Casual Hero
Augur
It does, as it is supposed to.Do we know for sure that the Apple ][ version does not decrease your stats?
The DOS version does more than it is supposed to.
It does, as it is supposed to.Do we know for sure that the Apple ][ version does not decrease your stats?
Was it a bug? I always thought it was a consciously implemented feature, but I don't know for sure either way.Funny how some of the Japanese Wizardries implemented the decreasing stats, when it was obviously a bug. I used to think it was an undocumented desogn feature, until one of my characters had one stat drop from 0 to 31.
There is essentially no difference between a strength of 6 and a strength of 15.
There is essentially no difference between a strength of 6 and a strength of 15.
If it was unintended why would the chance increase the more your character age? It seems like it's there to simulate character health deteriorating due to hardships of adventuring.If a stat changes, there is an (AgeInYears/130) chance that it decreases by 1 point. Otherwise, it increases by 1 point.
BEGIN (* GAINLOST *)
FOR ATTRIBX := STRENGTH TO LUCK DO
BEGIN
IF (RANDOM MOD 4) <> 0 THEN
BEGIN
ATTRVAL := CHARACTR[ PARTYX].ATTRIB[ ATTRIBX];
IF (RANDOM MOD 130) <
(CHARACTR[ PARTYX].AGE DIV 52) THEN
IF (ATTRVAL = 18) AND
((RANDOM MOD 6) <> 4) THEN
(* NOTHING *)
ELSE
BEGIN
ATTRVAL := ATTRVAL - 1;
WRITE( 'YOU LOST ');
PRATTRIB;
IF ATTRIBX = VITALITY THEN
IF ATTRVAL = 2 THEN
OLDAGE
END
ELSE
BEGIN
IF ATTRVAL <> 18 THEN
BEGIN
ATTRVAL := ATTRVAL + 1;
WRITE( 'YOU GAINED ');
PRATTRIB
END
END;
CHARACTR[ PARTYX].ATTRIB[ ATTRIBX] := ATTRVAL
END
END
END; (* GAINLOST *)
It's available I think, but dunno where. Probably it's a rare chest treasure. There was a MadGod's editor that shown all these things.1. is diamond eyes obtainable within 7 or do i have to import it from 6? also is it a guaranteed or rare drop?
I think Wiz7 have annoying bug with a fixed MP regen. So you can import all your characters and then change their classes. It's very important to at least quickly train that cartography skill.2. is it worth changing my hybrids back into basic spellcasters before importing for higher MP regen?
Poor Rebecca and Bela. I think he would be hostile, then, but can't remember much now.3. if i killed bela in 6 does he still show up in 8? i didnt get the diamond ring but id like to talk to him about the events in 6 anyway
Item transfer is not dependent on classes,
i think youre guaranteed to import 1 super item per character and you only need to equip them when you have several of them in your inventory because otherwise it will be chosen at random. ill probably empty my inventory except for 1 super item, some potions and low level armor before importing.2. If you change hybrids into basics before importing you won't be able to equip the best items, and they will not be transfered. This may be a bigger problem than MP regen. I think Wiz 7 fixed things so that your MP regen is based on current class instead of starting class.
The best course of action may be to class change after importing, but not so much for the MP regen as for getting those skills points which are more precious in Wiz 7 than they were in Wiz 6. You will get more of them and get them faster with basic classes.
thanks ill go check madgods tool. diamond eyes is practically impossible to obtain in 6 especially since the greater demons/pit fiends that drop them are a rare encounter in itself (except the xorphitus fight ofc)It's available I think, but dunno where. Probably it's a rare chest treasure. There was a MadGod's editor that shown all these things.
yea grauken has a detailed post on pg 282 about importing to wizardry 7. is the cartography skill just automap? i make my own maps anyway so i think ill spend those skill points on more important skills insteadI think Wiz7 have annoying bug with a fixed MP regen. So you can import all your characters and then change their classes. It's very important to at least quickly train that cartography skill.
Item transfer is not dependent on classes, try to find list of items that are transferred always and items that transferred at random.
yea i meant wizardry 1 hence the japanese influence. might and magic 2 predates wizardry 6 and there were already rare item drops in that game like moon rocks.Wizardry 1 was perphaps the first.
I remember never finding a Dagger of Evil (or whatever it was called that weapon that could turn a a Thief into a Ninja).
depends on what you mean by 'rare item drops', as rogue predates it and has a variety of rare item dropswas wizardry the first rpg to introduce rare item drops?
by rare item drops i mean something like 1 in 500 chance for a cool weapondepends on what you mean by 'rare item drops', as rogue predates it and has a variety of rare item drops