Based Bioware.
I assume you took it from that one ME Modding server?
Based Bioware.
Based Bioware.
I assume you took it from that one ME Modding server?
Well I want the companions to look like supermodels.I never really liked the "style over substance" of Mass Effect 2. In Mass Effect 1 every character wore armors, every armors had tubes that connected the headgear with the body armor, to pressurize it and give oxygen. They got rid of those back tubes in Mass Effect 2, despite the fact that the models still have the holes to connect them. Most characters don't even wear an helmet and a pressurized suit, but simply a face mask connected to nothing. How do they even survive in low pressure/low oxygen areas?
Well I want the companions to look like supermodels.I never really liked the "style over substance" of Mass Effect 2. In Mass Effect 1 every character wore armors, every armors had tubes that connected the headgear with the body armor, to pressurize it and give oxygen. They got rid of those back tubes in Mass Effect 2, despite the fact that the models still have the holes to connect them. Most characters don't even wear an helmet and a pressurized suit, but simply a face mask connected to nothing. How do they even survive in low pressure/low oxygen areas?
As for low pressure thing... I dunno, kinetic barriers or somesuch. I'm sure it can make sense in the setting.
Well I want the companions to look like supermodels.I never really liked the "style over substance" of Mass Effect 2. In Mass Effect 1 every character wore armors, every armors had tubes that connected the headgear with the body armor, to pressurize it and give oxygen. They got rid of those back tubes in Mass Effect 2, despite the fact that the models still have the holes to connect them. Most characters don't even wear an helmet and a pressurized suit, but simply a face mask connected to nothing. How do they even survive in low pressure/low oxygen areas?
As for low pressure thing... I dunno, kinetic barriers or somesuch. I'm sure it can make sense in the setting.
Well I want the companions to look like supermodels.I never really liked the "style over substance" of Mass Effect 2. In Mass Effect 1 every character wore armors, every armors had tubes that connected the headgear with the body armor, to pressurize it and give oxygen. They got rid of those back tubes in Mass Effect 2, despite the fact that the models still have the holes to connect them. Most characters don't even wear an helmet and a pressurized suit, but simply a face mask connected to nothing. How do they even survive in low pressure/low oxygen areas?
As for low pressure thing... I dunno, kinetic barriers or somesuch. I'm sure it can make sense in the setting.
I'm pretty sure another codex entry from 1 says kinetic barriers only protect you against fast moving objects coming at you but it doesn't protect against radiation, temperature so them somehow keeping the pressure or oxygen inside someplace doesn't make any sense.
Well I want the companions to look like supermodels.I never really liked the "style over substance" of Mass Effect 2. In Mass Effect 1 every character wore armors, every armors had tubes that connected the headgear with the body armor, to pressurize it and give oxygen. They got rid of those back tubes in Mass Effect 2, despite the fact that the models still have the holes to connect them. Most characters don't even wear an helmet and a pressurized suit, but simply a face mask connected to nothing. How do they even survive in low pressure/low oxygen areas?
As for low pressure thing... I dunno, kinetic barriers or somesuch. I'm sure it can make sense in the setting.
Biotic barriers, bro.Combat armor.
This ain't "combat armor"
Easily defeated with antibiotics man.Biotic barriers, bro.Combat armor.
This ain't "combat armor"
I posted it there. I was messing around to try to understand how clothing and armors in Mass Effect work, and once I did I made this mod yesterday
https://www.nexusmods.com/masseffect2/mods/363
I never really liked the "style over substance" of Mass Effect 2. In Mass Effect 1 every character wore armors, every armors had tubes that connected the headgear with the body armor, to pressurize it and give oxygen. They got rid of those back tubes in Mass Effect 2, despite the fact that the models still have the holes to connect them. Most characters don't even wear an helmet and a pressurized suit, but simply a face mask connected to nothing. How do they even survive in low pressure/low oxygen areas?
Dating a woman who doesn't speak your language fluently is good, not bad.rusty_shackleford, "my brother plays game!" isn't proper English ;d
I assume they are talking in their native language. If she can't speak properly in her native language, who knows what other mental disabilities that comes with? I'm a lover, not a psychiatric hospital assistant.Dating a woman who doesn't speak your language fluently is good, not bad.rusty_shackleford, "my brother plays game!" isn't proper English ;d
Commander Shepard was killed and resurrected, because it was a new game and he had to start from level one again (gone are the days of BG2 where you start at level 8). It is also explained that Shepard is indeed special, which is why he was even resurrected.I still don't understand how people claim the decline occurred in the third instalment when it was the very intro to the second game which shat the bed. "We kill Shepard and have him resurrected because... we have to! (bonus points to people who point to the game where this joke came from). Does it have any impact on the story, the setting, SHEPARD HIMSELF? Nooo...
No, Shepard resurrection was originally planned for mid-game. An early iteration of the suicide mission themed around his Jesus inspiration, I assume. Then they realized that was retarded but were too proud/cheap to cut the assets and marketing they had already produced.Commander Shepard was killed and resurrected, because it was a new game and he had to start from level one again (gone are the days of BG2 where you start at level 8). It is also explained that Shepard is indeed special, which is why he was even resurrected.I still don't understand how people claim the decline occurred in the third instalment when it was the very intro to the second game which shat the bed. "We kill Shepard and have him resurrected because... we have to! (bonus points to people who point to the game where this joke came from). Does it have any impact on the story, the setting, SHEPARD HIMSELF? Nooo...
Further, Mass Effect is obviously science fiction fantasy nonsense, so if you can't suspend your disbelief just a little bit, then you won't have any fun and should probably just stick to romance novels.
By the way, the Collectors killed Shepard, not Cerberus.
No, Shepard resurrection was originally planned for mid-game. An early iteration of the suicide mission themed around his Jesus inspiration, I assume. Then they realized that was retarded but were too proud/cheap to cut the assets and marketing they had already produced.Commander Shepard was killed and resurrected, because it was a new game and he had to start from level one again (gone are the days of BG2 where you start at level 8). It is also explained that Shepard is indeed special, which is why he was even resurrected.I still don't understand how people claim the decline occurred in the third instalment when it was the very intro to the second game which shat the bed. "We kill Shepard and have him resurrected because... we have to! (bonus points to people who point to the game where this joke came from). Does it have any impact on the story, the setting, SHEPARD HIMSELF? Nooo...
Further, Mass Effect is obviously science fiction fantasy nonsense, so if you can't suspend your disbelief just a little bit, then you won't have any fun and should probably just stick to romance novels.
By the way, the Collectors killed Shepard, not Cerberus.
Shepard dying for no reason at the start of the game is literally a case study in design-by-committee.