- Joined
- Jan 28, 2011
- Messages
- 97,475
Obsidian working on a project to be announced this E3/VGA
screencaps from someone's linkedin
1) lead narrative designer (march 2020 - present) - an upcoming, hush-hush project
2) cinematics director (may 2020 - present) - unannounced project, cinematic design + direction + presentation + performance direction
3) senior software engineer (november 2019 - present) - working on an unannounced project at Obsidian to help develop a prototype game proposal. Molding an existing code base to fit new requirements as well as writing new code to fit the needs of the project. The team is incredibly small and agile with frequent shifting of goals and priorities. I'm the primary engineering resource for the project's needs. These needs include console platform support, build systems, engine feature support, and new feature development.
Sawyer's new project uses existing codebase? He's making a FNV mod.
I'm not sure that's Sawyer's game, but if it is the existing codebase is quite possibly Pillars of Eternity.