Ash
Arcane
- Joined
- Oct 16, 2015
- Messages
- 6,548
....that is specific to my tastes. I stopped exploring Japanese RPGs (and all its many sub-sub genres) in the mid 2000s when they apparently changed and no longer appealed to me in any form aside from DS castlevanias and Dark Souls.
-Preferably on the subtle side of anime-inspirations. Nearly all JRPGs have anime inspirations of course, but some much more than others. Dark Souls = little to none. Final Fantasy 9 = Some. Dragon Quest XI = anime incarnate.
I'm talking simplistic art style, hyperactive characters and wacky acting, sexualised children, style over substance, and whatever other trope. However if we're talking 80s mature manga Akira/Ghost in the shell style anime or even studio Ghibli style then I am all for it, but most JRPGs look nothing like that.
-Fit for a Gameplayfag. I don't care for much of anything as long as the gameplay is engaging. for reference, I find Chrono Trigger to be boring and Final Fantasy 6 to be awesome. FF6 has build choices, gameplay-oriented level design, and cool exploration. Chrono Trigger is ultra linear, level design is no more than a straight line the majority of the time with zero consideration for gameplay. and there isn't any build choice beyond equipment. It's piss-easy to boot.
turn-based, RTwP, Real-time I'm not too fussy here.
-Any timeframe is welcome. I am curious about PS2, PS3, PS4 era, but also any old classic I may have missed. I stopped playing new JRPGs around this time. For some reason the quality dropped, and they all became heavily trad anime-styled rather than westaboo stuff Japan pumped out in the 90s.
these are my tastes and the only JRPGs I find worthy (of the pool that I've played): https://rpgcodex.net/forums/threads/any-jrpgs-i-should-play.118743/#post-5339238
Type of JRPG I DONT like: Suikoden, Chrono Trigger, Earthbound, Breath of fire, Final Fantasy 13, Final Fantasy 4. The gameplay is simplistic and unengaging in each, and in most cases an afterthought. If this statement upsets you, please don't make any recommendations.
-Preferably on the subtle side of anime-inspirations. Nearly all JRPGs have anime inspirations of course, but some much more than others. Dark Souls = little to none. Final Fantasy 9 = Some. Dragon Quest XI = anime incarnate.
I'm talking simplistic art style, hyperactive characters and wacky acting, sexualised children, style over substance, and whatever other trope. However if we're talking 80s mature manga Akira/Ghost in the shell style anime or even studio Ghibli style then I am all for it, but most JRPGs look nothing like that.
-Fit for a Gameplayfag. I don't care for much of anything as long as the gameplay is engaging. for reference, I find Chrono Trigger to be boring and Final Fantasy 6 to be awesome. FF6 has build choices, gameplay-oriented level design, and cool exploration. Chrono Trigger is ultra linear, level design is no more than a straight line the majority of the time with zero consideration for gameplay. and there isn't any build choice beyond equipment. It's piss-easy to boot.
turn-based, RTwP, Real-time I'm not too fussy here.
-Any timeframe is welcome. I am curious about PS2, PS3, PS4 era, but also any old classic I may have missed. I stopped playing new JRPGs around this time. For some reason the quality dropped, and they all became heavily trad anime-styled rather than westaboo stuff Japan pumped out in the 90s.
these are my tastes and the only JRPGs I find worthy (of the pool that I've played): https://rpgcodex.net/forums/threads/any-jrpgs-i-should-play.118743/#post-5339238
Type of JRPG I DONT like: Suikoden, Chrono Trigger, Earthbound, Breath of fire, Final Fantasy 13, Final Fantasy 4. The gameplay is simplistic and unengaging in each, and in most cases an afterthought. If this statement upsets you, please don't make any recommendations.
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