Wirdschowerdn
Ph.D. in World Saving
No it's not awesome news. It's the shitty and lazy optimization Spiel all over again.
There's 3000+ games to play at launch on Xbox.
4000+ on Playstation.
And most of them run better.
Like noone installed CS:GO on their new PC to check out fps ever.
Its not a cutoff like in 2013.
They are pretty efficient cheap PC like machines now. Its acually a decent poorfag solution.
Theres a $299 machine that runs games with raytracing ffs.
Another example, ACG just reviewed AC Valhalla. He couldnt get the game to run 4k/60 on his i9 and 2080ti. But its buttery smooth 4k/60 on a $499 Series X. This is awesome news. Be happy motherfuckers. You get a high performance for a poorfag price.
As it stands right now, anyone who is angling to pre-order or buy a Series X console for launch will be investing in a promise from Microsoft that things will get better. Earlier in the year, I felt like the push for backwards compatibility was going to be a nice bullet point for the Series X to go along with fancy new games. The reality is that, without backwards compatibility, the Series X is nearly a paperweight. Even compared to thin launches in the past, Holiday 2020 looks like a bonafide woofer for those hoping to dive into next-gen. I saw nothing running on the console that looked remotely next-gen or did anything other than match some older PC titles. Obviously, this can and will change at some time in the future, but people will be paying $500+ right now. Even Xbox One had Ryse: Son of Rome, a flawed game that at least looked next-gen at the time. Unless you slept through the entire previous generation, have a brand new 4K HDR TV, and are dying to play Gears 5 or Sea of Thieves, consider waiting to buy the Series X until some sort of compelling software arrives.
I'd greatly temper my expectations, what with them stil being shackled to the Creation Engine. It might look better, but it's going to be same gameplay we've seen since Oblivion. And yes, Skyrim was on the PS3. It was also... limited.I can't wait to play the next Elder Scrolls, designed for the next gen. If they could do Skyrim on PS3, i can't imagine what they can do on PS5. Seemless maps destructible environments more items with physics etc. It is going to be cool.
I'd greatly temper my expectations, what with them stil being shackled to the Creation Engine. It might look better, but it's going to be same gameplay we've seen since Oblivion. And yes, Skyrim was on the PS3. It was also... limited.
Sure, it COULD be large. But then I remember Fallout 76 and my expectations go down the drain. Look, I'd LOVE to see Elder Scrolls 6 to be amazing, but I'm seeing the writing on the wall here.The leap from Skyrim is gonna be very large. Not just for graphics. Skyrim had many gameplay limitations that affected immersion due to the limited resources of the consoles back then. They won't have to abide by those limitations now.
Fixed that for you.Microsoft:
- Todd
- Arkane
- Psychonauts
- based conman Fargo
- some devs from the country of anime
Soyny:
- storyfag openworld covershooters with batman vision,ubisoft towers and roided trannies Which sell more than anything on the Xbox
- knack 3
I also found it funny that people laugh about backwards compatibility for consoles and that it isnt worth it to upgrade like there arent thousands of people with expensive Computers that play fucking minecraft on them, the newest indie pixel shit or the latest version of skyrim that can probably run on a smartfridge.
If you buy Xbox Series X, you're pretty much getting a better version of every Xbox console released and even the old controllers are going to work on it. As someone who never owned an Xbox, I'm looking at Series X as a retro gaming console as much as the next gan machine. There are still some exclusives I want to play from the original 2001 Xbox as well as the 360. It's also about game preservation and not having to hunt down used old hardware through ebay. I don't think the newer games are better, I play the old games all the time and there are still tons of them I missed.
Been ignoring game news because of the election. Coming back, it's weird that backwards compatibility is such a big part of the new console news cycle considering all the screams about it not mattering at all the last couple times. Is that because of diminishing returns with graphics advancement or because there are very few next-gen games to talk about? Or both?
Because there's no excuse to not have it. It's effectively the same architecture as before.
Because there's no excuse to not have it. It's effectively the same architecture as before.
And Sony and MS are spending huge marketing effort on this of course.Because there's no excuse to not have it. It's effectively the same architecture as before.
My question is why is it getting so much attention this time? I think it's 'cause there ain't no real next gen games as said above.