Dragon's Dogma: Dark Arisen, the Codex's top RPG of 2012 2013 2016
Although action-based, combat in Dragon's Dogma is nonetheless RPG-like in that it has less emphasis on the player's skills versus character stats/abilities and in that it features a party of 4 characters providing synergy. Combat is satisfyingly tactile in a manner that's rare even among action games; you can be knocked down or held by enemies but also grip smaller enemies in turn, be borne aloft by harpy-like creatures, set enemies on fire, etc. Monster design enhances combat and particularly excels with the larger monsters (cyclopes, ogres, griffins, hydras, chimeras, and more), where teamwork is invaluable in defeating them (and it's always fun to crawl up the large monsters, if you aren't playing a mage/sorcerer).