Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

World of Darkness Vampire: The Masquerade – Bloodlines 2 from Hardsuit Labs

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,163
Location
Bulgaria
Senior Marketing Manager at Paradox now gone:

https://twitter.com/Clownmat/status/1372490690144448515

Addition: Infinitron, I know you put "meh" but if it was you who had left, I would be sad and would require a I Am Sad response icon.
29mEvLFB_400x400.jpg
 

Eli_Havelock

Learned
Joined
Dec 22, 2019
Messages
669
She was the narrative designer for another game. Hardsuit probably diverted funding from BL2 to their secret project.

the common theory at this point is hardsuit labs was funneling resources towards a separate project

Yup, definitely a case of diverted resources and funding.

It could be why she wasn't in too much hurry to correct the articles back when they were saying she replaced Mitsoda - six months earlier. It was in all the news articles, in responses to her hiring tweet, in discussions everywhere. Really difficult to miss to the point it had to be ignored. Yet several of the fired narrative writers supposedly acted like they were working on BL2, gave that impression, but were really working on something else. (So then it's funny as fuck seeing them all circlejerkhow great it was to work with each other in retweets of their firing announcements.) Generally not a good thing to do when your studio is already on thin ice with the publisher, the publisher has inside contacts into the developer, and so the entire studio gets shitcanned as a result. Keep an ear out for a lawsuit.

It's funny watching them try stuff that not even Richard Garriott could get away with. But hey, Ass Effect: Andromeda and something that sounds like a rip of Gunsmith Cats (in SPAAAAAAACE). Definitely going places.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
She was the narrative designer for another game. Hardsuit probably diverted funding from BL2 to their secret project.

the common theory at this point is hardsuit labs was funneling resources towards a separate project

Yup, definitely a case of diverted resources and funding.

It could be why she wasn't in too much hurry to correct the articles back when they were saying she replaced Mitsoda - six months earlier. It was in all the news articles, in responses to her hiring tweet, in discussions everywhere. Really difficult to miss to the point it had to be ignored. Yet several of the fired narrative writers supposedly acted like they were working on BL2, gave that impression, but were really working on something else. (So then it's funny as fuck seeing them all circlejerkhow great it was to work with each other in retweets of their firing announcements.) Generally not a good thing to do when your studio is already on thin ice with the publisher, the publisher has inside contacts into the developer, and so the entire studio gets shitcanned as a result. Keep an ear out for a lawsuit.

It's funny watching them try stuff that not even Richard Garriott could get away with. But hey, Ass Effect: Andromeda and something that sounds like a rip of Gunsmith Cats (in SPAAAAAAACE). Definitely going places.
Paradox now owns part of hardsuit labs which is the strangest part of the entire situation. Seems like it would be a bad idea to piss them off.
 
Vatnik Wumao
Joined
Jan 29, 2019
Messages
13,364
Location
Niggeria
She was the narrative designer for another game. Hardsuit probably diverted funding from BL2 to their secret project.

the common theory at this point is hardsuit labs was funneling resources towards a separate project

Yup, definitely a case of diverted resources and funding.

It could be why she wasn't in too much hurry to correct the articles back when they were saying she replaced Mitsoda - six months earlier. It was in all the news articles, in responses to her hiring tweet, in discussions everywhere. Really difficult to miss to the point it had to be ignored. Yet several of the fired narrative writers supposedly acted like they were working on BL2, gave that impression, but were really working on something else. (So then it's funny as fuck seeing them all circlejerkhow great it was to work with each other in retweets of their firing announcements.) Generally not a good thing to do when your studio is already on thin ice with the publisher, the publisher has inside contacts into the developer, and so the entire studio gets shitcanned as a result. Keep an ear out for a lawsuit.

It's funny watching them try stuff that not even Richard Garriott could get away with. But hey, Ass Effect: Andromeda and something that sounds like a rip of Gunsmith Cats (in SPAAAAAAACE). Definitely going places.
Paradox now owns part of hardsuit labs which is the strangest part of the entire situation. Seems like it would be a bad idea to piss them off.

Paradox didn't have anyone in Hardsuit's management to keep an eye on things. That was why a hatchet man was sicced on Hardsuit.
 

PlacidDragon

Educated
Joined
Dec 23, 2002
Messages
43
Paradox now owns part of hardsuit labs which is the strangest part of the entire situation. Seems like it would be a bad idea to piss them off.
Paradox bought a third (33 percent) of Hardsuit Labs back on the 11th of January, 2018. There were some speculations of their share increasing as problems arose and the studio more than likely failed to deliver on milestones. But i've never seen any info on that anywhere.

Paradox didn't have anyone in Hardsuit's management to keep an eye on things. That was why a hatchet man was sicced on Hardsuit.
Yes they did, Paradox had a lead producer named Christian Schlütter who oversaw Bloodlines 2. He was fired.. (around the same time as Mitsoda if i recall ?)

Edit : But i have no idea if Schlütter was on site in the US, or if he managed it "remotely". If he wasn't physically present, Hardsuit basically had a free reign, yes :)
 
Last edited:

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
hV1DuON.png


If you're far up enough in the ranks of Carna's lesbian club house, having sex with ANYONE will make both them and you part of Carna's harem.

Wl5cuyq.png

Doesnt say if he has cockteeth... or a toothy tentacle...

"somehow" = finding a creative practitioner of Vicissitude.
wiki says infernalism
During the next two centuries Iontius indulged his most sinister desires until Aristotle de Laurent (ultra beckett) managed to find him in San Francisco in 1997, where he catered to mortals looking for a very special form of entertainment under the name of Derrick Zeel. He became a porn star, owner of a video production company that makes his films. Iontius gained the ability to feed off his victims through sex rather than by normal vampiric means through his dealings with demonic beings or something else in Asia.
why is literally every wod wiki page a gateway to someone's sex fantasy
 

prengle

Savant
Joined
Oct 31, 2016
Messages
356
the common theory at this point is hardsuit labs was funneling resources towards a separate project
i was under the assumption that a literally who dev studio working on a sequel to motherfucking vtmb would throw millions at that shit and allocate every single tangible resource they have to that project, but no
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,395
the common theory at this point is hardsuit labs was funneling resources towards a separate project
i was under the assumption that a literally who dev studio working on a sequel to motherfucking vtmb would throw millions at that shit and allocate every single tangible resource they have to that project, but no
"Shit, Paradox gonna pull the plug, hurry, take some of their funds to make a demo for us to pitch to another publisher."
 

Reader

Scholar
Joined
Jan 28, 2018
Messages
191
It's all Paradox' fault.
Unlikable characters in the trailer, some hideous butch on the presentation instead of Mitsoda, hanging around with Cara Ellison. If their CEO was fine with all this and didn't see what's coming then they need another CEO.

And now they need money. More than ever it seems. For those of you who haven't heard yet - Paradox is trying to hook their fanbase to subscription model for EU4. As of now there are zero likes under that advertisement block on Steam page. And mind you those people usually like everything.
 

PlacidDragon

Educated
Joined
Dec 23, 2002
Messages
43
And now they need money. More than ever it seems. For those of you who haven't heard yet - Paradox is trying to hook their fanbase to subscription model for EU4. As of now there are zero likes under that advertisement block on Steam page. And mind you those people usually like everything.
Well.. according to this, not really. They *want* money, which is entirely different, hehe. And yes.. i also got that subscription email, and all i can say is that Paradox should stick it where the sun doesn't shine.
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
6,177
Location
Asp Hole
why is literally every wod wiki page a gateway to someone's sex fantasy

Sex fantasies, or childhood traumas of abuse. Modern vampire lore is a distillation of humanity's darkest side - sadism, masochism, nightmares, paranoia and power fantasies. Modern WoD writers don't explore redemption anymore, but will dive straight to the deep end of excess, the agonies and ecstasies of the vampiric condition.
 

Nephilim

Educated
Joined
Feb 23, 2021
Messages
34
why is literally every wod wiki page a gateway to someone's sex fantasy

Sex fantasies, or childhood traumas of abuse. Modern vampire lore is a distillation of humanity's darkest side - sadism, masochism, nightmares, paranoia and power fantasies. Modern WoD writers don't explore redemption anymore, but will dive straight to the deep end of excess, the agonies and ecstasies of the vampiric condition.
Modern WoD writers want acceptance and tolerance. They don't give a fuck about exploring vampirism and monsters, it's all about sensitive human point of view.
 

Storyfag

Perfidious Pole
Patron
Joined
Feb 17, 2011
Messages
15,987
Location
Stealth Orbital Nuke Control Centre
why is literally every wod wiki page a gateway to someone's sex fantasy

Sex fantasies, or childhood traumas of abuse. Modern vampire lore is a distillation of humanity's darkest side - sadism, masochism, nightmares, paranoia and power fantasies. Modern WoD writers don't explore redemption anymore, but will dive straight to the deep end of excess, the agonies and ecstasies of the vampiric condition.

No. What you're describing are the late 90s and up to 10s tops WoD writers. Modern WoD don't dive into power fantasies, paranoia, masochism, nightmares and sadism. They dive into clownworld.
 

jungl

Augur
Joined
Mar 30, 2016
Messages
1,425
you know what would be cool a xcom vampire game. You play as thinbloods in a city and similiar to xcom you build satellites and have a global map but replace satellites with scouts with high auspex discipline. The game would open up easy with you facing thugs and ghouls then ramp up in threats you face similar to xcom. Basically mostly everyone hates you. The protagonist has a unique version of thinblood alchemy that lets you cheat high level disciplines for your troops that can even the odds. Instead of alien bases you invade covens of vamps.
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
6,177
Location
Asp Hole
A simulation/builder game where you play an elder vampire, managing your family of childer and playing the power game from behind the curtains. You're the one who pulls the strings of fate and sends younger vampires to wage wars against other vampires and vampire hunters. Your goal: ensuring your survival and gaining even more power.

8NhZ0Wl.gif
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
6,177
Location
Asp Hole
As an idea sounds probably interesting, though personally i can't imagine it playing much different than Football Manager :-P

Even if it played exactly like Dungeon Keeper it would be incline. Or possibly both that and Age of Empires, with different time periods with their own challenges and features.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom