Unreal - has its own charm and the rings are a good setting
Wait, what.
To be fair, Unreal and Halo do have some similarities.
Black Mesa
HL1 remake. Pretty good and mostly faithful. Very mildly tacticool (same as HL1/2).
More like HL1 hollywoodified with ugly Xbox 360 aesthetics and a barrage of questionable
ethics choices.
OTOH it's mostly faithful and does some things better than the original (Nihilanth, controllers, arguably Xen). Of course it does some things shittily - apache fights, scientist VOs, On a Rail, Interloper.
Dafuq. ‘arguably Xen’? It was the absolute worst thing to come out of it. It's outright offensive, seriously. HURR DURR PLATFORMING BAD therefore let's play plug and switch instead. Xen is underwater, Xen is a swamp, Xen is a vortigaunt village. Xeno-emotional soundtrack. EXPLOSIONS EXPLOSIONS EXPLOSIONS EXPLOSIONS EXPLOSIONS EXPLOSIONS!!!!! If you felt that the original Xen was tedious or frustrating or whatever, why the fuck is Black Mesa's 100 hours of repetition any better? They are the popamoliest of brain-dead retards. No sense of subtley, no sense of taste. Just ‘we can improve it by excess’.
And now you are one with the tards.
At the very least play the original first, it's the most prestigious option.
He has. Speaking of:
Zombra Make sure to play Half-Life: Opposing Force. Also Blue Shift, although the latter doesn't really have unique new stuff (weapons, enemies) and even misses some of the old ones.
Has pretty cool Xen segment, though.
I didn't read his post until after I replied. Because he's ignoring me for some reason I don't know.
Original Xen > Blue Shift Xen. Saying the opposite is just copes for the fact that you suck at platforming (of which Xen's is fucking easy, lol) and an indicator that you are an NPC who regurgitates meme-opinions. ‘Xen bad’ is the same as ‘Quake 2 worst game evar’.
Sin
Half-Life's ugly sibling. Graphically unimpressive for it's time, but has punchy guns and tons of interactivity. Very mildly tacticool.
Stop this nonsense, buddy. Sin's graphics are fully on par with their own time. What you should be complaining about is obviously Activision's insistence that the game ship with a million bugs. But I understand. Not everyone is equipped to appreciate its niche comic book nonsense.
Sin looks like shit compared to it's rough contemporaries (Unreal, HL), although it has some nice looking effects (Quantum Destabilizer hit effect). It also has shitty rocket launcher. It is pretty great and was very innovative at its time, though, and shouldn't be missed - graphics is not terribly important, especially in >2 decades old game.
The bugs on release are completely irrelevant now.
It looks like a totally normal 90s video game, retard. No, of course it's not as fancy as Unreal, nor is it complete perfection like Half-Life, but neither is any other game. If those are your standards, literally everything is shit.
Red Faction
Satisfying guns and destructible environments on Mars. Very mildly tacticool.
Also worth noting that it's originally a PS2 game. Explains the graphics, but it otherwise seems like they just made a PC game and slapped auto-aim on it. Also more ‘boring’ than Quake 2.
U WOT M8.
It's a pretty cool game, way more diverse than Q2, has a lot of disitnct guns (mostly firearms, but also explosives, railgun, Flammenwerfer and some utility/melee stuff), does some rudimentary ballistics, has drivable vehicles, allows blowing holes and tunnels through walls and so on.
Come on, it's all right but it's really just a bland Half-Life-clone with some cool gimmicks. It really isn't bullshit to say that Quake 2 has more distinct and memorable locations, and is more entertaining overall.
Blood
The bestest classic Build engine game. Somehow blends atmospheric horror and black comedy together.
Hey, you can't forget to mention that it has the worstest sequel ever, which is required playing for all First Person Action Shooter Game Hardcore Gamers.
No one cares about the sequel same as no one cares about Unreal's one. And Blood 2 is arguably even worse than Unreal 2. At least I managed to finish Unreal 2 despite feeling seriously queasy.
Unreal 2 and Daikatana are also required playing, duh.
System Shock 1 and 2
1 is more similar to TN:SFC than conventional FPS and 2 technically has RPG elements.
Um, excuse me, System Shock is a point-and-click adventure game. Get it right!
Yeah, you point, click and shit dies. It's called an FPS.
System Shock is a shitty FPS. But it's a really good adventure game. One of the best ever made, in fact. Did you even play it?
Obviously SS2 is not a point-and-click adventure game, but I'm not talking about that.
Guncaster Vindicated (mod for Doom engine games and WADs running in GZDoom)
You get to shoot some really punchy weapons (including 8 barrel shotgun), kick upgraded clasic doom/hexen/heretic/strife enemies in the nuts, cast spells and also breath fire and fly ('cause you're a dragon).
please show us your bad dragon collection
You don't need a wall if you've got nothing to hide.
Something Completely Different But Technically FPS Tier
What did you even mean by this? Hexens are 100% FPS.
Yes, but they don't have guns and are heavily styled after fantasy RPGs/crawlers.
You know what else is heavily influenced by RPGs and dungeon crawlers? Doom.
Also, since when did a game need to have guns to be about shooting?
Eradicator
Build-ish, suffers from a lot of Quake 2's issues, but has some neat ideas going for it as well, along with rather large array of weapons.
Quake 2 doesn't have any issues.
Other than being monotonous, turbocasual ez , and having you shoot retarded space cyborgs all the time.
As if Retard Fraction is any better.
You, sir, have just been Flak-Checked by Unreal.
More like you razor-jacked yourself off.
I heard you have an appointment with the ASMD Shock Therapist.
Quake 2 is utterly mediocre and committee grade pedestrian, turbocasual shovelware FPS as executed by very competent dev team.
Problem?
It's just Quake 2, not Call of Duty, you fucking retard.