Guys was there any point in our timeline when man could buy Amiga stuff dirty cheap, like it's with every other normal kind of hardware?
I'm NOT talking about stock A500/600/1200 since they were being sold for pennies even decade ago or so, I'm asking about:
- 'big' Amigas: 1000/2000/3000/4000
- fancy turbo cards like Cyberstorm
- PowerPC nu-Amigas like PegasOS, AmigaOne etc.
Installing MorphOS on cheap Apple laptop is excluded.
Guys was there any point in our timeline when man could buy Amiga stuff dirty cheap, like it's with every other normal kind of hardware?
I'm NOT talking about stock A500/600/1200 since they were being sold for pennies even decade ago or so, I'm asking about:
- 'big' Amigas: 1000/2000/3000/4000
- fancy turbo cards like Cyberstorm
- PowerPC nu-Amigas like PegasOS, AmigaOne etc.
Installing MorphOS on cheap Apple laptop is excluded.
A4000 towers for free
You didnt work harder on it cause late 90's an amiga 500 was fine enough, and the games were not using the 1200 hardware , while pc got wing commander ulttima 7 and UU. If anything the lack of hardisk by default was the death sentence for commodore.Guys was there any point in our timeline when man could buy Amiga stuff dirty cheap, like it's with every other normal kind of hardware?
I'm NOT talking about stock A500/600/1200 since they were being sold for pennies even decade ago or so, I'm asking about:
- 'big' Amigas: 1000/2000/3000/4000
- fancy turbo cards like Cyberstorm
- PowerPC nu-Amigas like PegasOS, AmigaOne etc.
Installing MorphOS on cheap Apple laptop is excluded.
late 90's/early 2000's Amiga stuff was very, very cheap, you could get A1200's for like 2 bucks and A4000 towers for free, im still triggered that i didnt work harder on obtaining it all back then....
You didnt work harder on it cause late 90's an amiga 500 was fine enough, and the games were not using the 1200 hardware , while pc got wing commander ulttima 7 and UU. If anything the lack of hardisk by default was the death sentence for commodore.Guys was there any point in our timeline when man could buy Amiga stuff dirty cheap, like it's with every other normal kind of hardware?
I'm NOT talking about stock A500/600/1200 since they were being sold for pennies even decade ago or so, I'm asking about:
- 'big' Amigas: 1000/2000/3000/4000
- fancy turbo cards like Cyberstorm
- PowerPC nu-Amigas like PegasOS, AmigaOne etc.
Installing MorphOS on cheap Apple laptop is excluded.
late 90's/early 2000's Amiga stuff was very, very cheap, you could get A1200's for like 2 bucks and A4000 towers for free, im still triggered that i didnt work harder on obtaining it all back then....
There was nothing at all of worth indeed on the A1200 when everything of worth was on the A500 before . I bet if it had an hard drive it could have been a cheap and popular alternative to a gaming pc and we would still be using evolved amigas alongside pc and apple . They had everything and fucked it up, interface in the 90's was so much better on amiga you turn the button on everything was working and with mouse support so much more userfriendly . Going back to DOS and memory config, config.sys and autoexec.bat was going back to stone age.You didnt work harder on it cause late 90's an amiga 500 was fine enough, and the games were not using the 1200 hardware , while pc got wing commander ulttima 7 and UU. If anything the lack of hardisk by default was the death sentence for commodore.Guys was there any point in our timeline when man could buy Amiga stuff dirty cheap, like it's with every other normal kind of hardware?
I'm NOT talking about stock A500/600/1200 since they were being sold for pennies even decade ago or so, I'm asking about:
- 'big' Amigas: 1000/2000/3000/4000
- fancy turbo cards like Cyberstorm
- PowerPC nu-Amigas like PegasOS, AmigaOne etc.
Installing MorphOS on cheap Apple laptop is excluded.
late 90's/early 2000's Amiga stuff was very, very cheap, you could get A1200's for like 2 bucks and A4000 towers for free, im still triggered that i didnt work harder on obtaining it all back then....
In late 90s there were some games made for expanded Amiga 1200 and 4000, which actually required 68040 or 060 to play properly, such as Napalm or a few FPSes made at that time, like Genetic Species. Mostly those games were pretty shit.
There was nothing at all of worth indeed on the A1200 when everything of worth was on the A500 before . I bet if it had an hard drive it could have been a cheap and popular alternative to a gaming pc and we would still be using evolved amigas alongside pc and apple . They had everything and fucked it up, interface in the 90's was so much better on amiga you turn the button on everything was working and with mouse support so much more userfriendly . Going back to DOS and memory config, config.sys and autoexec.bat was going back to stone age.You didnt work harder on it cause late 90's an amiga 500 was fine enough, and the games were not using the 1200 hardware , while pc got wing commander ulttima 7 and UU. If anything the lack of hardisk by default was the death sentence for commodore.Guys was there any point in our timeline when man could buy Amiga stuff dirty cheap, like it's with every other normal kind of hardware?
I'm NOT talking about stock A500/600/1200 since they were being sold for pennies even decade ago or so, I'm asking about:
- 'big' Amigas: 1000/2000/3000/4000
- fancy turbo cards like Cyberstorm
- PowerPC nu-Amigas like PegasOS, AmigaOne etc.
Installing MorphOS on cheap Apple laptop is excluded.
late 90's/early 2000's Amiga stuff was very, very cheap, you could get A1200's for like 2 bucks and A4000 towers for free, im still triggered that i didnt work harder on obtaining it all back then....
In late 90s there were some games made for expanded Amiga 1200 and 4000, which actually required 68040 or 060 to play properly, such as Napalm or a few FPSes made at that time, like Genetic Species. Mostly those games were pretty shit.
Ghostbusters 2021 - A new take on that classic Ghostbusters game for the C64! (WIP)
While many of you still remember and love to this day, the classic game of 'Ghostbusters'; a game based on the movie of the same name that was released on many different systems such as the Amstrad, C64 and ZX Spectrum. There's one game you might want to keep an eye on if you love either the movie or the games, is Dave Izon's upcoming Action game of 'Ghostbusters 2021'; a game developed as his first game programmed in assembly which features the music from the original.
http://www.indieretronews.com/2021/01/ghostbusters-2021-new-take-on-that.html#more
Monstro Giganto - A glorious PETSCII C64 game is coming soon via RGCD
If you read our previous article, you would've known that Antonio Savona and team were working on a brand new PETSCII C64 game called Monstro Giganto; a homebrew that's very similar in artistic design to another game we have featured called Digiloi. Well fast forward to this weekend, and not only has a new gif been posted via Facebook, but they've also mentioned the AI is complete and that it will be shipped soon through RGCD.
http://www.indieretronews.com/2021/01/monstro-giganto-glorious-petscii-c64.html#more
Briley Witch Chronicles - A fabulous work in progress C64 RPG with new footage from Sarah Jane Avory
As many of you know by now especially after @hayesmaker64's inside scoop from 2018, the ex-SEGA game developer and author: Sarah Jane Avory is working on a fabulous RPG for the C64 called ' Briley Witch Chronicles ', which by all accounts isn't just a good looking game, but will have lots of interesting features that is sure to whet your appetite. Well after playing the fantastic games of Zeta Wing, and the festive game of Santron, it looks as if the developer wants to share some much needed info with an impressive piece of footage(link) for the in dev RPG Briley Witch Chronicles.
http://www.indieretronews.com/2021/01/briley-witch-chronicles-fabulous-work.html#more
One on One - An early C64 preview of a clone of a 1980's classic
We don't feature many sports based games on Indie Retro News, so to change all that here's an early preview you might like to load up on your Commodore 64, and it's rikib80's Basketball C64 game of ' One on One '; An early version of a game that looks very much like EA's 1984 game of One-on-One which was also released on the Amiga, Apple II, Atari 7800, Atari 8-bit, ColecoVision, Macintosh, PC Booter, TRS-80 CoCo and ZX Spectrum.
http://www.indieretronews.com/2021/01/one-on-one-early-c64-preview-of-clone.html#more
Runn 'N Gunn - A cool looking C64 action platformer gets an alpha video tease
If you're looking for even more great C64 news then you've come to the right place, as trawling through our twitter feeds, we've come across another video update for Carleton Handley's upcoming Action Platformer of Runn 'N Gunn; a game previously mentioned by Per Ola and Saberman and featured on Indie Retro News, that looks to have great background detail, smooth scrolling and rather nice sprite animation.
http://www.indieretronews.com/2021/01/runn-n-gunn-cool-looking-c64-action_19.html#more
Nixy the Glade Sprite - A fabulous ZX Spectrum game is coming soon to the C64
In May of 2018 Scotty of Indie Retro News did a big review of the ZX Spectrum game Nixy The Glade Sprite, in which he said " It was a very fun and addictive game that casual and advanced players should try especially with its beautifully crafted visuals". So why is this game getting a mention yet again on IRN? Well it seems as if the C64 is about to get in on the entertainment, as Bubble Soft Games has announced Nixy The Glade Sprite will soon be available for the Commodore64 as a digital download and also on Cartridge.
http://www.indieretronews.com/2021/01/nixy-glade-sprite-fabulous-zx-spectrum.html#more
Gravity Duck 64 - An upside down C64 game from Adrian Kurek is coming!
A bit of a late C64 news update for you all, especially as it's near 1am here in the UK. But we've recently been informed through Saberman, that if you follow Adrian Kurek's development blog, you'll see that he is working on a new C64 game called 'Gravity Duck 64'; a game which is based around Woblyware's Indie game of the same name which is also called Gravity Duck.
http://www.indieretronews.com/2021/01/gravity-duck-64-upside-down-c64-game.html#more
Zap Fight Trilogy - An EPIC shoot em up series 'enhanced' hits the C64
Glorious news for this late Christmas evening, especially you are a fan of shoot em ups, as Psytronik Software has released the latest frantic shooter series for the C64 called ' Zap Fight Trilogy'. Featuring the graphics of Alf Yngve, code by Martin Piper and music by Richard, this rather eye opening shoot em up series is inspired by the classic game Slap Fight and features lots of blasting action and plenty of power ups to keep you busy.
http://www.indieretronews.com/2020/12/zap-fight-trilogy-epic-shoot-em-up.html#more
Soul Force - Eagerly awaited C64 shoot em up from Sarah Jane Avory is finally here!
While many of you are still eagerly awaiting Sarah Jane Avory's upcoming RPG of 'Briley Witch Chronicles' or madly clicking joysticks blasting away enemies in the most enjoyable of shoot em ups Zeta Wing or Neutron, you might be interested to know, that thanks to a heads up via Protovision, we have been told that you can now purchase and download the fabulous looking game of Soul Force; a 100% 6502 assembly developed game for fans of the Shoot em up genre!
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My Day on the Highway - An upcoming C64 game requiring fast reactions!
If you love playing games that require a very fast reaction time almost as if it's an endless runner, then you might be interested in this news announcement. As thanks to Thomas Farley giving us the heads up via Facebook earlier today, we've been told kaviolalainen is working on a new C64 racing game which does require a fast reaction time, called ' My Day on the Highway '.
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never knew Blade Runner came out on C64