Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,131
You don’t have to make every game an MMO.
- Never divide the party.
- Never divide the party.
I guess you're not a fan of The Magic Candle?
In other words, cheat.
- Never divide the party.
I guess you're not a fan of The Magic Candle?
Magic Candle was before my time, so I cannot comment. I have played games where the party gets forcibly divided, but I struggle to think of any instance in an RPG where doing so willingly was a superior choice.
- Never divide the party.
I guess you're not a fan of The Magic Candle?
Magic Candle was before my time, so I cannot comment. I have played games where the party gets forcibly divided, but I struggle to think of any instance in an RPG where doing so willingly was a superior choice.
Well, MC is one.
In fact you have to divide the party to win.
Personally I loved how you could allocate party members different tasks when in towns, for example.
But I struggle to think of other RPGs with a similar mechanics.
You could divide party in Realms of Arkania games and switch between the groups. However there was only one quest in the trilogy were I remember this being useful - in Shadows over Riva
Preparation and forethought = cheating? OK...
Knowing game mechanics without knowing storyfagshit is easy and highly beneficial.
Get to know which stats, weapons and skills work and which don't.
Which mechanics are broken (good or bad doesn't matter - both are equally detrimental to gameplay experience), which are kinda useless and which are really useful.
Knowing all that, you can plan ahead and get a pleasant (game mechanics wise) experience straight off the bat, without resorting to starting the game all over because you invested into broken shit.
Or you're a dumbfuck who thinks that mechaincs in RPG aren't important, then you can go fuck yourself.
Blast! Don't utter that accursed name before me! Never have I been made so utterly upset as by the first appearance of the horrid outrageousness, pompously arrogant deed stemming from the root of all evil of vainness called... called... well... the thing that consists of too many "em"sYou don’t have to make every game an MMO.