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KickStarter Black Geyser: Couriers of Darkness - Tales of the Moon Cult expansion on the way

Darth Canoli

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Perched on a tree
Backer input is stupid as fuck.
If I'm donating to something it's because I believe in the developer's vision, not because I want to put my ideas into it.
I believe in the crushmaster.

I don't disagree, the dev's vision should be canon.
Still, listening to backer's input is a good thing, as long as the dev think on it, discard most of it and retains what he thinks is a good idea worth of the time and money investment (as long as it''s not going to impede development on other better features)
 

J_C

One Bit Studio
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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
29,245
Time to snu-snu Xurxur!
I don't know Xurxur but if xur is anything like xur cousin Furfur... You can't snu-snu their kind. They snu-snu you.

furfur.jpg

10F828810E078343107D2E41B89A527292B548FD
 

Hace El Oso

Arcane
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Messages
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Bogotá
The first thing i would do is throw a big party with a lot of whores and coke! Nothing like slamming your dick in a tight teen pussy powdered in coke :smug:

A friend of mine did this(powdered himself) with some girl and the friction+chemical irritation was so bad that they couldn’t bang for two weeks after. She had to go to the doctor for something to calm it down, who knows what she said.
 

fantadomat

Arcane
Edgy Vatnik Wumao
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Messages
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Bulgaria
The first thing i would do is throw a big party with a lot of whores and coke! Nothing like slamming your dick in a tight teen pussy powdered in coke :smug:

A friend of mine did this(powdered himself) with some girl and the friction+chemical irritation was so bad that they couldn’t bang for two weeks after. She had to go to the doctor for something to calm it down, who knows what she said.

The first thing i would do is throw a big party with a lot of whores and coke! Nothing like slamming your dick in a tight teen pussy powdered in coke :smug:
A German doctor killed some young hoot by OD'ing her with coke that way.
https://www.dailymail.co.uk/news/ar...cocaine-penis-oral-sex-jailed-nine-years.html



LoL too much coke,you need to be tricky and smart about it. :lol:
 
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fantadomat

Arcane
Edgy Vatnik Wumao
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Messages
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That said,the genitals and the ass lack the refinement process of the stomach and the things go directly in the blood stream. That is why a lot of retards that try to drink trough the ass end up dead fast. You could easily get ODed if you put too muck coke on the meat,especially if you are high already. The absorption is like few times higher,if you put like a gram you will end up as if you had snored 5-7 grams,and that is plenty to kill you lol.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
That said,the genitals and the ass lack the refinement process of the stomach and the things go directly in the blood stream. That is why a lot of retards that try to drink trough the ass end up dead fast. You could easily get ODed if you put too muck coke on the meat,especially if you are high already. The absorption is like few times higher,if you put like a gram you will end up as if you had snored 5-7 grams,and that is plenty to kill you lol.
What if my dick is too big and one gram looks too little on it?
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,087
Location
Bulgaria
That said,the genitals and the ass lack the refinement process of the stomach and the things go directly in the blood stream. That is why a lot of retards that try to drink trough the ass end up dead fast. You could easily get ODed if you put too muck coke on the meat,especially if you are high already. The absorption is like few times higher,if you put like a gram you will end up as if you had snored 5-7 grams,and that is plenty to kill you lol.
What if my dick is too big and one gram looks too little on it?
You chop it off and become a trendy womxn!
 
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vazha

Arcane
Joined
Aug 24, 2013
Messages
2,063
The fact that everyone is discussing the how of it and nobody seems to question why would you do it in the first place... is troubling.
 

rojay

Scholar
Joined
Oct 23, 2015
Messages
361
The fact that everyone is discussing the how of it and nobody seems to question why would you do it in the first place... is troubling.
The charitable explanation is they have never done cocaine.
 

J_C

One Bit Studio
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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
OMG, they are crunching. Call Jim Sterling and Jason Schier!!!! :M

hOw dARE YoU dEAdNaMe MS. JAMES STEPHANIE!!!! REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!! :killitwithfire:

Speaking of which, anyone else remember that time Jim Sterling tweeted out a picture of himself with cum all over his face?
In this post:
https://rpgcodex.net/forums/threads/jim-sterling-is-now-a-tranny.136923/page-2#post-7144485
 

Dycedarg

Learned
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153
They also released another kickstarter update:
https://www.kickstarter.com/projects/grapeocean/black-geyser-couriers-of-darkness/posts/3114359

Backer input for reward tiers

Greetings adventurers,

Finally! We have started contacting backers whose Kickstarter rewards require additional input:
  • Help us set the location of an uncommon herb, mushroom, or insect
  • Help us prepare the hoard of an Undead Miser
  • Your name and message in a catacomb/crypt of the game
202b7c205bbeb000db870551374d82cc_original.png

This Miser just died by a Brickfall spell. What do we find in his hoard?

We use BackerKit for this purpose, so make sure to check your spam folder for notification emails that are sent to the email address of your BackerKit account. If you haven’t received such a notification until 5th March 2021, please contact us.

Input for more complex reward tiers (helping us design items, spells, encounters or NPCs) will be requested at a later date, since we want to polish the context and options for these elements as much as possible to make sure they fit seamlessly into the game’s atmosphere.


Kickstarter updates and launch date
From now on, we are going to post an update once per week featuring an interesting aspect of the game.

Numerous regions, cities, factions, guilds and cults (both active and long forgotten) exist in the world of Yerengal. Their symbols are depicted in the picture below. We will discuss some of them in our next update.

0a687f328822b515d580c44a824b8e70_original.png

At the moment, we are not able to tell more about the launch date, but we will do this in one of the aforementioned updates as soon as we can. Our Steam page is under construction and will be published in March. Stay tuned!

Nothing very interesting. They are starting to fulfill some backer rewards involving ingame items and quests. Furthermore, they promised more frequent updates, said that a Steam page is under construction and said don't have a release date yet. I'm keeping an eye out for this game and think the constant updates are a sign that it isn't in development hell, even though the early 2021 release is incredibly optimistic.
 
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Infinitron

I post news
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Messages
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Lore time! https://www.kickstarter.com/projects/grapeocean/black-geyser-couriers-of-darkness/posts/3121544

Key regions of Yerengal

Greetings, adventurers!

According to our BackerKit system, all emails with the survey links have been sent for the rewards where (depending on your reward tier) you can specify locations of brewing-drying ingredients, Undead Miser loots, and set your custom message in a catacomb/crypt or your custom winery name for a barrel in the game.

94bb2c2c2b59dcdff6cdfcac477af685_original.png

If your reward tier includes such a feature and you haven't received an email from BackerKit, don't hesitate to contact us.

As discussed in Update #40, we will send emails at a later date regarding the input for the higher reward tiers (helping us design items, spells, encounters or NPCs).

Shamans and curses - not only in Black Geyser

Before we proceed, we want to mention an interesting project to you. The Way of Wrath is a story-driven, open-world, tactical RPG set in a pre-historic shamanistic world, inspired by Baldur's Gate, Gothic, & Legend of Zelda. Your goal is to lead your people through one hell of a siege launched by your enemies, in a world of shamans, curses, and dark rituals. You can back them on Kickstarter here - only a couple of hours are left before their campaign ends!



Centers of global power in Yerengal
In our current update, we will discuss the most important centers of power in Yerengal that may directly or indirectly affect the plot of Black Geyser: Couriers of Darkness:
  • Northern Isilmerald (ruled by King Velianrick, his Court is located in the capity city of Isilbright)
  • Southern Isilmerald (governed by a rebel Council of Nobles from the city of Deron-Guld)
  • The Northern Realm (governed by the twin cities of Freynagar and Riznagar)
  • The Eastern Empires (many semi-autonomous nations controlled by Elenuator, a demigod)
Northern Isilmerald
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The kingdom of Isilmerald is currently torn in half due to the civil war that erupted in the wake of the Curse of Greed. The northern half is governed from the capitol, Isilbright, by the rightful ruler King Velianrick. While he is supported by most of the nobility, the rest of the populace does not think so highly of him. The commoners of Isilbright are becoming ever more displeased by the luxurious lifestyles led by the lords and ladies at the expense of their own well-being. Isilbright currently holds the upper hand in terms of military power, but their resources are dwindling, and a drawn out conflict could surely tip the scales in favor of the rebels in the south.

King Velianrick tries to maintain his image as the absolute ruler of Isilmerald, refusing to acknowledge the souther rebellion as a valid threat to the kingdom. He treats the Rillow traders of the east as harshly as ever – hoping to stabilize the economy through their heavy taxation -, and maintains neutral diplomacy with the Northern Realm.


Southern Isilmerald
bd8b600251e327f118e003f3d072a85c_original.png

Southern Isilmerald is ruled over by a rebellious group of nobles, under the military leadership of the War Council. The Council consists of the nine strongest lords and ladies of the south, but many other have joined the fight against the king. The rebellion is coordinated from Deron-Guld, a prosperous mining city surrounded by the mountain ranges marking the southern border of Isilmerald. While currently the fighting forces of Deron-Guld are less organized and well-equipped than the soldiers of Isilbright, time is on their side. The mines and land they took hold of will support the war effort for possibly years to come. All would seem well for the rebellion, if not for the surprisingly potent illness that started decimating the people of Deron-Guld.

The War Council tries to show an open and cooperative attitude towards the neighbors of the kingdom. They maintain a steady trading relationship with the Rillows of the Eastern Empires.


The Northern Realm
0d9524792f389c08bee84e9294662877_original.png

The Northern Realm is a narrow slice of land consisting of boreal forests and snowy mountains, situated between the Kingdom of Isilmerald and the frozen, inhospitable wastes roamed by the Jötnar. It is the home of humans, dwarves and white elves alike. The Realm is governed from the twin cities of Freynagar and Riznagar, their rulers traditionally working together in upkeeping peace an order in their territory. The current pair of rulers however, have had long lasting grudges against one another. Their disputes have worsened to the point where armed conflict wasn’t out of the question anymore. That was when the Keeper of the Peaceful Winter stepped in. This ancient, mighty being keeps his watch over the Northern Realm and its peoples, ensuring that peace and order stands. The lord of Freynagar was the one who overstepped the line in the end, and for that, the Keeper erected an immense dome of magical ice over the port city, sealing it from the outside world.

By to the Keeper of the Peaceful Winter’s will, the Northern Realm maintains relatively neutral relations with the other nations of Yerengal. Most of their trade routes lead into Isilbright and the Lands of Zida-Suda.


The Eastern Empires
e2d1059b25ace2ccd21386f03a465c9a_original.png

The Eastern Empires – called so by the people of Isilmerald - are a vast set of semi-autonomous nations among the deserts to the east of Isilmerald. They are lorded over by a powerful Djinni by the name of Elenuator. The westernmost nation among them, inhabited by the Rillows, plays an important role in the conflict in the uprising in Isilmerald. Their great trading road, the Tarq Al’azim spans many lands, and opened way for system of trading never seen before. The both sides of the conflict in Isilmerald might end up depending on their seemingly endless resources, and the Rillow will provide these resources gladly for either. It’s just a question of gold.

Their military force is said to be immense either, and both factions have interests in trying to win the Rillow over to their sides. If these rumors are true, the Rillows could become the deciding factor in the civil war. However, they did their best to stay neutral so far. Might this change in the times to come?
 

santino27

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Messages
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My team has the sexiest and deadliest waifus you can recruit.
More lore: https://www.kickstarter.com/projects/grapeocean/black-geyser-couriers-of-darkness/posts/3121579

Religions and cults in Yerengal

Ho there, adventurers!

Last week, we started collecting input from backers with the following reward tiers: Royal Herbalist, Boxed Edition, Undead Miser, Early Access, Royal Historian and all higher-level tiers that include their rewards. If you have any of these reward tiers and haven't yet filled out the survey we sent you for the corresponding reward items (such as a message in a Catacomb/Crypt, Undead miser loot, or a herb choice), please make sure to do so before 26th March 2021. Since the development of the game is concluding these months, we have to lock down the design of many things on 26th March, which means it will not be possible to add your input into the game after this date.

Input for reward items with more advanced design (such as helping us in the creation of an item, NPC or adventurer party) hasn't been initiated yet, so the above deadline doesn't apply here.

00cc79d2a547c3317f30dc42763779c8_original.png

Plaguearrow is one of the brewing ingredients

The Cults and Beliefs of Yerengal
In the current update of our lore series, we will discuss cults and beliefs in the world of Black Geyser: Couriers of Darkness.
Kingdom of Isilmerald
76c2e98f092bd8de2ec553cfa57b8b1b_original.png

Religion is a simple matter in Isilmerald. The people living here believe in a pantheon of gods, of whom the most important are Alnarius the king-god, and Tilindia the mother-god. Various aspects of the world are attributed to each of them, and all of them are worshipped to some extent. Those living in the bustling cities traditionally built churches for Alnarius. While many of them ended up joining the expanding human cities, the wood-dwelling Deroni elves centered their beliefs around Tilindia. It is also common for folks living close to nature in remote areas, to pay more attention to the mother-god. In port cities and fishing villages, Omeyrenon, the god of seas is worshipped.

Gods of less benign nature are respected, but seldom worshipped on the lands of Isilmerald. Those who do are shunned and cast out of society. Thus, these outcasts will often gather into sects and cults, to carry their rituals out in secret.

The Eastern Empires
e2d1059b25ace2ccd21386f03a465c9a_original.png

For the people of the Eastern Empires, there is only one true god – albeit a demigod himself -, named Elenuator. It is natural for the Rillow to regard him as such though, as Elenuator himself breathed life and soul into the desert sands to create this elephantine race. Their fanatic respect for their creator is above all. The few Rillow who still dare defy his will, or turn to another religion, are quickly exiled and treated as traitors. Assassins are often sent out to rid the world of such heathens.

The Cult of Rothgor
942e7d4fa090050df1025145e4883c02_original.png

Out of the many cults respecting the forbidden gods of Yerengal, the one that worships Rothgor is probably the most secretive. Members must advance through many ranks of initiation before they are allowed to feel the true influence of the devil-god. They are kept on a short leash, and those who lack devotion often end up as sacrifices for their various rituals and experiments. There is of course no way out of the cult, once one is initiated. Therefore, barely anyone knows about this sect other than its members. Devotees that have proven themselves receive the mark of Rothgor, a black rose that is the symbol of the devil-god. As their minds and bodies are corrupted by his influence, the whites of their eyes turn black, and their skin pales. The most trusting believers get to be joined by a Courier. A spirit under the direct influence of Rothgor is imparted in their minds, controlling every move they make. It is the greatest achievement for these vile fanatics to live this way.

The Cult of Zoria
9b05ef538c8d23f4b2097aaccea27f25_original.png

Members of the Cult of Zoria devote their lives to strengthening and supporting the goddess of night. She is a goddess of death and decay, with motives beyond the understanding of mortals. The cult seemed to surface and disappear many times during the past decades, as if Zoria’s power has vaned and returned over and over again. The cultists of Zoria often practice necromancy, channeling the essence of undeath to strengthen their goddess. Disobedience among their ranks is punished severely. Such members are turned into Abominations and Moon Horrors, hideous creatures that roam the night. Other unfortunate souls might be slain, then resurrected as mindless ghouls to protect cult members from outside harm.

Monks of the Broken Monastery
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Little is known about the religion that formed around the god believed to reside over the mountain range to the west of Freynagar. Those who dared to set their feet in the forlorn halls of the Broken Monastery have found similarities between their icons and later depictions of the god of frost, Böor. The people of Yerengal can never be sure, as the monks who used to reside here have seemingly disappeared without a trace. What has become of them is unknown, and their many books and scrolls have not withstood the test of time.

e234d8ef0077e023853afee8c209b716_original.png

All monks are gone. What happened here?
Our next update will cover the lore of some creatures and monsters tied to the dark cults of Rothgor and Zoria. See you later next week!
 
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santino27

Arcane
Patron
Joined
Oct 1, 2008
Messages
2,679
My team has the sexiest and deadliest waifus you can recruit.
https://www.kickstarter.com/projects/grapeocean/black-geyser-couriers-of-darkness/posts/3134554

Those that lurk in the shadows

Greetings, adventurers!

If you have the Royal Herbalist, Boxed Edition, Undead Miser, Early Access, Royal Historian or any higher level tier and haven't yet filled out the herb/loot/catacomb message survey(s) we have sent you, please make sure to do so before 26th March 2021. After that point, these aspects of the game will be locked and cannot be customzied any longer with your input. (More advanced rewards such as helping us design NPCs, items or encounters will not be locked. We even haven't sent surveys for those reward types yet.)

eba867d45c5e5ecee491f84617cabd97_original.png

Lootable plants occur in areas of cold climate as well (design-time zoom level, not present in game)
While our previous update dealt with cults and religions of Yerengal, the current post presents some of the horrors and monsters employed by the dark cults: Zoria Abomination, Zoria Moon Horror, Blood Elemental and Shadowfury Demon.

Zoria Abomination
The cult of Zoria often uses transformation into an abomination as a form of punishment among its ranks. A rather spectacular form of it, that is. Most initiates only need to see it once to understand that appropriate behavior is a must.

The will of the abomination is taken away, along with any semblance of personality it ever had. Only a hunger for flesh, and an urge to kill remains. Therefore, Zoria abominations can be used effectively as the first line of defense against anyone who would threaten the cult. They are not considerably stronger or faster than regular human beings, but their complete disregard for their own well-being makes them fierce opponents in combat. They are led on a short leash, and the cultists have developed their methods for controlling them over the years. There is always a few of them to spare when the time comes.
Moon Horror
The magic of Zoria is a very dark sort, potent, but dangerous. Her power can combine life and death, or turn one into the other, but there might be a sombre price to pay, should one wish to use it. Her cultists train for many moons before making an attempt at using her dark arts. Those unfortunate souls however, who come into contact with her magic unprepared, might soon find themselves twisted into malformed beings known as Moon Horrors. Moon Horrors barely resemble their original form, and their body is engulfed in a shroud of dark, glimmering mist that is the manifestation of Zoria’s magic.

The cultists of Zoria often used this to their advantage. To protect their secrets from unwanted attention, their most important scrolls and items were enchanted with such magic. Should these items fall into the wrong hands, their examination would lead to the investigator’s painful demise.

d4114bb7ffb33ff78cf41152f5074a61_original.png

Blood Elemental
Elementals are formed by the primal forces of nature, beings animated by pure wild energy. Blood elementals are formed when the world is corrupted to the extent that even these primal forces become warped. Rothgor’s influence on Yerengal made all of it possible. Countless cauldrons of blood have been collected by them to fuel the creation of these elementals. These monstrosities often walk the halls of the hideouts used by his cultists, protecting them from threats both inside and outside. The sight of these coagulated beasts strike fear into the hearts of anyone that should set their sights on them.

They are surprisingly docile, however, once one learns how to control them. The cultists of Rothgor quickly become used to their presence, and learn how to control them during their initiation. They mean no harm to the initiates, until they decide to cross the will of the devil-god. Should they do, however, they would soon find out the strength of these dark beings.

Shadowfury Demon
Brought to existence through the pure, swirling hatred of the devil-god Rothgor, the Shadowfury Demon is a true menace to the denizens of Yerengal. These creatures rarely set their clawed feet outside the magical realm of their master, but when they do, only pain and suffering is left in their wake. Their throbbing hearts are filled burning, scalding-hot blood, fueled by a singular intent to kill and maim anything that moves. Shadowfuries are somewhat intelligent creatures, capable of thought and planning, but their savage nature prevents anything more complex than that. During their time in the realm of Rothgor, they tend to feed off the thick fumes that are vented through the barren grounds.

d9d1c020950586d3000601b817d00086_original.png

Shadowfury Demons can be brought to the lands of mortal beings only through Ritual Magic. Their will cannot be controlled, and they only answer the influence of Rothgor. Even the cultists avoid them if possible due to this. These creatures care for their master, but not for his puppets, so cultist initiates are easily treated as free prey. Rothgor sometimes rewards those who meddle with ritual magic – his own invention – with sending a Shadowfury instead of what they hoped to summon. The devil-god finds this rather amusing.

We will come back after a week with the next update - stay tuned!
 
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