Instead of the annoyingly useless (if you're playing well) Danger Sense you get this sneaky good passive bonus to Stealth. That fourth Ninja trick lets you spend a Swift ki for a Vanish combined with the extra Stealth makes for a great scout. With advanced Talents you can upgrade the Vanish to a Greater Invis.
You can also give yourself an extra 30 feet of Speed for a round for a Swift Action (situational Swifts are so good in TB) just in case your Charge isn't quite getting there.
They'd be very good in RTwP too but for some reason Swifts hang in RTwP if you miss the window (?) where they're expected (?). Move actions will do this as well. Free Actions fire immediately. No reason first Swift or Move of the round can't do this too instead of burning your turn waiting to fire. I guess they have to wait for Initiative but often by the time they go off your Standard Action window will be over.
There are a couple different ways to get this Spiritual Ally Summon. This one comes for free with Battle Host Occultist at level five with another activation each 4 levels. Note the positioning here to set up flanking. This is proper flanking mod which makes you actually flank stuff or no bonus for you.
Here she's picked up the Trappings of the Warrior Panoply at level 10 which gives her full BAB, so her Ally gets it as well and starts to do some real damage.
Usually you use Dirty Trick for the Blind but the Nature Fang Druid already applied the Blind (using Touch to set up Flat-footed for the team) via no Save Spit Venom. Rogues (including Ninja) can pick up Dirty Trick as a Ninja Trick/Rogue Talent so made use of it here to apply the Sicken. She also has Feint to get the target flat-footed to set up Tricks, then follow up with the Full Attack on the following turn.
The malformed head of that Alpha Wolf means it is a Corrupted Creature which can mean as many as ten extra levels tacked on so this guy is more dangerous than he looks.
This crit was set up with a Feint on the previous turn I think? Anyway it gets them flat-footed so turns on Sneaks and turns off DEX to AC. Perfect for Ninja whose Ki Pool is CHR-based.
The main thing to look for here is the Major Luck Domain Warpriest Blessing which lets her reroll every roll for a number or rounds = 1/2 Warpriest level. This may be the most powerful single ability in the game since you get 3 + 1/2 Warpriest level activations so can just keep it up more or less constantly.
But look at the arrow. That is this thing triggering:
https://www.d20pfsrd.com/feats/combat-feats/swordplay-upset-combat/
Been wanting to use that for a long time. Time for some Ninja tanking.