everybody's director/lead of something at Obs these days, they must have 10 teams or something
6 teams:
Grounded - Brennecke
Missouri - Sawyer
Adler - ?
TOW 2? - Cain & Boyarsky
Avowed - Parker?
TOW DLC #2 - Starks
everybody's director/lead of something at Obs these days, they must have 10 teams or something
Not sure if this is old news but Megan Starks is the Project Director and Lead Narrative Designer on TOW DLC #2 according to her LinkedIn.
Either way, she's not a director anymore. They can only have so many projects going on at once.Eh, nobody says the same person has to make all of a game's DLCs. Could be she wanted to move on, or that management wanted to move her to one of Obsidian's many other projects. She has more seniority than Starks and maybe more important things to do than make a very late DLC that few people will play.
Either way, she's not a director anymore. They can only have so many projects going on at once.Eh, nobody says the same person has to make all of a game's DLCs. Could be she wanted to move on, or that management wanted to move her to one of Obsidian's many other projects. She has more seniority than Starks and maybe more important things to do than make a very late DLC that few people will play.
That is so awesome Megan is the coolest!Not sure if this is old news but Megan Starks is the Project Director and Lead Narrative Designer on TOW DLC #2 according to her LinkedIn.
Starks is the only girl on the writing team that I would consider to be a normal and well-adjusted person, so this is already an improvement.Patel botched it so hard that she got demoted, huh.
"Well, let's give the other woman a chance. Can't be worse."
The second DLC will be to TOW what MotB was to NWN2, I just know it.That is so awesome Megan is the coolest!Not sure if this is old news but Megan Starks is the Project Director and Lead Narrative Designer on TOW DLC #2 according to her LinkedIn.
I haven't played this, but there's no way it's worse than KotOR 2.So I gather from this topic that this is objectively the worst Obsidian "game marketed as RPG" to date? With absolutely no redeeming qualities in writing or gameplay mechanics?
Dungeon Siege 3 is still king shit.So I gather from this topic that this is objectively the worst Obsidian "game marketed as RPG" to date? With absolutely no redeeming qualities in writing or gameplay mechanics?
Bad post.I haven't played this, but there's no way it's worse than KotOR 2.
It's a shorter more trite and less funny Fallout.So I gather from this topic that this is objectively the worst Obsidian "game marketed as RPG" to date? With absolutely no redeeming qualities in writing or gameplay mechanics?
She wasn't directing it in the first place. According to her LinkedIn Megan has been the Director on that project since November 2019 and created the story, setting & gameplay pitch for the DLC.
Carrie hasn't updated her project on LinkedIn in a while. It still has her as a project director on a secrect project (as of November 2019) which we know was the 1st DLC. Maybe she is writing for Avowed or Badler's project.
The game is not worth to buy even if put in DRM Free like GOG.
Again?The game is not worth to buy even if put in DRM Free like GOG.
It's been DRM free on Epic since day one, so a GOG version wouldn't be dropping any panties.
Hope they new patch lets me remove companion portraits again.
Doesn't really bode well for Megan's direction either if it's taking over a year to make a DLC. If it takes fewer than 18 months she'll beat Carrie though.
Again?Hope they new patch lets me remove companion portraits again.
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Doesn't really bode well for Megan's direction either if it's taking over a year to make a DLC. If it takes fewer than 18 months she'll beat Carrie though.
Doesn't really bode well for Megan's direction either if it's taking over a year to make a DLC. If it takes fewer than 18 months she'll beat Carrie though.
This is third-hand (maybe more) but NeoGAF dude who lurks on the dev forums claimed Kate Dollarhyde was originally the one guiding DLC1 and ran it into the ground, so I don't know if Carrie should be blamed for it for coming in later, although she probably had to pick up the pieces.
When did Carrie start on it, or was she always on it?
someone else explain yourself!Doesn't really bode well for Megan's direction either if it's taking over a year to make a DLC. If it takes fewer than 18 months she'll beat Carrie though.
This is third-hand (maybe more) but NeoGAF dude who lurks on the dev forums claimed Kate Dollarhyde was originally the one guiding DLC1 and ran it into the ground, so I don't know if Carrie should be blamed for it for coming in later, although she probably had to pick up the pieces.
When did Carrie start on it, or was she always on it?
I don't recall Dollarhyde having Game Director on LinkedIn. People would have gone mental here over that. However I think she had Lead Narrative Designer up at some point. Now she is listed as Narrative Co-Lead on the DLC.
Carrie started as the Game Director on November 2019. So she definitely did not work on the project for that long. Which means someone else was leading the project for some time.