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Screenshot thread

Gamezor

Learned
Joined
May 14, 2020
Messages
306
RDR2 Online. Everything on Ultra will still push even an RTX 3080. There are several options you can disable with no noticeable effect to improve FPS, which I did pretty much right after this.

Some graphical details in the online mode are actually nerfed compared to single player, but it still looks pretty nice... particularly the long view/draw distances. A screenshot is one thing, but in motion it's far more impressive with the dynamic lighting and ray tracing.

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Man this game is gorgeous. I have not tried online, is it fun? I didn’t even get close to finishing the story. They built this gorgeous open world with all these mechanics. But I finally realized from a gameplay perspective its pointless to engage with.
 

Catacombs

Arcane
Patron
Joined
Aug 10, 2017
Messages
5,949
I have not tried online, is it fun?
Have you played GTA Online? If so, it's similar: you complete missions to build up cash and "rep," and dealing with trash players who can one-shot you from across the map.

The setting is different, but the bullshit stays the same. This time, those trash players are one-shotting your ass in the dark, riding upside down on their tricked-out horse (it might as well as be a car compared to your little red wagon of a stallion), draining your health with a Mountain Dew sponsored shotgun they got with the preorder several years ago.

You're 200 yards away. How are they killing you so quickly? In multiplayer, logic flies out the window faster than you're flying off your horse and wounded on the ground. As you lie wounded, that player (dressed in nothing but a hat and underwear) shoots his gun tauntingly around your body, telling you how awful you are and how big of a dipshit you are for roaming around "his turf." You soon discern you're talking to a 15-year-old kid from Boston. Before you can say anything, he pumps a slug into your dome. Wasted.

Rinse and repeat until you're back here bitching about the multiplayer and wondering why on earth anyone would spend time in that hellscape.
 
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CyberModuled

Arbiter
Joined
Mar 31, 2019
Messages
443
Decided to try out RealRTCW as an excuse for a replay of RTCW and so far it's pretty good stuff. Definitely like the new texture work, new weapons, and sound design. Architecture looks pretty as ever and the new textures only help with it.

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User was nabbed fit

Guest
I have not tried online, is it fun?
Have you played GTA Online? If so, it's similar: you complete missions to build up cash and "rep," and dealing with trash players who can one-shot you from across the map.

The setting is different, but the bullshit stays the same. This time, those trash players are one-shotting your ass in the dark, riding upside down on their tricked-out horse (it might as well as be a car compared to your little red wagon of a stallion), draining your health with a Mountain Dew sponsored shotgun they got with the preorder several years ago.

You're 200 yards away. How are they killing you so quickly? In multiplayer, logic flies out the window faster than you're flying off your horse and wounded on the floor. As you lie wounded, that player (dressed in nothing but a hat and underwear) shoots his gun tauntingly around your body, telling you how awful you are and how big of a dipshit you are for roaming around "his turf." You soon discern you're talking to a 15-year-old kid from Boston. Before you can say anything, he pumps into your dome. Lights out.

Rinse and repeat until you're back here bitching about the multiplayer and wondering why on earth anyone would spend time in that hellscape.

That's brilliant. There are supposedly tricks to avoid coming across other players (loading into empty instances), so I'm going to see if that's possible as well as playing in passive/defensive mode. Doubt I'll play long but I'll take in the scenery for a bit. PvE gunplay is fairly satisfying too.
 

Yldr

Educated
Joined
Jun 20, 2020
Messages
48
Emulation often accidentally answers the question

Hey, what emulator is that? I've been looking for one where I'm able to do a screen configuration like that.
That's DraStic for Android, but melonDS on PC can do it do.

On PC or on a tablet the small screen will probably be 100% functional as is. On my 5-inch tablet it's very small so it's fine as long as it's a map or some random info, but the custom shortcut you see in the black space is for screen-swapping if I need to be able to read something.
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,226
Location
Bjørgvin
Unleashing the Bloodthirsty for HoMM 3.

One of the legendary HoMM 3 user-made maps, this is quite brutal with some very tough enemy heroes with all the right skills and spells and nearly god-like stats. So I thought I'd beat up some Azure Dragons, since an event text suggested they hold a powerful artifact. Once I was able to recruit an Arch Devil (being devilishly slim and agile) I was ready to carry out my cunning plan.

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Sure, what can possibly go wrong (except the Arch Devil freezing in fear, that is)?

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WTF?!? No room to place Force Field? This is not fair...
And that stupid First Aid tent blocks a possible Clone spell, if I put a Force Field in the lower left corner.

But destroying the tent with a Meteor Shower made room for the Clone, and the fact that the Clone don't inherit any of the clonee's statuses, including number of shots left, saved the day.
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But all I got for my troubles was a measly 50,000 gold. Yay, now I can by 10 Titans!
 
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Riskbreaker

Guest
Some of my own NuAmnesia pics.
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Can't say I've been enjoying myself too much. The Foreign Legion fortress was the highpoint for sure. Great blend of exploration, puzzles and tension, somewhat open environment, extremely limited resources, contrast between the pitch dark, claustrophobic, corpse-laden insides and melancholy desert sunset & desolation on the outside, the story still shrouded in mystery. Everything afterwards kinda blended together, I'd already have issues remembering much about particular sections save for for moments - for example there is one bit later on that brings to bind the bit with sleeping bloodsuckers from Stalker CoP.
 

Psquit

Arcane
Joined
Sep 18, 2012
Messages
1,921
Location
Ushuaia
It's been some time since I played Binary Domain.
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Welcome to the rice fields!
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Bretty gud, 3.5/5. Some generic popamole gameplay but I dig the story. Basically, it's Fallout 4 with more coherent writing. Some twists and betrays.
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,226
Location
Bjørgvin
Of all the epic X-Large user-made maps for HoMM 3 I've played Unleashing the Bloodthirsty is the most brutal one so far. I've had to use tactics I've never used before, like using the Jewish Dwarven Treasuries to get enough gold to buy all the troops accumulating (mostly by events), blocking the castle gate when attacking (I normally consider this cheating) and casting Earthquake when defending to destroy turrets and thus prevent activating Blinded enemy stacks.

This battle against the Angry Samoan seems to be winnable only by blocking the castle gate and casting Blind on each enemy stack in turn, and then dealing with them in earnest, taking advantage of the AI's reluctance to cast Cure on its own Blinded stacks. If the enemy is allowed to rush out (he's got both Expert Haste and Prayer) he wipes out most of my troops in one turn.
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In the end I lost 2000 Grand Elves and all the Devils, 'cause I didn't have spell points left to Resurrect them. I missed Intelligence (and Fire Magic+Berserker), but you can't choose your skills in this map, which is one way of making it harder.

So, if you want a really challenging, epic map to sink your teeth into, this is it. Unlike nearly all other XL epics I've played it doesn't get too easy after a while.
 
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Joined
Mar 30, 2012
Messages
7,062
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Heavy Rain

I have really mixed feelings regarding this new old title. Fahrenheit had a horrible ending, but the beginning was good for a game with such a simple mechanics, and it really felt fresh. The story divided into small bits with characters, that aren't developed in a satisfying manner, with an incoherent plot and a very basic gameplay. There are multiple endings (bad as well, but you need to try really hard to achieve them), but it really feels like a game for a one playthrough. Oh, and even if you have a good main theme for your game, don't overuse it, because it start feeling comical hearing it all the time even is some small scenes. Also, David Cage is a dirty man, and Jacqui Ainsley was good choice for a female protagonist.

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