Aemar
Arcane
- Joined
- Aug 18, 2018
- Messages
- 6,074
Castle: Loynis (Prayer). Sir Mullich is overpowered (+2 speed), if not the strongest hero.
Necropolis: Isra (Necromancy). Having thousands of skeletons in the army sounds like a good plan. Galthran (Skeletons).
Dungeon: Gunnar (Logistics), also starts out with Tactics. Alamar (Resurrection).
Tower: Neela (Armorer), Solmyr (Chain Lightning), great choice for early game.
Fortress: Tazar (Armorer).
Stronghold: Crag Hack (Offense).
Inferno: Ayden (Intelligence). Marius (Demons).
Rampart: Kyrre (Logistics), also starts out with Archery. Elleshar (Intelligence).
Conflux: probably Monere (Psychic Elementals), also starts out with Offense and Logistics.
Necropolis: Isra (Necromancy). Having thousands of skeletons in the army sounds like a good plan. Galthran (Skeletons).
Dungeon: Gunnar (Logistics), also starts out with Tactics. Alamar (Resurrection).
Tower: Neela (Armorer), Solmyr (Chain Lightning), great choice for early game.
Fortress: Tazar (Armorer).
Stronghold: Crag Hack (Offense).
Inferno: Ayden (Intelligence). Marius (Demons).
Rampart: Kyrre (Logistics), also starts out with Archery. Elleshar (Intelligence).
Conflux: probably Monere (Psychic Elementals), also starts out with Offense and Logistics.