Taka-Haradin puolipeikko
Filthy Kalinite
- Joined
- Apr 24, 2015
- Messages
- 19,114
Why are there blacks on an US sub in 1958?
It's not Early Access. Game seems extremely difficult, which is fine, but I wish things fucking moved faster so it'd be more amenable to replaying.Is this good or not? is this early access?
So what's the verdict, do I blow my hard earned on this?
Bought it asap. I'll dive in tomorrow and let YOU!! know if it vSINKERSv .. oar .. ^SWIMMERS^
STAY TOONED.
So what's the verdict, do I blow my hard earned on this?
Bought it asap. I'll dive in tomorrow and let YOU!! know if it vSINKERSv .. oar .. ^SWIMMERS^
STAY TOONED.
Aaaand?
You fight the same seafood platter for the whole game
As any other lovecraftian game. Devs really don't get Lovecraft and what made it scary.Welp, what a massive, MASSIVE waste of an opportunity
Hot take: Lovecraft is overrated as an author. I've always found his prose very stilted and it's even worse in the Cthulhu mythos. His best works are The Rats in the Walls, The Picture in the House, and The Music of Erich Zann. One of which has nothing to do with any eldritch abominations (incidentally the most brilliant of them), and the others being only very tangentially related to such. I'd say this is the reason why adaptations rarely work out - apart from the obvious impossibility of visually depicting unimaginable creatures and even worse understanding of the point of such - the source material is suspect. I also wonder why adaptations always seem to focus on Shadow over Innsmouth above all the others, arguably one of the most unsubtle of his works. Maybe that's why.I would say Shadow of the Comet is an exception, but a rare one. Now that Lovecraft is trendy, half-baked games using his style were to be expected, but I hoped this one would be above average at least.
Hot take: Lovecraft is overrated as an author. I've always found his prose very stilted and it's even worse in the Cthulhu mythos. His best works are The Rats in the Walls, The Picture in the House, and The Music of Erich Zann. One of which has nothing to do with any eldritch abominations (incidentally the most brilliant of them), and the others being only very tangentially related to such. I'd say this is the reason why adaptations rarely work out - apart from the obvious impossibility of visually depicting unimaginable creatures and even worse understanding of the point of such - the source material is suspect. I also wonder why adaptations always seem to focus on Shadow over Innsmouth above all the others, arguably one of the most unsubtle of his works. Maybe that's why.I would say Shadow of the Comet is an exception, but a rare one. Now that Lovecraft is trendy, half-baked games using his style were to be expected, but I hoped this one would be above average at least.
What role do line of sight and ranged weapons play? Underwater I would think not much. Is it a giant melee?
What made Lovecraft scary and what does it really mean being lovecraftian ? Information around is cluttered with tropes.
His descriptions were quite good and evocative.
THE LOATHSOME, IRRATIONAL CLOUD...
THAT ELASTIC, QUIVERING, CONVOLUTED PROFANITY...
A MORTIFYING, MAGGOTY, NOXIOUS PSEUDOPOD...
......... yeahTHAT CREAMY, VIVID IMMENSITY...
I don't think the creatures themselves are the most important thing. It is the feeling of hopelessness and isolation that grips you after encountering something unbelievable or traumatic. There is no salvation, only the passage of time until everything is consumed or assimilated. Stephen King has a pseudo-Lovecraftian novel, The Mist, which kinda touches on some elements but never gets the point. The people are isolated in the supermarket, but they are together, and they believe each other because they are experiencing the same thing. That's not Lovecraftian imo. The point in this novel is how extreme circumstances lead to extreme actions and the creation of factions that mistrust each other. The creatures in Lovecraft are, at their core, intimate and personal, like trauma, something that horrifies you to the point of being unable to live your life but is completely immaterial to other people. It's a good point, but the prose is stilted and it gets muddled around the inclusion of the 37th creamy, vivid immensity.Basically the fear of unknown, that the outside space might be filled with entities beyond our human comprehension, that could crush us like a bug, perhaps without even realizing it so.
His descriptions were quite good and evocative.