Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Might and Magic Confessions of a Save Scummer

Scroo

Female Quota Staff
Patron
Staff Member
Joined
Mar 17, 2010
Messages
1,865,340
Location
Too far away from the sea
Codex 2014 Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2
On a somewhat more serious note I am somewhat of the opposite, mostly saving before a dungeon and before big boss fights usually but more importantly play with self restrictions outside of that like only allowing me one rest per day and almopst never using consumables, but also not selling them because you know they "might" be useful later, only to be so outdated that they are useless like basic health potions in BG 2 ToB content and only cluttering up the inventory so the only use they have is to at some random point use them all up on my low HP tank who can guzzle a dozen or two before even remotely getting to full health.

Haha, not using consumables is also a classic. These 1d8 health potions will serve me well in endgame on my 200 hp fighters :positive:
 

Testownia

Guest
I have terrible OCD and am a perfectionist, so save scumming is absolutely necessary for me not to go insane. On the other hand, my perfectionism also means that I burden myself with additional "challenges." For example, my OCD would kick in so bad when I saw the "damage taken" statistic rise on my Watcher, that I ended the game having taken a total of 12.6 points of damage.
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
On a somewhat more serious note I am somewhat of the opposite, mostly saving before a dungeon and before big boss fights usually but more importantly play with self restrictions outside of that like only allowing me one rest per day and almopst never using consumables, but also not selling them because you know they "might" be useful later, only to be so outdated that they are useless like basic health potions in BG 2 ToB content and only cluttering up the inventory so the only use they have is to at some random point use them all up on my low HP tank who can guzzle a dozen or two before even remotely getting to full health.

Haha, not using consumables is also a classic. These 1d8 health potions will serve me well in endgame on my 200 hp fighters :positive:

They should make hit point barrels instead of potions, then I can name my potion making druid Miraculix and my tanking figher Obelix with my rogue being Asterix!
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
I have terrible OCD and am a perfectionist, so save scumming is absolutely necessary for me not to go insane. On the other hand, my perfectionism also means that I burden myself with additional "challenges." For example, my OCD would kick in so bad when I saw the "damage taken" statistic rise on my Watcher, that I ended the game having taken a total of 12.6 points of damage.
The best way to break the habit is to get into playing roguelikes.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
33,136
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
I am also guilty of savescumming: if a character dies I reload and try again.

But savescumming to exploit the random loot generator before opening chests? That's on a whole other level.

Get help man.

Also, please never enter a casino, I fear it would lead to bad consequences for your financial wellbeing.
 

oasis789

Arcane
Joined
Oct 9, 2012
Messages
391
If you're going to reload and reroll an outcome, why not just edit saves or hack memory to get the outcome you want directly.
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,230
Location
Ingrija
But savescumming to exploit the random loot generator before opening chests? That's on a whole other level.

Get help man.

When facing a choice between pulling a second best weapon in game and some mid-tier crap no one in your party can't even use anyway, you'd be a fool not to persevere until you have it your way.
 

Gregz

Arcane
Joined
Jul 31, 2011
Messages
8,540
Location
The Desert Wasteland
I’m playing a mod that drops equipment tailored for the build you choose. It minimizes the need for savescumming, and does a good job of preventing inventory overflow.
 

barghwata

Savant
Joined
Sep 13, 2019
Messages
504
Some words of wisdom to all the addicts in this thread, from old bethesda before they lost their way......

rpzrfxodc3e41.jpg
 
Last edited:

RayF

Arcane
Patron
Developer
Joined
Aug 6, 2015
Messages
324
I don't mind people save-scumming in ROTP. If that's what they find fun, then so be it. If they want to reload until that artifact planet gives them the tech they want, ok.

Then I thought, well maybe I should have an "Iron Man" mode with no saves that you have to play from start to finish without shutting down the game. If you win that, then you get a special victory screen. Then I remembered the game was open-source and knew it was pointless to even bother with that.
 

Boddler

Educated
Joined
Aug 28, 2009
Messages
95
who are you monsters?

go play on a forum for toys.

a game has rules. you aren't playing a game when you play with your fantasy story crpgs this way.
 

CappenVarra

phase-based phantasmist
Patron
Joined
Mar 14, 2011
Messages
2,912
Location
Ardamai
Save is the most powerful spell
wrong

Save is just being able to continue (and not having to finish the game in one sitting like a coin-op arcade)

rampant Load is the actual problem: a bunch of load-scumming babies loading everytime they don't get candy

fortunately Unity games discourage this by taking ages to load a save
 

Invictus

Arcane
The Real Fanboy
Joined
Nov 3, 2013
Messages
2,789
Location
Mexico
Divinity: Original Sin 2
Some words of wisdom to all the addicts in this thread, from old bethesda before they lost their way......

rpzrfxodc3e41.jpg
Curiously Daggerfall is one of the games I dont sacescum; other than for quest givers (fixed with Unity) and ouside the Dungeon I hardly savescum
 

Falksi

Arcane
Joined
Feb 14, 2017
Messages
10,576
Location
Nottingham
The original Baldur's Gate beat the savescummer out of me with the constant reappearance of their trash mobs.

Play BG1, become a better person.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
33,136
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
I don't mind people save-scumming in ROTP.
It's cheating. Developers placing it directly infront of players without clearly stating as much is a problem.

Yeah. Reloading when you make a mistake is one thing, but abusing RNG on chests is absolutely cheating.

You may as well just use an additem cheat because the result is the same.

In fact, savescumming to get specific loot drops is the exact same thing - functionally speaking - as using additem cheats, except it takes about 20 times longer and is more annoying.
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
12,672
savescumming on chests... dont care really. Savescumming initiative roll or spell fizzle etc is on another level
 

Old Hans

Arcane
Joined
Oct 10, 2011
Messages
1,473
I'd also like to come clean. There have been many times during iron man runs through several games, where I was about to die when my game would mysteriously crash. I still cant bring myself to say it
 

Darth Canoli

Arcane
Joined
Jun 8, 2018
Messages
5,687
Location
Perched on a tree
Well, no juicy save-scummer story here but i have to say it, i'm a save hoarder, if i could, i'd make a million save files, just in case a game breaking bug happen, a dragon just fly by and roast my favorite pixels or a fucking beggar is in fact a pickpocket and steal all my precious gold (or i just throw away/sell excalibur by mistake) ...

So i just hoard saves, just in case and rarely use them...
 

Faarbaute

Arbiter
Joined
Mar 2, 2017
Messages
763
If I get a suboptimal outcome and feel the urge to savescum dialogue or chests, I make a point of pressing F5 and carrying on, in order to force myself to commit. This works best in games where there is onley a single quick save slot.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom