Adon
Arcane
- Joined
- May 8, 2015
- Messages
- 667
Ended up grabbing this when it was on sale a while back.
I'm about 17 hours in and surprisingly still having a good amount of fun. Usually, I tend to stay away from open world games because they tend to get tiresome and repetitive towards the end (on top of the usual fluff that comes along with it), but I enjoyed Rage 1 well enough; same with Mad Max. So far I've found the gunplay and abilities to be just varied enough to keep me going, and this is probably one of the few occasions where I prefer the size of the map, its scale and how condensed everything is. A bit of a shame because that means the vehicle combat suffers and that was easily the best part of Mad Max, and this seems to be a notch lower than that in terms of combat, weapons, and number of objectives. Much like the original Rage, the vehicle stuff seems to be more supplementary to the FPS portion.
Maybe it has to do with my schedule, but what sets this apart over other open world games is how quickly you can clear out bandit dens and the like; while normally this might be a detriment, I actually kind of like that about this game. Because of how condensed everything is, clearing out those dens while making my way to main quest objectives is rather easy since it never feels like I have to go out of my way to for them in the same manner that so many open world games do.
Unlike Rage 1 and Mad Max, Rage 2 has more varied environments, but I do prefer the original art design and style of Rage 1. I do not think 2 is bad in this regard as I believe their intention was to present a more rugged, less stylized post-apocalyptic world and this is evident by their decision to not have any kind of cel-shading. Whether or not that's a bad thing ultimately narrows down personal preference. I also don't think the colors are any more "washed out" than the original Rage which prominently featured a lot of desaturated or muted colors outside of a few exceptions; but Rage 2 does end up using a lot of pastel and soft colors which gives it more of an impressionism look in some ways.
I'm about 17 hours in and surprisingly still having a good amount of fun. Usually, I tend to stay away from open world games because they tend to get tiresome and repetitive towards the end (on top of the usual fluff that comes along with it), but I enjoyed Rage 1 well enough; same with Mad Max. So far I've found the gunplay and abilities to be just varied enough to keep me going, and this is probably one of the few occasions where I prefer the size of the map, its scale and how condensed everything is. A bit of a shame because that means the vehicle combat suffers and that was easily the best part of Mad Max, and this seems to be a notch lower than that in terms of combat, weapons, and number of objectives. Much like the original Rage, the vehicle stuff seems to be more supplementary to the FPS portion.
Maybe it has to do with my schedule, but what sets this apart over other open world games is how quickly you can clear out bandit dens and the like; while normally this might be a detriment, I actually kind of like that about this game. Because of how condensed everything is, clearing out those dens while making my way to main quest objectives is rather easy since it never feels like I have to go out of my way to for them in the same manner that so many open world games do.
Unlike Rage 1 and Mad Max, Rage 2 has more varied environments, but I do prefer the original art design and style of Rage 1. I do not think 2 is bad in this regard as I believe their intention was to present a more rugged, less stylized post-apocalyptic world and this is evident by their decision to not have any kind of cel-shading. Whether or not that's a bad thing ultimately narrows down personal preference. I also don't think the colors are any more "washed out" than the original Rage which prominently featured a lot of desaturated or muted colors outside of a few exceptions; but Rage 2 does end up using a lot of pastel and soft colors which gives it more of an impressionism look in some ways.