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In Progress Lets play the best Storyfag RPG of all time: Betrayal at Krondor!

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
28,240
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Stairs
And let's give that ambush what for.
 

Sergiu64

Arcane
Glory to Ukraine
Joined
Jun 8, 2010
Messages
2,636
Location
Sic semper tyrannis.
Sorry Johannes, I made the run before I saw your vote come in.

So the eastern route to Tanneurs it is:

But before that - we check out that house with an ambush:

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2 enemies charge. Locky is hit for 10. Gorath is hit for 9.
Owyn assess the dude that has not moved yet, he seems to have very little stamina.

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Locky swings and hits his attacker for 29.

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Gorath swings too but misses.

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Enemies attack with thrusts. Locky is missed but Gorath is hit for 9 again.
I decide the fight is unlikely to need spells so Owyn rushes Locky's opponent and hits for 4.

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Locky finishes that guy with a hit for 22.

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Gorath's thrust hits for 27. Enemy misses him on the return strike.

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Owyn defends while Locky rushes the tardy opponent. But its a miss.

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Gorath's thrust hits for 28 causing the enemy to die.

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Owyn's thrust is parried.

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Locky's is not - 19 damage.

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Gorath tries to get in range. Owyn's swing hits for 11.

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Surprisingly Locky misses his thrust.

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And so does Gorath!

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Owyn's swing is blocked. Enemy is trying to prolong his life a few seconds.

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Locky's thrust hits for 20 and that enemy's attempts prove futile.

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Yay skills!

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There was a successful scouting check again on the building right before the fight. Guess it was a place were we could have trained Scouting by just trying it out after leaving the zone and coming back if we were in the mood to abuse the system.

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Gorath will hit even harder now.

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Those moredhel swords are a quandary. They sell for a lot more, but its so hard to find a shop that buys them.

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Generic mook.

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What good is an crossbow if its missing a string?

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We're allowed to search the house now and find a few lockpicks.

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Soon after we cross the zone divide.

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As soon as we do - we see enemies! Not sure how I missed them on the way up. Perhaps they spawned as a result of something?

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Stealth check win for once!

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Owyn studies one of the opponents.

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Locky shoots the opponent on the left. Its a hit for 10!

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Gorath successfully shoots the guy on the right as well. Only 5 damage though, his x-bow is not nearly as good.

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Enemy on the left pulls out a crossbow himself and shoots Locky for 6!
Other guy charges Owyn.
Owyn thrusts at him for 4.

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I misclick with Locky. Do not with Gorath, he hits Owyn's opponent for 27.

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Further enemy misses Locky this time. Locky did not take poison damage so the enemy must not be using poisoned arrows. Seems like enemy didn't take periodic damage either though. Not sure if poisoned quarrels just do that extra 5 damage and that's it or if there's only a chance of getting poisoned from them.
Owyn's swing connects for 12.

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I decide to practice Locky's crossbow skills. He misses far opponent.

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Gorath misses his opponent.

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That guy runs and Gorath gets shot for 8 damage for his trouble.
Owyn blinds the fleeing enemy.

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Locky runs up to the archer. Gorath charges the blind guy but misses him somehow.

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Locky is missed by the archer in melee.
Owyn hits the runner for 4.



Locky's swing misses the archer.

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Gorath finally finishes the runner with a thrust for 31.

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Locky is hit by the archer for 10. He returns the favor for 20.

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Owyn blinds the archer.

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Gorath misses that guy.

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Owyn rests. Locky swings - hit for 29. Enemy goes down. There were no skill ups this time. But there's always loot.

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Both rations were good.

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The chest we talked about is close by.

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Interesting how common poisoned stuff is all of the sudden.

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Huh, lets hope this is more lies and we're not about to walk into some giant ambush after all. Also, who's Narab?

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Eventually we reach that farm with a barn. The barn has the same text, but the house is different now. Coins?

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Well that was a lot less difficult than the ruby quest!

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Looks like it was about 50 gold!

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Eventually we reach and pass Eggley.

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Soon after passing it we trigger a Scouting check success! Burying an armor seems like a very strange way to store it.

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Seems like Elven armor WOULD have Elven tracks near it Gorath...

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Especially Dark Elves apparently.

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Ah, looks like the mystic ambush in Tanneurs is mystic after all.

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Game handles full bags when finding items with an aplomb.

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That quality is terrible and its NOT repairable. We give it to Gorath and Owyn gets the high quality one instead. Gorath just needs to get hit once to be able to repair it.

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After a while we find a farm off the road - could it be the lair of Nago?

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Think Locky was in the middle of whatever happened at Sethanon - I don't quite remember it now though. Valheru/Dragon Lords are the creatures that killed most of the gods before being banished by the rest.

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As we approach Tanneurs we trigger a trap!

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Whoa! This looks complex. At first sight I'm not sure how to solve it without taking damage. The crystal things can be pushed in order to block/trigger the gun things. But the non-solid one does not block the fireball - so it doesn't look like I can make a shielded tunnel for myself.

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Well, first thing first - go around the staff trap.

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Now I guess we push the clear crystal to see what happens - maybe I'm misremembering.

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Fireball flies through it and hits the other solid crystal - it seems like its not aligned with it though. Maybe there's some sort of optical illusion?

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Every time I try to push the solid crystal forward the game ignores me...

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Ah! When I move it to the side we find that there's a staff behind it! That must have been what the fireball hit.

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So now its easy, just block the right gun with the solid crystal.

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And move right on through between the crystal and the inert staff. Actually I wonder if it was inert before being hit with a fireball.

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And we're at Tanneurs! Will explore it next time.

i-sQdvKXw-M.png
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
28,240
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Yeah, basically the hollow crystal forced the gun trap to render the staff inert.
 

Erebus

Arcane
Joined
Jul 12, 2008
Messages
4,763
Think Locky was in the middle of whatever happened at Sethanon - I don't quite remember it now though. Valheru/Dragon Lords are the creatures that killed most of the gods before being banished by the rest.

If I remember correctly, the Valheru built a powerful artefact called the Lifestone and tried to use it in their war against the gods, but they still lost and were imprisoned in the Lifestone. The city of Sethanon was later built near the Lifestone's hiding place.

In the fourth book of the series, an army of dark elves invades the kingdom. It turns out that their leader Murmandamus is actually not a dark elf at all, but a serpentman disguised by an illusion, who manipulated the dark elves in order to get a chance to free the Valheru from the Lifestone (serpentmen, unlike dark elves, remained faithful to the Valheru after their defeat). The truth about Murmandamus and the existence of the Lifestone are only known to a small number of people (I don't think that Locklear is one of them).
 

Buster

Novice
Joined
Nov 29, 2019
Messages
13
(serpentmen, unlike dark elves, remained faithful to the Valheru after their defeat)..

IIRC the serpents were only loyal to Alma-Lodaka..like specifically. The Valheru were united to fighting the gods but not one force.
 

Sergiu64

Arcane
Glory to Ukraine
Joined
Jun 8, 2010
Messages
2,636
Location
Sic semper tyrannis.
Time to check out Tanneurs!

The town seems kinda small. Only 3 houses other than the inn and the store.

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The first house is populated by a crazy old lady. Or... is she???

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Lets hope we get a friendlier welcome at the store.

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A pawnshop? Hmmm, maybe they sell some discount weapons here?

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Hmmm... Well at least we'll be able to sell our ring of Prandur here. Torches are cheaper and just as effective.

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We don't have this key yet. But I'll be damned if I pay that much for it. Likely any chests opened by it won't contain enough expensive stuff to make up the difference.

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Ah, finally a Practice Lute!

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30 uses! A couple of these and we can raise Owyn's skill sky high and start getting payouts at inns.

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So we haggle and buy one. Owyn starts his path towards being a master bard.

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Looks like a single use already raised his skill.

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And this is his progress after using up the lute.

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Well, might as well go all the way. Here's the result after buying and using a second practice lute.

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And the third. I wish learning the guitar was that easy, when I tried it - I quit in like 2 hours. Those damned strings hurt!

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Let's move on.

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This lock doesn't look too tough - but when Locky tries to pick it he fails!

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Right clicking on it gives us some good news though!

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So we use the key and find a strange item.

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Since the game doesn't explain it - using it during battle summons a hound to fight on your side. Useful in a few battles that contain a lot more enemies than characters.

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Let's check out the inn/tavern.

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Dammit. I'm starting to hate Prince Arutha.

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Before we wait until noon - lets check the last house.

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Useless.

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We wait till noon and go into the inn. Its stacked to the brim!

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Well, we invested into Barding - time to start earning our money back.

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Looks like Owyn is doing a lot better this time.

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Someone mentioned the music in this game earlier. This moment is yet another one that shows how great this game at that - we get the tune that sounds like Owyn playing this exact song. We suffered through a broken tune when we tried to play the lute back in LaMut.

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Nice! We've already recouped about a third of our losses.

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There are a few people to Talk to.

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Sounds like Stellan might have been the unfortunate "Stranger".

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Let's see what this guy has to say.

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Apparently murder over unpaid debts is tolerated in the Kingdom.

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Ok, lets get some sleep. We head towards the Inn portion of the building. Instead of immediately seeing the rest UI with the question about cost we get this.

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Right after we get the usual UI. I wonder what it was all about.

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We catch some Zzzz... and are greeted by this welcome result the next morning.

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Wait... did I say welcome? Apparently is UNWELCOME!

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We need to get outta here.

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When we check our pockets it appears we got 50 gold instead of 5!

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Interestingly enough - we're still in Tanneurs right now - but the world map is showing us way to the south of it.

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After we walk on south a little further we see some enemies!

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Why is Stealth so hard to raise?

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I think the guy that looks different must have been the spy in the inn. And the other two are mercenaries. Nago has been trying to hire them.
Owyn gets charged and hit for 8. He tries to retaliate with a swing but misses.

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Locky hits the closest enemy for 20. But gets gangbanged by him and his buddy. Only one of them lands a hit though: 8.

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Gorath lands a hit on Owyn's attacker for 27.

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Owyn misses with a swing once again.

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Locky's swing hits for 31.

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Gorath tries a swing - its parried.

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Locky's injured opponent tries to run.
Owyn swings and gets blocked.

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Locky misses the runner.

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Owyn and Locky get attacked. Owyn is missed but Locky is hit for 8 again.
Gorath's swing misses.

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Runner keeps running.
Owyn's swing finally hits - 12 damage.

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Locky finally finishes the runner with a hit for 23. He's followed but the enemy does not attack.

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Gorath finishes Owyn's attacker with a thrust for 30.

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Locky gets closer to the other 2 party members in order to make sure the enemy has more distance to cover if he decides to run. Unfortunately enemy switches targets and attacks Owyn. Its a miss though.
Gorath charges and hits for 27.

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Locky can't get in range and Owyn defends.
Gorath swings and misses - enemy gets blocked by Owyn.

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Locky finishes the fight with a hit for 21.

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There are few skill increases.

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It'd be nice for Gorath to be a bit more consistent in his ability to land hits.

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And the loot:

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There were 3 charges of restoratives.

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Think we'll start seeing some higher quality stuff later in the game.

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Next time we'll continue on to our destination - Krondor!
 

CappenVarra

phase-based phantasmist
Patron
Joined
Mar 14, 2011
Messages
2,912
Location
Ardamai
you one of them shadow people? i hate them shadow people!

and yes, 3 practice lutes (90 practice sessions?) and you're golden for a lifetime of musical stardom: pfft - nowadays you need 10,000 hours of practice and you can still strike out
 

Sergiu64

Arcane
Glory to Ukraine
Joined
Jun 8, 2010
Messages
2,636
Location
Sic semper tyrannis.
We're almost there! To Krondor!

As we move a little further south there's a chest at an end of a small side path.

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Any puzzle that obvious does not need the help of the codex.

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I guess easy puzzles give generic rewards.

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A little bit away there's another chest, this time without an obvious path leading to it.

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At least its not buried in the middle of a forest.

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Another puzzle chest.

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Did they lower the difficulty on these?

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Well, we have space for the gold at least.

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We can already see the coast on the local map!

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But there's another battle in the way!

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Yay! We get the initiative this time.

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3 enemies. Should be easy - but maybe they upped the difficulty for the fights near Krondor?

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Owyn blinds the enemy on the left.

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Locklear's shot just misses the central enemy.

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Gorath charges and misses rightmost enemy.
The enemy moves towards Locky. The Central one shoots Gorath for 8.
Owyn blinds approaching enemy.

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Locky charges him and... misses.

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Gorath misses the archer.

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Archer charges Owyn and hits him for 10. What is happening?
Owyn swings at his attacker. Finally a hit. 12 damage.

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Locky swings at the same guy. No luck this time.
Gorath goes after the same guy. Hit for 28.

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Owyn and Gorath are missed.
Owyn swings again - hits once again. 13. So far Owyn's the star of the fight.

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Thinking Owyn's attacker is almost down Locky swings at the guy to his right. Hit this time - 31.

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Gorath does the same and switches to the guy on his left. Hit - 37.
Owyn and Locky are missed.
Owyn thursts. Hit for 4.

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Locky finishes his opponent with a thrust for 22.

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Gorath's opponent runs.
Gorath chases and misses.

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Owyn's opponent runs too.
Owyn blinds Gorath's runner.

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Locky finishes Owyn's runner with a thrust for 25.

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Gorath kills the last guy with a thrust for 29.

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We had some skill increases at different points during the fight.

First everyone's stealth finally went up!
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Then Locky's crossbow skill went up.

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And at the end of the fight it turned out that his strength did too!

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The loot is next. There were 3 restoratives.

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Food was spoiled.

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Maybe this guy should have used the whetstone.

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We move further. There's the coast!

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And here's the crossroads. We take the path leading South.

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We made it!

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Oh come on Locky. What are you going to do - your mission or hide until the invasion?

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And there she is. The soundtrack is glorious.

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Well, before we go into the palace - lets empty our bags at the store.

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Hmmm, sounds like we won't get very good prices. The Mockers are the local thieves.

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A jewelry store, bah...

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Nothing new here.

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Hmmm. Don't remember seeing that key before.

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Guess the elves are proud of their sub races even if they're at odds with each other.

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Fortunately this is not the only shop in the city.

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That's more like it!

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Looks like they'll buy our Lamprey's!

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Good armor is not cheap.

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Nothing interesting. Oh well - they'll buy our stuff.

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Let's move on to the inn. Ah a lute. We play it and earn... 180 gold!!!! This alone pays for the training lutes.

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That gentleman seems like he's got something to say.

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Given that the guy was sitting down, maybe we should have approached him?

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Seeing his nose - perhaps we should not have approached OR called him.

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Perhaps the nose is a visual representation of this man's nosy personality?

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A cliffhanger. Oh well, sounds like we've got to talk to him during a later chapter.

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Apparently Locky doesn't mind nosy friends.

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Ok, lets finish this thing. Save the kingdom. Etc.

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You've got to be kidding me.

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And all reasonable alternatives are blocked too? How... convenient. Makala seems to pop up everywhere.
James is a darling of the books. We'll meet him shortly and I'll explain his character a little more then.

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Yes - the moredhel must have sabotaged the mechanism somehow as a last resort to stopping Gorath from reaching the prince.

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While I don't quite know why Sir James would be searching for gate sabotagers in the sewers - he does have a certain history with that stinking place.

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So we have a choice in front of us:

A. Prince must be warned. To the sewers we go!

B. Come to think of it - we never did find Nago. So he must be along the coastal path. Can we afford to leave such a powerful spy alone? Let's go towards Sarth along the coastal path and find that farmhouse Nago is hiding at.
 

Erebus

Arcane
Joined
Jul 12, 2008
Messages
4,763
B : I'm sure that the gate will be fixed when our heroes come back to Krondor in a few days.
 

Sergiu64

Arcane
Glory to Ukraine
Joined
Jun 8, 2010
Messages
2,636
Location
Sic semper tyrannis.
Time to search for the dark elf wizard spy. My does he have a lot of titles.

But before we do that, lets get topped off. Looks like the inns in Krondor are expensive - on the plus side it seems we can enter them before Noon meaning we can get a lot more hours of sleep in. Its funny - provincial inns have to follow that rule - but here in the capitol of Prince's domain his rule does not apply?

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As soon as we take the coastal route at that crossroads we notice some enemies.

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Ohoh. Looks like a lot. Seems like this was supposed to be the final test for reaching Krondor.

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And our stealth still sucks.

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There are 5!!! of them.
Owyn is missed with an arrow.
He blinds a guy on the left.

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Locky counter charges leading enemy. He misses :(

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Gorath charges the archer. Hits for 28. Archer retaliates for 8.

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Owyn blinds the second closest enemy. Creating a sort of bottleneck.

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Locky swings. Its a hit for 31.

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Another enemy comes around his side - I think that guy is going for Owyn.
Gorath's thrust is a miss.

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Owyn blinds the guy trying to go around Locky.

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Locky thrusts at the guy he hit previously - but misses! Not only are there a lot of these guys but it appears their skills are good.

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Gorath swings at the archer this time. Hit! 37 and the enemy is STILL up.

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Owyn blinds the guy he blinded in the very beginning as he seemed to be either going around or about to attack Gorath.

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Locky swings at his opponent this time. 33 damage and enemy goes down!

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The guy in the center comes awake and attacks Locky. The good news is: he misses - the bad news: he's now in melee range with Owyn so casting is done for the next round at least.
Gorath finishes the archer with a thrust through block for 31 damage.

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Since this is now just your average fight I decide Owyn can afford to just melee away - his swing misses though.

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Locky's swing does not - 29 damage.

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Enemy that was trying to come around Locky's side comes awake and switches target to Gorath. But misses him.
Gorath retaliates with a swing but misses.

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Owyn swings again - is blocked.

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Locky's thrust is parried.

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Enemy that was coming around Gorath's side beelines for Owyn.
Gorath switches targets to that guy. Hits for 26.

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Owyn swings for the third time. Third time is the charm - 12 damage.

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Locky finishes that guy with a thrust for 24.

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Gorath tries attacking the previous target - but that guy parries.

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Locky does not want to deal with the defender - switches targets and hits for 20.

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Enemies switcheroo. Owyn is missed.
Gorath fails to hit Owyn's attacker.

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I misclick and Owyn thrusts - its a hit for 4.
Locky swings - is blocked.

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Enemies attack Owyn and Locky and miss both.
Gorath swings and misses.

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Owyn does the same - with the same result.

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Locky tries a thrust instead. Miss.

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Enemies attack same targets with the same results.
Gorath breaks everyone's missing streak with a finishing thrust for 26.

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Owyn rests. Locky thrusts the last opponent for 20.

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Gorath misses last guy. Last guy misses Locky.
Owyn assesses. Looks like Gorath's miss was a fluke.

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Locky finishes the damned fight with a thrust for 22.

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That was some fight. We got a bit lucky with placement with Owyn's blind managing to slow everyone down for so long. Think we took more damage from swings than from enemies.

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Despite such a lengthy fight there was only a single skill increase.

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Lets see what these guys have.

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A little food is welcome.

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Ooo! A new crossbow.

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Sounds like more than a toy we usually see.

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Yeah, that's good enough. And designed for a Human. I give it to Locky and let Gorath wield the Tsurani one we paid for so dearly.

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Back to looting.

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Ah, restoratives are great.

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Since we didn't take much damage we proceed and very quickly discover more enemies waiting for us. This was definitely the harder route.

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Oh! Stealth check passed.

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There are just 2 enemies this time. And we have the initiative. So I let Owyn assess the guy on the right. Those are some unbalanced stats. Maybe we should stay away from this guy's sword!

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Locky shoots the guy on the left for 17. I love the new crossbow already!

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Owyn is shot by the guy on the right for 6.
Gorath misses the guy on the right.
Left enemy advances and takes 2 points of damage. Looks like poison does work!
Locky hits the left enemy in melee for 21.

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Right archer's shot misses.
Gorath's shot misses again.

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Left enemy attacks and misses Locky - takes 2 damage.
Locky feels like left enemy will die on his own and charges the last archer - just gets in range but cannot attack. That archer ignores him and seem to be coming for Owyn.
Gorath meets him with a thrust for 27.
Left enemy moves off - takes 2 damage.
Owyn chases and hits for 4.

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Gorath finishes his enemy. I couldn't quite tell the damage - think it might have been 31.

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Left enemy moves off again - takes 1 damage.
Owyn kills the runner with a thrust for 5.

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That fight was a snack. Gave us another skill increase. Hey maybe Owyn won't be hitting for 4 damage anymore! That's a 20% damage increase for his thrust.

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We sold the stuff from the giant group since they were right outside Krondor. So we have space for this stuff.

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Were they planning to bury us?

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That was a lot of fighting for so little progress on the map!

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Well, Codex's orders were clear. We proceed. This time we manage to cover some ground before noticing another group.

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Stealth is so bad...

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Fight starts with enemy making it into melee range of Owyn. Owyn thrusts - miss.

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Locky hits that same enemy - 23.

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Owyn gets shot for 6.
Gorath hits the archer for 28.

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Enemy misses Owyn. Owyn swings in retaliation. Misses.

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Locky swings too - hits for 31.

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Gorath swings - but is parried.

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Last enemy gets in range of Locky and hits him for 12.
Owyn swings again and misses for the third time.
Locky finishes that opponent with a thrust for 25.

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Gorath tries another swing. Parried again.

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Enemy misses Locky this time.
Owyn rests. Locky swings and hits his attacker. 31.

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Gorath thrusts this time. Is parried again. Is this guy practicing his defensive skills?

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Locky's enemy runs for it. Owyn rests. Locky finishes that enemy with a hit for 24.

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Gorath's enemy parries his swing yet again.

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Owyn rests. Locky finishes the last enemy with a hit for 23 through parry. It's not so easy to parry two attackers.

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Tasty restoratives.

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Hope this was not this guy's keepsake from his child or something like that :\

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I'm glad we have not seen poisoned arrows in a while.

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Soon after there's a side road which leads to a barn! I think this is it!!!

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Ok, Nago is bound to be serious business. We still have 3 charges of silverthorn so I poison both Gorath's and Locky's blades.

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Whenever you place an effect on armor or weapons it shows that effect's icons. The green drop is poison.

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It would be beneficial to land the hits with my warriors to I have Gorath and Locky gulp down some Redweed Brew.

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Wow, the effect on the Melee skill is impressive. Gorath would probably be good enough to be a Kingsguard if he was a knight in the Westeros.

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And Locky would give Arthur Dayne a run for his money.

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I figure it'd be nice if Owyn does NOT get hit so I have him chug some Dalatail Milk. Sounds like it made him horny.

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And amazing at defending!

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Ok. Here goes nothing! Damn, these Nago has some tricks up his sleeve.

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The plan is going to be for Owyn to blind Nago and our fighters quickly dispatching him. The rest should fall easily to our temporarily improved skills.

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Nago casts some kind of blue projectile spell. It hits Owyn - dealing 20 damage and freezing him in place! Best laid plans and all that...

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Looking at damage previews - it seems Redweed Brew does more than make it more likely we hit the enemy!

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Enemy mage is too much of a threat - Locky gets into melee range with him and leaves frozen Owyn alone with the warrior on top of him.

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Gorath charges the mage too. Hits for 32.

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Nago gets out of dodge - FAR. Takes 2 damage from poison. What the heck is his speed???
Locky can't even get into range... He charges Owyn's opponent. Hopefully Nago misses next time - he's pretty far from everyone now. His strike is a hit through block but somehow only does 14 damage. Maybe the enemy has really good armor?

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Gorath charges and hits one of the warriors as well. Only 18 damage!

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Enemy hits frozen Owyn. I did not see for how much.
Locky swings and hits for 19.

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One of the enemies is running. Gorath hits with a swing through block. Only 22 damage.

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Nago makes some kind of a shield appear around Owyn's attacker.

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Locky hits that enemy with a swing - enemy takes no damage.

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Then swings and hits Owyn for 9.
Gorath hits with a thrust - 18 damage.

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One of the enemies runs off the map.
Locky swings and hits again - shield drops - enemy takes 14 damage.

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Gorath swings - hits and makes his opponent go down with a hit for 24 through block. The brew has been very effective!

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Nago makes another shield appear around Owyn's opponent. Nago is taking 2 damage a turn and still casting spells left and right...
Locky swings and hits - thorough block. The shield is still up.

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Gorath tries to close the distance with Nago but that's a tall order.
Enemy misses Owyn with a thrust somehow. I can't believe Owyn is still frozen.
Locky swings - hits. Shield drops - enemy takes 15 and dies.

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Our guys apprach Nago who does not move or cast. Gorath gets there first and lands a hit. I couldn't see how much for. Nago dies!!!

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There were some skill increases. It's hard to tell what the actual value is since we're still under the effect of the brew.

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Damn, Owyn was low on health.

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Normal armor???? So... why were we hitting so lightly? If anyone has any ideas I'd like to hear them. Our swords were in tip-top shape. Right now I'm leaning towards some kind of bug with Redwood Brew. But we hit Nago for full damage...

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More normal armor.

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Since one enemy got away - I guess Gorath was incorrect in his prediction of next morn and we have one less body to loot... Anyway here's the items on Nago. That sword is going to sell well!

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This increases the damage of sword strikes by 50% I believe. Temporarily of course.

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Ahaha! The notes in the chests claiming a big ambush in Tanneurs were plants after all!

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We look in the barn again, but there's nothing there.

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So here's our current location.

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And we have a choice to make:

A. Enough is enough, the spy is dead - we need to return to Krondor and deliver Gorath to Prince Arutha.

or

B. Sarth is kinda close and appears to be a major center due to the darker circle. Maybe we should check it out before returning to Krondor?
 

Arrowgrab

Arbiter
Joined
Jan 20, 2016
Messages
603
I vote B, let's go to Sarth. Maybe even further up northwest. The Moredhel might still have troops along the coast waiting for us - now they are without leadership, and if we don't take care of them, they might end up causing trouble for the locals. Plus, who knows how long it will take for the gate mechanism in Krondor to be repaired?
 

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