Possibly an unconventional choice, but for me Stronghold/Stronghold Crusader hits a good city-builder balance of building an economy and warfare. Definitely not as large a scope as some others, but what it does, it does very well.
Port Royal 1 lets you murder things with your ships, and also manage your town at the same time. You can play as corsair, merchant or pirate. Combat is cool, but can become a bit repetitive later on (once you manage to capture a British ship of the line, you should just consider the game won and move on).Feel like playing one of these and trying to find a reason not to play Rimworld yet again. I tried Per Aspera but it just bored me watching progress bars. Tried Surviving the Aftermath but something was off about it, couldn't quite get into it, like the resource model was too convoluted or something. I like games where you have to build an efficient town but also murder things. If the only challenge is resources or random disasters, pass.
- Dragon Quest Builders 2 - building town is interesting and there is some gameplay attached to it. The building is just fun.
- Amazing Cultivation Simulator - Rim World but in chinese fantasy. Imho it has "heart" and there is actually a lot of gameplay there and it is fairly hard to achieve end game goals. Just exploring systems and fantasy world imho is intersting.
Do you have to defend your cities and manage your NPCs in DQB2?
Does it support local coop with Steam in offline mode and a single key?Do you have to defend your cities and manage your NPCs in DQB2?
Yes but it is fairly straight forward. It is hard to describe really game as there isn't really anything like this on market. Think of something like mission structured small village buider with some exploration defense and battles.
Does it support local coop with Steam in offline mode and a single key?