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The STEAM Sales and Releases Thread

Tom Selleck

Arcane
Joined
May 6, 2013
Messages
1,206
Latin 10
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
2002 side-scrolling strategy thing Diggles: The Myth of Fenris (AKA Wiggles) gets a re-release on Steam:



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Apparently this was supposed to be released on GOG in 2015 but there was some technical difficulties. Steam page lists General Arcade, a Singapore-based porting house, so I guess they solved the issues. I'd assume this is coming to GOG as well.
 
Joined
Oct 1, 2018
Messages
2,323
Location
Illinois
CDkeys is peddling the Halo collection for $15 and Greenman Gaming's pushing CK3 for $33.50. Bit conflicted on both since they're things I'd probably like to own, but since they're on game pass I may keep waiting. Halo I may skip entirely and CK3's a definite buy at some point, but eh.

Looking forward to the Steam sale even though I doubt I'll buy much if anything in it too. Picked up very few odds and ends this past year and mostly just skated by on bundles and game pass with a few exceptions so I'll probably just keep doing that. Always fun to dig around and look for deals on interesting games though, and I might buy the DLC to Erannorth Reborn since I bought the base game itself during a sale and as conflicted as I feel about the game I do keep playing the fucking thing so it's doing SOMETHING right despite having a clunky janky interface, obtuse card layout/keywords, and 3D poser art that looks like it's a rat's whisker away from being a seedy porn game. Though there is a mod on the workshop to replace all the art. Might make a thread at some point just to vent my spleen about the pros and cons despite the game as a whole probably leaning into the pro-side.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
The Qaedon Wars - The Story Begins, indie strategy/RPG hybrid inspired by D&D and Panzer General, "loosely" based on OGL:



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Developer releases another OGL-based RPG set in the same setting.



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The Curse of Feldar Vale is set on the world of Qaedon, a thousand years before the Great Cataclysm. Known as the Age of Chaos, humans, greenskins, and all manner of monsters fight to survive these troubled times. The once peaceful Vale is now beset with evil creatures and dark deeds as an ancient curse is unleashed on the land.

Build a party of 4-6 characters to adventure across the land and seek fame and fortune or more likely find just enough coin to put food on the plate. The Curse of Feldar Vale delivers old-school gaming with retro hand-drawn 2D graphics throughout.

If you can lift The Curse, export your party to the next adventure - Mystery at Morgoth (in development, coming July 2021).

  • Hours of game play with multiple locations to visit and numerous quests to undertake.
  • Build your party from traditional D&D races (Human, Elf, Dwarf, Half-Elf, or Halfling).
  • Use your Warriors to batter the enemy, your Rogues to sneak up unseen, or your Clerics to Turn the Undead.
  • Get power and magic with your Battlemages or pure magic with your weaker Mages.
  • Recruit single or multi-class units like the Warrior/Rogue.
  • Tactical turn-based encounters on square grids where every decision counts.
  • Adventure in overland locations, explore buildings, or battle in dark dungeons.
  • Keep your party supplied (hungry heroes do not fight as efficiently as well-fed ones!).
  • Hundreds of items for your party to find.
  • Dozens of spells for your Battlemages, Clerics, and Mages to blast the enemy or help your party.
  • Fill your coffers with Qaedi (the global currency) by looting your enemies.
  • Permanent death for units unless you can afford Resurrection!!
  • Dozens of options to customize gameplay.
  • Optional advanced rules to change the way you play.
  • Customize each member of your party as they level up through combat experience.
  • Dozens of attributes for each unit covering their physical quality, abilities, movement, protection, and combat modifiers.
  • Equip your units with all manner of goodies using a variable inventory with up to 23 slots per unit.
  • Build spellbooks for your spellcasters from three Schools of Magic - Arcane, Divine, and Planar.
  • Battle dozens of foes, many of them based on original D&D creatures.
  • Deal with Traps both mechanical and magical.
  • Detailed In-Game Player Guides (Item Directory, Spell Compendium).
  • Help System for every spell, item, and ability.
  • Customizable Tooltip System.
  • ...and so much more!
 
Joined
Oct 1, 2018
Messages
2,323
Location
Illinois
I'm not the biggest fan of card-based RPGs. Worth a shot? You might need to make that thread.
I'd say it's a pretty easy no in that case. The fun of the game is in being a degenerate card fondler, there's very little RPG going on (There is like a Shandalar-lite mode, but still not enough to scratch RPG itches).
 

PrettyDeadman

Guest
Finnish turn-based tactical fantasy gladiator game:
 
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