So that the cannon fodder becomes the source of Confidence for Unholds without provdiging any damage? WAT
I know how the bonuses work... But how about you take the save and trigger fleeing frost unholds there. You can give every dude I have Ferasome too! Then maybe you'll understand how and why you have to use dogs
There is a save, action - not words.you're a little slow
almost like my standard 2h hammer build, the only difference is pathfinder instead of recover and bandages instead of sword in inventoryThis is the ideal male body.
You may not like it, but this is what peak
performance looks like!
That made me laugh.Last but not least, a naked low hp new recruit can bait half the unhold to split them.
...its cause there is only 1 build in the game...almost like my standard 2h hammer build
Everyone picks:
forged/nimble
zerk
frenzy
quickhands
colossus
Thats the singular build, plays the same, no matter the 2h weapon.
I just admire his autistic dedication.does anyone here even try to read his posts anymore, because I sure don't
Update 1.4.0.45
Another maintenance update to take care of issues reported to us over last couple of weeks.
If you have a modded game and you encounter issues, remove your mods. Seriously.
If you still encounter issues, please report them here following the instructions in the sticky post.
Changelog for 1.4.0.45
- Fixed potential freeze on AI turns of Gunners under specific circumstances.
- Fixed rare issue of UI becoming unresponsive as the enemy flees a battle while a new round starts.
- Fixed 'Sling Stone' skill being usable even if disarmed.
- Fixed incorrect hit chance shown in tooltip for 'Fire Handgonne' under certain conditions.
- Fixed number of crafted items not being counted correctly.
- Fixed issue with Watermill location being inaccessible under certain conditions.
- Fixed men losing mood because they had to sit in reserve while the player lost a battle even with a Drill Sergeant in the retinue.
- Fixed some other minor issues.
It is.Is Euthanasia legal in Croatia? Maybe we should start a patreon page or something?
does anyone here even try to read his posts anymore, because I sure don't
Update 1.4.0.46
Another maintenance update to take care of issues reported to us over last couple of weeks, as well as some balance changes.
If you have a modded game and you encounter issues, remove your mods. Seriously.
If you still encounter issues, please report them here following the instructions in the sticky post.
Changelog for 1.4.0.46
- Changed Spear Mastery perk to also allow for activating the Spearwall skill when already adjacent to opponents.
- Changed Living Tree Shield to regenerate 20 points of durability each turn, up from 4.
- Fixed freeze as charmed characters attempt to throw smoke bombs.
- Fixed combat potentially ending prematurely if only resurrected Wiedergängers are left.
- Fixed some beast parties spawned by contracts not being attackable by other ai parties after the contract that spawned them has been cancelled.
- Fixed berserker mushroom effect stacking.
- Fixed some other minor issues.
This one feels like things are being dumbed down to cater for optimization bots.Changed Spear Mastery perk to also allow for activating the Spearwall skill when already adjacent to opponents