Trashos
Arcane
- Joined
- Dec 28, 2015
- Messages
- 3,413
thats because cave wizards can play nothing but cave wizardry and are unwilling to learn.
Not like me, always playing sneak stabby stab
You are the Determinator, I thought you would be ecstatic with psi's 100% chance to hit.
No not really. For the most part it is a lot of uneccessary tedium and it made weak abilities with niche uses only worthless now.
I think we are saying the same thing with different words. Guns had to strategically manage their resources already. Bullets (number and type), grenades, traps etc. Psi users didn't have to do that, and now they do. You call it tedium, I call it strategic resource management.
Psi was already heavy in tactical resource management (ie, psi management during a fight), but not strategic. A Psi user could walk from SGS to Junkyard through the caves as often as he wished, while a guns user would have to think about the bullets wasted on the beetles that block the way. Now the Psi user has to think about the psi wasted.
I do agree that the lesser psi abilities need some looking into now.