No argument there, the driving could use some polish all across the board. But I'd actually be more keen for a minimap fix - auto-toggle and zoom out on driving. The number of times I've crashed just because I had to look at it, lest I miss my turn again... Cyberpunk's practically a "don't text and drive" public awareness campaign. Oh, and stop resetting my fucking camera!yeah i did, you are right there are a couple cars that drive relatively well but for example the mega expensive hypercar that's the most expensive thing to buy ingame drives like shit, so hopefully the patch improves it a little
There's no fixing the gameplay systems anymore, it all hinges on the expansions. Keeping my fingers crossed for that megadungeon.guys call me crazy but this patch made me feel some kind of hope?! if they release a couple more patches of that size the game will eventually become relatively bug free. if all the leaked dlc is real and they also improve the looting, fix the non working perks add a transmog system and release a couple big expansions with actual C&C and a better story this game could actually become a 7-8/10 even if it will never be a rpg. i wouldn't have to cope about wasting my money on the CE anymore. i can practically taste the incline.
Here recorded just for you.
so is the patch good? performance? can anybody test?
Gets even worse when you factor in the higher costs of living, utilities, real estate in Rockstar's studio locations vs. CDPR's.Why would anyone expect GTA V quality? Because Cyberpunk 2077 had bigger budget (only Red Dead Redemption 2 costed more), a lot of time and Witcher 3 was pretty good popamole RPG.
Skyrim has an in depth editor, Homam 3 had 20 years of drunk russian hackers obsessing over it. TW3 has... if memory serves right, text-only scripting tools and texture import/export tools? Really barebones stuff.Seriously, the only thing I'm getting from this thread is how the fuck does a game like W3 get a 38k 24h peak in goddamn March 2021. Gaming is well and truly beyond salvation, release the nukes now.
Dude. You're favourite game is like Homam 3. I mean, I sympathize. But c'mon. Get real. Fuck the fake shock.
I mean, both Skyrim and Homam3 have a shitton of custom content, while W3 barely has anything.
Nobody was using Redkit for Glitcher 2 anyway so it was a waste of time for them and the video you posted negro was made by a dude who was hired by dvd project blue and works on cyberbug right now.Skyrim has an in depth editor, Homam 3 had 20 years of drunk russian hackers obsessing over it. TW3 has... if memory serves right, text-only scripting tools and texture import/export tools? Really barebones stuff.
Remember what they took from you:
https://www.youtube.com/watch?v=7Z1lpdqG2QQ
Of course they have this tool for internal use but only bethesda releases their dev tools to the public.They already use this kind of tool internally. Cutting it down to whatever feature set they want players to have is something an intern could do.
Just had a skim on Reddit (the things you make me do, CDPR...) and I've seen some posts reporting improved performance, but also quite a few complaining about a serious downgrade. Some seemed to point to problems with RTX on the new build. I think I'm gonna sit on this for a bit, see if there's a hotfix inbound.so is the patch good? performance? can anybody test?
Bugger, what specs? RTX, DLSS on?I see around 15%~20% downgrade in performance.
34.2 % players on Gog have the achievement for finishing the game so I guess half of them finished with Panam ending and the rest probably played one of the other endings.According to GOG only 17% of players have done the Panam ending. Did people just stop playing before the end?
Anyway another much needed change cars have their own icon on the map now.
And the 6th blank skill was changed to the relic logo
Now there was this leak about free dlcs earlier and one of them was called: The relic coincidence?
Changelog states they created a new /mods/ folder to replace /patch/ usage, did anything else break for you? CET's already been updated for the latest build, by the way.Mods needed a little adjusting, but I'm very happy to report that the sharpening Reshade I'm using still works flawlessly.
Bugger, what specs? RTX, DLSS on?
Something seems off there, a 3080 should do better even with all the bells and whistles. I dunno about the CPU, I haven't been on AMD in a long time, but it looks like a relatively modern high-end piece. DLSS has made a massive difference on mine, a 9700K and RTX2070, though I think at the expense of some CPU overhead, is it possible that your CPU is bottlenecking so there's no benefit that DLSS can pull from your GPU?Bugger, what specs? RTX, DLSS on?
I am using a 1920x and a 3080. It is pretty terribly optimized system, so I'm probably at the worst case scenario for such test.
Every graphics option enabled (mostly at high settings) at 1440p except reduced motion blur and chromatic aberration. All RTX effects were on, with lighting being Ultra. DLSS was set on Auto.
Driving around Corpo Plaza and I read the drops to 33-37 fps at high speed, usually hovering around 40 idle. Before patch was usually at around 43-48 fps.
I think DLSS is broken. Or there is something wrong with my saved games. Absolutely no difference in FPS between no DLSS and Ultra Performance.
Okay, so I'm on the fence now... is it bad enough to be played drunk? Does it, at least, not crash?
Look, it's fixed: