thread, is that, as far as we can judge from the EA content, we seem to be in for an RPG where roleplaying an evil character is viable and has its own story paths and rewards. This is nothing short of "revolutionary" considering previous BG games, IE games in general, and RPGs in general, especially big-budget, big-hype, AAA RPGs. Why isn't anyone celebrating? For me this is a much bigger event than having turn-based D&D.

They aren't celebrating cause to discover stuff like this you have to play the game . It's full of posers, like this guy pretending to replay BG1 to get kool kodex kredits, as usual it works.
 

Bohrain

Liturgist
Patron
Joined
Aug 10, 2016
Messages
1,446
Location
norf
My team has the sexiest and deadliest waifus you can recruit.
I'm sad that you cannot trow objects at enemies. What I mean is - in Goblin camp there is Bugbear leader. And there is a chest up high at platform, I tried this and that but you just cannot pick up it and drop on head of the bugbear (who was siting at his throne). SAD
Or that when you're up there you can't drop one of the chandeliers or braziers hanging from those chains .

You can drop the braziers, there is the "wooden hinge" with 1 health that can be shot off. If you position like 3 flammable barrels right you can pretty much one-shot the other enemies on the throne room.
 

Robber Baron

Savant
Joined
Jun 15, 2020
Messages
927
I actually just finished BG1 story in my heavilly modded BWP run, took like what 6 years? I'm still on the fence if I should complete Drizzt Saga or jump straight into BG2.
 

Rinslin Merwind

Erudite
Joined
Nov 4, 2017
Messages
1,274
Location
Sea of Eventualities
Didn't play the EA, is there some place like a tavern within Act 1 where it looks like they will be able add merc recruitment feature in the future? I would like to kill all the premade companions asap but don't want to play solo, especially since it seems that there is a lot of content in act 1 alone.

There unfortunately no place to hire normal companions, at least for now. I had urge to kill everyone, except Gale (he wasn't bitching much about my decisions and I don't think he conspiring behind of my back with demons/mindflayers or some other shit), but alas hiring is impossible right now and I had to tolerate green bitch and vampire, since I doubt that my cleric of Moradin and wizard can handle majority of encounters in duo on 4 level.
 

Fedora Master

Arcane
Patron
Edgy
Joined
Jun 28, 2017
Messages
28,022
Fucked around the druid grove. Used the elevator. One party member doesnt get on in time. The other two immediately jump off once it stops at the top, killing themselves. Then the game crashed.

:popcorn:
 
Last edited:

Voids

Augur
Joined
Aug 6, 2010
Messages
222
Location
California
Didn't play the EA, is there some place like a tavern within Act 1 where it looks like they will be able add merc recruitment feature in the future? I would like to kill all the premade companions asap but don't want to play solo, especially since it seems that there is a lot of content in act 1 alone.

There unfortunately no place to hire normal companions, at least for now. I had urge to kill everyone, except Gale (he wasn't bitching much about my decisions and I don't think he conspiring behind of my back with demons/mindflayers or some other shit), but alas hiring is impossible right now and I had to tolerate green bitch and vampire, since I doubt that my cleric of Moradin and wizard can handle majority of encounters in duo on 4 level.

I've read that there's a trick to getting your own party members but I don't remember all the steps. Something about opening the game 4 times from the executable, creating the 4 characters you want, then having them join up in some multiplayer set up. I think that's the only way to get the party you want but I hope and expect that it's a bit easier than that in the final release.
 

BarbequeMasta

Learned
Joined
Mar 6, 2020
Messages
511
Didn't play the EA, is there some place like a tavern within Act 1 where it looks like they will be able add merc recruitment feature in the future? I would like to kill all the premade companions asap but don't want to play solo, especially since it seems that there is a lot of content in act 1 alone.

There unfortunately no place to hire normal companions, at least for now. I had urge to kill everyone, except Gale (he wasn't bitching much about my decisions and I don't think he conspiring behind of my back with demons/mindflayers or some other shit), but alas hiring is impossible right now and I had to tolerate green bitch and vampire, since I doubt that my cleric of Moradin and wizard can handle majority of encounters in duo on 4 level.

I've read that there's a trick to getting your own party members but I don't remember all the steps. Something about opening the game 4 times from the executable, creating the 4 characters you want, then having them join up in some multiplayer set up. I think that's the only way to get the party you want but I hope and expect that it's a bit easier than that in the final release.
I can confirm this works in DOS2, even with spliscreen coop(start a coop game then close and load it into singleplayer). since this is DOS3 on same engine then it should work too.
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,225
Fucked around the druid grove. Used the elevator. One party member doesnt get on in time. The other two immediately jump off once it stops at the top, killing themselves. Then the game crashed.

:popcorn:

built such a bond that they'd rather die than leave one behind, yes
 

Volrath

Arcane
Patron
Joined
May 21, 2007
Messages
4,298
Since Swen has confirmed that the EA intentionally contains the neutral and evil companions, I wonder if the final game will have different companions in the place of some of those it has now. If swapping them is possible I wonder if it may even be possible that they be randomized.
Actually I wouldn't mind having then as the main companions, change the dynamic of feeling easy with a Good aligned character. Love the "This motherfucker might stab me if I don't play my card right"
What continues to go unmentioned, including in this thread, is that, as far as we can judge from the EA content, we seem to be in for an RPG where roleplaying an evil character is viable and has its own story paths and rewards. This is nothing short of "revolutionary" considering previous BG games, IE games in general, and RPGs in general, especially big-budget, big-hype, AAA RPGs. Why isn't anyone celebrating? For me this is a much bigger event than having turn-based D&D.

They aren't celebrating cause to discover stuff like this you have to play the game . It's full of posers, like this guy pretending to replay BG1 to get kool kodex kredits, as usual it works.
Most cuckdexers don’t actually like rpgs.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,872,640
Rumours that I just made up have it that for the inevitable Enhanced Definitive Director's GOTY Cut Larian will team up with Studio FOW, whatever that means.
 

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