MadMaxHellfire
Arcane
then it was an a1200, 14 mhz and 1mb ram. as i said in the first place. surprise surprise.
I like Xenonauts (with Community Improvement) better than the old XCOM for sure, because
- I really dislike the psy-war (which is toned down in Xenonauts),
- The interception is more interesting in Xenonauts,
- I like the civilian police trying to shoot back, though it is not very well done
- Shield and suppression fire
The huge problems of Xenonauts are that you cannot breach the enemy ships, worse or inexistant "random map creator" and less interesting enemies. Hopefully they improve that in Xenonauts 2?
I never played OpenXCOM, so I am not sure how these compare.
How's the AI for openxcom, as compared to JA2? From gameplay on youtube it looks to me as if the difficulty level was only caused by aliens being OP.
I like Xenonauts (with Community Improvement) better than the old XCOM for sure, because
- I really dislike the psy-war (which is toned down in Xenonauts),
- The interception is more interesting in Xenonauts,
- I like the civilian police trying to shoot back, though it is not very well done
- Shield and suppression fire
The huge problems of Xenonauts are that you cannot breach the enemy ships, worse or inexistant "random map creator" and less interesting enemies. Hopefully they improve that in Xenonauts 2?
I never played OpenXCOM, so I am not sure how these compare.
breaching everywhere is fixed with mods and map mods add variety.