JarlFrank
I like Thief THIS much
how is that different from the nature of exploration in most games, to go to position x to reveal things your character can see.
Well, since this is a thread comparing Bioware and Bethesda games...
Morrowind is full 3D, first or third person, and has various navigational spells such as water walking and levitation. There's several dungeons where you can find secret areas containing unique artifacts by levitating. And due to the full 3D nature of the environments, you have to actively look up to see these places. The Urshilaku burial chambers is a great example of a dungeon with lots of verticality where a lot of treasures can only be found by using levitation.
First or third person full 3D is just the inherently better perspective for exploration since it adds a whole new dimension to the environments.
BG2 realized how lame the wilderness maps of BG1 were and focused on dungeon crawls instead, removing all those filler wilderness areas. It is the far better game for it.