I've never played Thracia 776 on the new translation (only finished 2019 iirc) but I remember that the old translation had memes and some glib dialog (mostly the generic village dialog when using the rescue command
are the ones who fit the worst in the setting.
The Leif - August - Dorias triangle is probably the best writing in mainline Fire Emblem.
Additionally I kind of think that pre-chapter 5 the party's decision making feels like it is jointly between Leif and Eyvel (as temporarily the most important mentor) and she definitely seems in opposition
As far as Tina - Almost of it, but the 12x chapter start dialog for a start.
Thanks for the recommendation. I mentioned this to a friend, however, and he started gushing about Three Houses so much that I'm stuck with playing that now, I guess. On a side note, I'm really impressed that Switch emulation on PC is a thing already.Awakening and Conquest are the two worst in that regard. Try Thracia 776.
On a side note, I'm really impressed that Switch emulation on PC is a thing already.
Trying it right now on Yuzu, and it works like a charm so far. Only issue I've noticed is that the audio is a bit fucky – the music and sound effects and everything are fine, but every time someone speaks, his voice has an echo, so it always sounds like you're having a conversation in some big cave or something. Still, that's pretty minor.On a side note, I'm really impressed that Switch emulation on PC is a thing already.
Last time I tried that, performance was very poor. Only a few homebrew games worked properly.
Currently playing Thracia 776 and I really love how surprisingly fun and "balanced" this game is.
Sure, the RNG and the game difficulty can really screw you over
It's rarer but enemy leadership stars can let them move a unit twice. Also the 2 levels with Cyas while cool, are kind of wonky (10 leadership when it's capped in the 0-5 range for other bosses) because the attack preview (at least in the older version I played) does not really reflect the inflated stats given to all the generics, which never happens in other levels because of other bosses' low leadership.
More minor bullshit is that a couple of levels start your units split into multiple groups (Such as Chapter 24)
Some of the recruitment stuff is kinda designed to get optional characters killed (Dagda's re-recruitment gaiden comes to mind)
Game is definitely not as hard as it's reputation, mostly because you get plenty of strong "enemy phase" fighting people , but the bs is kind of justifiedit helps that the most silly stuff happens in gaidens who a true blind player anyway won't see because their pre-requisites are unnatrrual.
I have no idea what the general consensus on this DLC is or how many people actually played it, but so far it is the most engaging content gameplay wise. It's like they took the complaints about the lack of difficulty to heart because this is how Hard should be tuned.
I like to have some good, fun story to go with my games. Not necessarily anything great, just decent. Is there a single Fire Emblem game that isn't complete garbage in this regard? I've tried Awakening and it was retarded to a level I didn't think was possible. I tried Conquest next and got what's on the level of a bedtime story for little kids, with MC winning battles without causing a single casualty and literally sobbing and crying whenever anything bad happened.
Is there any FE game where I don't have to suffer someone's mental diarrhea?
Still, fantastic series. Gameplay is simple, yet somehow satisfying. And I still have 6 more games to play.