TheDiceMustRoll
Game Analist
- Joined
- Apr 18, 2016
- Messages
- 761
Hello,
Do you guys like this mechanic? It's a pretty common bioware trope and they're getting pretty good at it, what do you guys think of it?
I like its implementation in Inquisition currently, especially with putting people on trial and getting to decide their fates, but too often base building sidequests either do literally nothing for the players and are just cosmetic(bad) or do nothing and cost a lot of time farming minerals or whatever to be good (really bad). What do you think?
Do you guys like this mechanic? It's a pretty common bioware trope and they're getting pretty good at it, what do you guys think of it?
I like its implementation in Inquisition currently, especially with putting people on trial and getting to decide their fates, but too often base building sidequests either do literally nothing for the players and are just cosmetic(bad) or do nothing and cost a lot of time farming minerals or whatever to be good (really bad). What do you think?