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What game are you wasting time on?

Joined
Jan 7, 2012
Messages
14,152
FIRST OFF I PLAY WITH A CONTROLLER CAUSE MY WRISTS ARE ALL FUCKED AND THE CONTROLLER DOESNT WORK RIGHT THE SETTINGS MENUS ARE FUCKED

I think your keyboard is fucked up too. At the very least, something is wrong with Caps Lock.

ACTUALLY IT WORKS JUST FINE BTW THANKS NOW HE FINDS IT EASIER TO TYPE
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,258
Finished Temple of Elemental Evil, Zuggtmoy took a few tries but i finally beated her fair and square. Probably would have been easier if my fighter wasn't the only guy with the holy/aximatic weapon.
This game makes me wish there was another game on the same/similar engine, preferably with less bugbears.
 
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Gamezor

Learned
Joined
May 14, 2020
Messages
306
I tried street fighter v for maybe 5 to 10 hours and decided that was enough. I see the appeal in and I did improve and enjoy it, but I don’t love it enough to devote 100 hours to become half way decent. Also my wife hates it because I get hyper focused and totally ignore her whereas she loves the art and music if I play an rpg.

Playing blasphemous on the switch which I’m really enjoying. Switch seems to have some slow down, maybe not the best way to play it. Edit--restarting the switch fixed the performance issues, at least to a potni where I'm not bothered anymore. Thing probably has not actually been turned off in months, so that makes sense.

Also playing simcity 4 after giving skylines a try.

I went through my game library on gog galaxy and hid the hundreds of games I’m just not ever going to play. In doing that I realized I fucking hate the cartoony mobile friendly fortnite kind of art style. I got rid of anything that looked like that instantly. I was going to say that indy devs should spend more on decent art, but I guess that shitty art works. I think most of this trash was bundles or ps plus for me. But even slay the spire—I know it’s supposed to be good but fuck is it hideous.
 
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flyingjohn

Arcane
Joined
May 14, 2012
Messages
2,945
Project wingman.
A great ace combat fan game.Actually much better then ace combat 7 in every category minus amount of planes.
Unfortunately difficulty might be a problem for newcomers. Normal is snooze mode and hard is kamikaze enemies.

Dark souls.
Beat the first boss on the first try,wuhu.
I don't know if i am gonna continue cause even though the game is not sekiro,it still making me feel "doing every action slower then is required to progress further".
But the metroidvania level design alone is making me continue playing.

Gunfire reborn:
Roguelike fps with coop.
Imagine borderland,but with unique weapons with variations making weapons feel unique.
Imagine borderlands.but with worse level design.The limited procedural generation simply ruins any level design.
Imagine borderlands,but with actual skill trees that make build interesting immediately.

Switch board games:
-Clubhouse 51
Very bare bones collection of various board games.You only have one mode wit increasing difficulty and that's it.

-Chess games:
All are pretty bad except chess ace which is a android puzzle chess game.Quite liked it.

-Shogi games:
Ginsei shogi is the only one i would consider decent.
Nothing special in terms of modes and ai opponents,but certainly not horrible or bad.The ai years behind ps2 shogi games or yakuza though.
There is another game but it is a bundle of a online shogi game.

-Mahjong
Ugh.so many bad games.The only one worth looking into is the one with the ai in its name.
Its bad but has the most competent opponents of all the mahjong game son the switch.
 

Machocruz

Arcane
Joined
Jul 7, 2011
Messages
4,318
Location
Hyperborea
Started up a Jagged Alliance 2 play, vanilla. I've never taken the game to completion, this will be a dedicated attempt. Trying to play stealthy, which seems sketchy at best early on, even with a custom character built for it. Sight range is still not great even with the Night Ops skill that extends it, and doesn't seem you can see around corners without fully exposing yourself. Guard movements are erratic/illogical, they can turn around at any moment. Opportunities where enemies have their back to you -which allows you greater chance to get a one hit kill with a silent throwing knife to the head- are rare. And this is all with the weak, yellow shirt enemies in the first few zones. Red shirts, the next tier up, seem to know already where I am half the time and they have higher defense, so stealth play is more tenuous.

On the other hand when things align properly, night stealth is very powerful, so these obstacles are probably for the better overall.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
5,374
Getting less bad at Streets 4. Still not good, though. Never will be. But that's fine.

20201231041149-1.jpg
 

BLOBERT

FUCKING SLAYINGN IT BROS
Patron
Joined
Jun 12, 2007
Messages
4,236
Location
BRO
Codex 2012
Getting less bad at Streets 4. Still not good, though. Never will be. But that's fine.

20201231041149-1.jpg

BRO LOLLOLOL YOU ARE MUCH BETTER THAN ME

THAN AGAIN I ALWAYS PLAY WITH MY KIDS AND THEY CANT KEEP A COMBO GOING FOR SHIT
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
5,374
Trying another go at Shadow of the Tomb Raider before I delete it. Is it just me being retadred or are these puzzles more confusing than in the old games, in a bad way? Like the overdesign harms it or something. I'm annoyed.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
13,514
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I'm replaying F.E.A.R. Talk about being ahead of your time. Enemies make me go
:shredder:

And I like how glass and papers fly everywhere. I've never played the other F.E.A.R. games, so this will be a marathon through the whole series, including DLC. I'm also going to try to finish Metro 2033 this time. Abandoned it a few years ago. I don't know why, it was decent. Last Light will also get a chance, since I own both on GOG.

I'm not a shooter guy in general, but pooping some moles now and again isn't that bad.
 
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Self-Ejected

Harry Easter

Self-Ejected
Joined
Jul 27, 2016
Messages
819
The Legend of Heroes: Trails in the Sky.

7 hours for the prologue (with sidequests) and I like it. The writing is good and funny, the combat is nice and I like the characters. This is a good time so far. I hope it stays that way :D.
 
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Ezekiel

Arcane
Joined
May 3, 2017
Messages
5,374
*Sigh*

Shadow of the Tomb Raider doesn't have less combat than the previous games in the trilogy because they tried to be more true to Tomb Raider. No, it has less combat because the combat blows. Seriously some of the lamest, most anemic third person shooting I've ever played, with guns that are completely unsatisfying to shoot. Really wish we could get back to more cartoon gunfights, like cartwheeling with dual pistols, sliding across the floor, high kicks, rolls, backflips, but without the automatic aiming from the old TR games.

giphy.gif


3778640-3554948-1407623639-giphy.gif


More destruction is really needed too. Why am I supposed to be impressed by the modern 4K graphics when everything is static? Obviously not so much destruction that it's impossible to make out the important targets, but more interactivity than we have now. They almost all feel the same. I realize that Tomb Raider isn't about shooting people, and I am really talking more about games in general, but for Tomb Raider there are alternatives like monsters, wild beasts and ancient guardians. Just enough to provide some breaks between the lengthy stretches of puzzle platforming. Which was also funner with the old mechanics.

The story is so bad. Nobody recognizes the WHITE GIRL in her serpent goddess disguise. Obviously skipping the cutscenes. Those I am allowed to skip.
 
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Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,406
Location
Djibouti
I'm replaying F.E.A.R. Talk about being ahead of your time.

Wait, there was, at some point, a time that had a lot of games like FEAR? Why did no one tell me? :negative:

I've never played the other F.E.A.R. games, so this will be a marathon through the whole series

I strongly recommend NOT going past FEAR 1.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,809
Forbidden Siren, a rather obscure survival horror from director of the first Silent Hill game.
looks like i'm stuck.

Objective:
- save NPC by shooting multiple zombies with pin-point accuracy at the long range;
- find said NPC while being under fire by snipers;
- ask NPC to pose as a decoy while you deal with snipers;
- escort NPC to the exit;
- DO EVERYTHING IN UNDER 1 MINUTE AND 55 SECONDS.

and your main character is an old man with a terrible stamina.

:x
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,158
Shadow of the Tomb Raider doesn't have less combat than the previous games in the trilogy because they tried to be more true to Tomb Raider. No, it has less combat because the combat blows. Seriously some of the lamest, most anemic third person shooting I've ever played, with guns that are completely unsatisfying to shoot. Really wish we could get back to more cartoon gunfights, like cartwheeling with dual pistols, sliding across the floor, high kicks, rolls, backflips, but without the automatic aiming from the old TR games.
Sounds like I did well by only playing the first one of the nu-Lara trilogy and judging it shit. Welcome to consoles and incompetent game devs. And it got worse since then, seeing crap like TLOU2 getting all the awards.
 

fork

Guest
Trying another go at Shadow of the Tomb Raider before I delete it. Is it just me being retadred or are these puzzles more confusing than in the old games, in a bad way? Like the overdesign harms it or something. I'm annoyed.

Nah, it's not just you. Shadow is beyond retarded. I also stopped playing a couple hours in.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
12,874
I just looked at all the versions (c64, amiga, mac ii, dos, genesis, SNES)....

That genesis version makes my ears bleed. The c64 i fall asleep during boot times. Dos is tolerable but those colors and beeps... yeeech. Mac ii is odd but ok. SNES looks like the best of the bunch but i don't know if it is equal to DOS content. I imagine the music gets old.
 

markec

Twitterbot
Patron
Joined
Jan 15, 2010
Messages
45,686
Location
Croatia
Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Finished The Dungeon of Naheulbeuk: The Amulet of Chaos and I really liked it.

At this point im really skeptical about the state of gaming and the quality of new games. In a sea of "retro" indie RPGs that all look like they are made for mobiles and AAA games that with all the budget in the world are not even worth talking about, its hard to be optimistic about a new RPG made by unknown dev that never made a RPG before.

Yet Dungeon of Naheulbeuk manages to be a nice surprise, a funny, charming, lighthearted game thats a welcome relief of the all grimdark RPGs out there. Here you should not expect some deep story or complex c&c, its a simple quest about a group of adventures looking for fame, glory and wealth. The player controls an assemble of characters that parodies the usual D&D tropes and the humor is intertwined with entire game, from quests, dialogs, lore to item descriptions. While not all of it is equally funny and not all jokes work, the characters have a good enough personal dynamic, and the humor in general manages not to get old by the time you finish the game.

Graphically the game is nothing revolutionary but its cartoonish visuals and animations are charming and work just fine for the game so there is nothing to complain about.

The gameplay itself is a your usual modern nuXcom gameplay, turn based with two actions, movement and attack. Each class has its own set of abilities that you upgrade trough leveling, the only real meaningful c&c in this game is choosing what kind of build you want to have with a limited level cap of 10.
The enemy encounter design is also decent but nothing particularly great, some of them are fun but I wish they had more of them with unique environmental traps and objectives.

Basically at the core the game is a competent turn based tactical game, with charming visuals and funny, lighthearted characters. This isnt a revolution of RPG genre but its a fun, enjoyable game that I can easily recommend to fans of RPGs and tactical games.



Gonna try playing TROUBLESHOOTER: Abandoned Children, another game I heard great things about.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
5,374


This was today. Well, yesterday now. If you're not prepared to code really good AI, then please don't even try to do stealth. Your game doesn't have to do everything.

Of course, she can't pick up one of their guns because this game, like 90 percent of modern action games, has upgrade systems that need to be validated, so she chooses to remain unarmed for this stretch of areas. Lame.

Also, the platforming in AAA games sucks. It's like putting a generous targeting system in Super Mario.

Edit: Heh, just found this one.

 
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madhouse

Guest
Trying to get into the original Civilization and Master of Orion. Good games, but I struggle playing the hardest difficulty, and feel like I need to read the whole manual (something I typically stubbornly avoid) because the game doesn't explain everything in-game.
inb4 lower difficulty
It's not fun: getting rekt and improving one's strategy is what is fun. I care about winning, but getting there is what is good in life.
 
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octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,184
Location
Bjørgvin
I just looked at all the versions (c64, amiga, mac ii, dos, genesis, SNES)....

That genesis version makes my ears bleed. The c64 i fall asleep during boot times. Dos is tolerable but those colors and beeps... yeeech. Mac ii is odd but ok. SNES looks like the best of the bunch but i don't know if it is equal to DOS content. I imagine the music gets old.

The Amiga version is overall superior, I think. At least there's no need to turn sound off completely.
But there's also some differences with fixed encounters in the Amiga version being random in the DOS version.
 

Jvegi

Arcane
Glory to Ukraine
Joined
Nov 16, 2012
Messages
5,065
Dungeon Rats
Just started, I made a sword/block lady with probably too spread out stats. We'll see.

The game seems promising. I liked how at the very beginning I chose the most decent guy out of the three standing by the camp fire. He died pretty quickly, so I took the kin-murderer and he died even faster. I can't wait to pick the last guy up, it's a scene straight out of Monty Python.
 

Riddler

Arcane
Patron
Joined
Jan 5, 2009
Messages
2,353
Bubbles In Memoria
Started playing through Stardew Valley again with the new update and I'm trying to not be a massive efficiency autist this time. Working out so far and I'm having a great time.
 

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