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In Progress Lets play the best Storyfag RPG of all time: Betrayal at Krondor!

Sergiu64

Arcane
Glory to Ukraine
Joined
Jun 8, 2010
Messages
2,636
Location
Sic semper tyrannis.
More rusalki await.

But first lets try that code. Does a snake's hiss even have a shape?

i-sh9th2Z-M.png


Apparently patching together the guesses does work!

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I head further to the north and see a house. Also, is there an enemy off to the distance?

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Handmade shovels? I guess a man's gotta eat - and apparently farming doesn't pay enough of the bills.

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I... think you just told us what we're missing.

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I head back up to the inns - its getting dark and the dude at the inn mentioned something about the Mercs protecting the rusalki during the day - but nothing was to be found then. It does appear that night is better as Gorath notices something!

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Its kinda cool that undead ambushes sound so different from ordinary ones.

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Scouting is tough to raise, so this is nice.

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Especially for Gorath himself since his skill is the one being used.

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We're getting pretty sneaky so we make a few steps without triggering the ambush and it teaches us to be even more sneaky.

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Gorath is still surprisingly unhealthy for an elf.

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Owyn would be pretty bad at it if not for the moccasins.

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James's skills as a thief are self evident.

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Soon after we do trigger the ambush however.

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James misses.

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Another one hits him with a bolt for 32.
Owyn freezes one that has not moved yet.

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Gorath misses a crossbow shot.

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James switches targets to the one that shot him since he know it'll go next. Hits for 12.

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Owyn freezes the other one.

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Gorath misses a crossbow shot again.

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James fails to hit this time.

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Owyn freezes the last active rusalka.

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James misses one that was frozen first.

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Owyn starts resting. Gorath hits that one for 25.

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James starts resting too. Gorath hits with a swing. 31.

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Gorath had to finish it with a thrust for 27.

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Switching to the closer one - first thrust is for 24.

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A swing for 32 finishes that one.

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As the other characters are approaching full travel health - Gorath approaches last rusalki and hits for 24.

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He has to pause for James to get to full health - and rusalki wakes up - Owyn re-freezes and everyone gets topped up.
Gorath continues for 25.

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James actually finishes the fight with a hit for 14.

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We get a good night sleep and head past the house with the knick-knack salesman.

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We can't sneak up on him. But I guess he sounds friendly?

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Or not... It's three on one, what an idiot.

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He's fast - gets into range with Gorath and misses him.
James hits him for 22.

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Owyn does as well - 4.

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Gorath misses with a swing however. Enemy misses him with one in turn.

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James misses too.

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Owyn hits for 4 again.

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Gorath switches to thrusts. Hits - for 42. Enemy is still up.

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James misses again however.

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Owyn finishes the fight with a thrust for 5. I don't care if this guy had 20 speed - he still only gets to go once per turn.

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Who's looting now?

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He was next to a dig hole.

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We keep on keeping on and come up to some side road with a sign. Obviously we investigate.

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And come up to a house with... two wells behind it.

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Hmmm, no one is here and both wells are normal.

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We proceed down the road and see another small house - but before we get to it we stumble into an ambush. Gorath's neck hair is sleeping on the job. At least its a single enemy.

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A shade? I expected more rusalki.

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James hits the shade for 12.

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Owyn tries to freeze the Shade with the Grief spell - but it has no effect!!!

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Shade shoots James for 26.
James misses.

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Owyn blinds the shade instead.

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Gorath hits it for 22.

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James keeps resting and Owyn rests and blinds with rinse on repeat until James is at full combat health.
Gorath hits the shade for 23.

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James finishes the fight with a hit for 13.

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Its interesting how things in the periphery appear on the combat. But the house out of combat is a bit prettier.

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That seems like a fortune, but I guess we're rich now - so might as well. Maybe she can figure out why the rusalki are active here.

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That... doesn't sound like we're going to get a very good reading. And we paid 50 gold dammit!

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Local rumors? Strange topic for a fortune teller. But I suppose there is a local rusalki problem.

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What the hell is happening? We know for a fact there were rusalki near that inn at night.

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Either the woman's been abused or something else is going on.

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We ask to have our future read.

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That's quite vague.

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Its also strange for there to be an option to "Reject" a reading. Well, I guess we'll accept to be nice.

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I mean... we really don't but...

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The last option was to speak to the dead, but she's also useless there.

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You know what... we paid 50 gold. What is this trash reading? We ask for the future again and this time Reject the reading. And... the husband was abusive after all?

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Well, this reading just became a lot more fun. Worth the 50 gold for the show. And now we'll even get some exercise.
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The rusalki is not actually visible, but when we move one step...

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Hmmm, is this a non-rusalki ambush?

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Whatever it is - James got better at looking for ambushes.

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It is the rusalka after all. James misses it.

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Owyn freezes it.

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James misses it again.

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And again...

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Gorath hits it though. I can't quite tell the damage. Maybe 27.

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Since I can't quite tell the damage and its frozen - Gorath and James keep hitting it until it dies.

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The exercise helped Gorath.

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We check on the fortune teller. Was the rusalka their daughter?

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Sounds like not. Being a medium supposedly has these dangers.

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Well, we get a reading from a woman that was recently possessed and hit with a firewood stick.

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I can't imagine life after losing the only child, but sometimes fates are cruel.

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Next time we'll try to find out if we killed all the rusalki.
 

Nutria

Arcane
Patron
Joined
Mar 12, 2017
Messages
2,252
Location
한양
Strap Yourselves In
I found this part to be pretty goddamn creepy when I first played it out.

My advice here would be that you should have Owyn toss a few fireballs if you get into a favorable circumstance like there's just some dude trying to flee. That will build up his accuracy skill. One thing I love about this game is that everyone ends up being even more important later on and you get very well rewarded for paying attention to them.
 

Sergiu64

Arcane
Glory to Ukraine
Joined
Jun 8, 2010
Messages
2,636
Location
Sic semper tyrannis.
Time to move one past this rusalki business.

As I return to the road I'm facing a little hill to the right with a small copse of trees to the left of it. And... something that looks like it might be a chest under those trees. On closer approach it seems there are a lot of chests!

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First one is trapped.

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Given James' astronomical lockpicking skill - I am no longer afraid of trapped chests.

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Yeah, its nice to be safe from those. They've caused more deaths than any of the combats.

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We're definitely finding better stuff here.

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Unfortunately we already have this spell.

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As we make another step towards a second chest - an ambush triggers!

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James misses the enemy that charged Owyn.

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Owyn hits that guy for 4.

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Gorath hits for 46 and finishes the enemy.

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James hits the next guy for 24.

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Owyn hits him for 5.

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Gorath hits the other guy for 43 - that guy tries to limp away.

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James misses.

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Owyn hits with a swing - 13.

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Gorath finishes the limper with a hit for 47.

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My life would be easier if James was better at hitting. Unfortunately it's not because he's not.

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Owyn connects with a swing and finishes the fight - 14 damage.

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Well, at least he's getting better.

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It doesn't seem like the improved armor is helping these guys much against Gorath's strength and swords. The contrast in difficulty between shades/rusalki and human enemies is stark.

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Ohoh. Good thing they didn't fire.

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This guy must have been their smith.

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Second chest is not trapped, but is locked.

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It can't stand up to James's skilll. And this is a lot of cash for one chest!

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Next two (first time we see this many chests at once!) chests are puzzle locks.

The options are:

TRKY
EAIE
HLLD
BEER

i-mStr8D7-M.png


Options for this one are:

WEMHI
GOPTD
HRLEF
NHIOS

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Answers and loot:

I guess moredhel are always born with hair?

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Unfortunately the Clerical rags do not stack with the ones we got from another chest.

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You'd think the barrel would lose more weight from losing its rainwater.

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Game is throwing gold at us at this point.

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There's a temporary weapon enhancement by that name. I assume this spell does the same thing. Probably not worth casting as Gorath dominates as it is and Owyn's turns are better spent disabling enemies.

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There's actually yet another chest here. Its locked.

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That's level 1 blessings. We have much better weapons now.

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As we continue north we notice a sign. Looks like we've reached the last village before Romney.

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Before dealing with the rest of the houses I decide to sell our stuff.

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Ah, a jewelry store. Oh well, we seem to have found a lot of rubies lately.

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And seems like they will sell for a lot!

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I'm not sure why jewelers sell keys, but I think its time to buy that ring.

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Notice our gold total grew by 500ish gold. That's AFTER we bought the ring. Selling all those rubies was nice!

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Its unfortunate that we can't actually wear the damned thing and it has to take a slot in our inventory.

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Seems like it raises the owner's Scouting skill by 15%.

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Time to check out the houses.

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No one here.

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This one is bigger.

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And apparently well built.

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Yes, we saw it in the distance.

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Next house.

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Hmmm... did James even go to school? Seems like kids that end up as the mockers do not have normal childhoods.

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We're getting closer to that temple?

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Ah, a loot house.

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Someone seriously left a fortune here?

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Let's see who this temple is dedicated to.

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Why would a dude tell us about a temple on the other side of town if its abandoned?

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This seems like a big village.

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Hahaha!

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This is not as funny, Gorath actually lost health points to the cat attack.

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Second to last house.

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Sounds like this guy got a world class education.

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Why is he trying to sell it if he knows it can get him in trouble?

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Last house!

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Sounds like a fun place!

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Yes, it does seem our guys are always on a critical mission and do not have time to explore local varieties of Ale.

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We return to the road and notice a hole.

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More rubies! We go sell it at the jeweler before setting out.

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Seems like there should be no more rusalki so I go back to turn in the quest. No such luck though... not sure where I'm missing more rusalki, perhaps I have to wait until next chapter.

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We are approaching our destination. I wonder what those Men from Bas Tyra have to tell us about Nighthawks and Moredhel!
 

Nutria

Arcane
Patron
Joined
Mar 12, 2017
Messages
2,252
Location
한양
Strap Yourselves In
That damn Galon Griefmaker really is op. If there's something I would say is... suboptimal about this game, it's that you have to do the quest to get that sword to learn enough to understand this chapter. But if you get it this early then Gorath is just plowing through everything.
 

Johannes

Arcane
Joined
Nov 20, 2010
Messages
10,487
Location
casting coach
IIRC there's an opportunity to make yuge gains by selling gems in Romney when you get there, the prices being sky high to some inflation plot event. So selling them here already might've been a waste.
 

CappenVarra

phase-based phantasmist
Patron
Joined
Mar 14, 2011
Messages
2,912
Location
Ardamai
also, what a shame it must be working for the kingdom when you cant even sample some free booze offered by a kindly brewmaster

what's the point of life if you cant stop and taste the free beers, ciders, etc.?
 

Nutria

Arcane
Patron
Joined
Mar 12, 2017
Messages
2,252
Location
한양
Strap Yourselves In
IIRC there's an opportunity to make yuge gains by selling gems in Romney when you get there, the prices being sky high to some inflation plot event. So selling them here already might've been a waste.

Yeah, this is another thing where the second time you play the game you know how to exploit this to the extreme. It's not just gems, it's everything iirc. So if you've got OCD you can't help but go back and loot every corpse and make sure you cash in on that opportunity. And then you've got way too much money for the game to be balanced anymore.
 

Sergiu64

Arcane
Glory to Ukraine
Joined
Jun 8, 2010
Messages
2,636
Location
Sic semper tyrannis.
Well, we're doing fairly good on money as is. Anyway - lets get to Romney!

Some way up the road we notice a house.

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Rusalki, abandoned homes, doesn't seem like this area of the Kingdom is a thriving place.

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Seems like it was abandoned for a while. That sword has had a lot of time to acquire rust.

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A bit further on, we see a rogue off the road.

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Seems like a mess of them actually. Crawler's men again? Some hidey holes too.

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Our stealth skills are decent nowadays.

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James hits the guy on the left for 23.

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Gorath gets shot for 10. As I switch Owyn's skills - seems like his Stealth has gotten better.

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Oh yea, here's that new spell.

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Owyn fireballs the central guy - 60 damage and he's still up. 2 pirates to both sides take 13.

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Gorath also got better at sneaking about.

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Gorath finishes one of the pirates with a hit for a 40-something.

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James finishes the fireballed guy - he was running. 26 damage.

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He gets hit for 13 in melee.
Owyn rests. Gorath takes a guy out with a swing. 56 damage.

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James is parried by the archer.

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Gorath can't get in range. James misses again.

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His target switches to Gorath and hits for 11.
Gorath retaliates with a swing. 58 damage puts the guy down.

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James hits the last guy for 24.

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Owyn hits for 4.

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Owyn freezes the last guy as he tries to run away. Everyone rests up before Gorath finishes the fight with a hit for 48.

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No wonder Gorath got shot kinda hard.

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These little sums add up.

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Those rations were good.

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They need much better equipment to challenge us.

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That healing pack can't help him now.

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Swords and food in a hidey hole? Maybe they were trying to set up some kind of armed group?

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Or hiding weapons used in some kind of a crime?

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As we head further there's a side road leading to a small house.

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What is this about? Some kind of wards on the house?

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Something seemed off about the location of the house and I decided to check behind it. Good idea - there's a chest there.

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The possibilities are:

EITL
TOEE
RGLS
SNGD

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No, its not this.

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The answer and loot:

Not quite sure how they go up white. Maybe on the up swing when you're about to crack them.

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Oh wow.

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Remember that bolt Nago hit Owyn with in Chapter one? This is the spell. It's like Fireball - except only does damage to one guy and freezes him like Grief of 1000 Nights.

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It's already got the level 3 blessing.

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The thrust looks really good. Is it an upgrade for James?

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Yup! +10 Damage and +10 to hit. James never swings anyway due to low melee skill.

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Back on the main road there's some kind of an inn.

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Not sure where they get all the business from.

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Guess they don't have that much business given the lute payout.

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Wow, cheap prices!

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After a night of sleep we move on and soon see the bridge into Romney.

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Yup!

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Great... What now?

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Fun fact - this guy can teach us Assessment, but ONLY if we get to him in Chapter 1 - which we have no business doing given story reasons. Just one of the strange ways the game rewards random exploration.

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Good thing we got that seal as a reward from James' twin.

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What is going on in this town? Is it like Venice or something, Guilds left and right and apparently they have more military strength than the police?

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Yeah, this is none of our business. We need to talk to the guys from Bas-Tyra.

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Oh! Sounds like we're going to get some good leads soon.

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I had to look up what a reeve is.

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Large town? Its good Mitchel told us exactly where to find the King's men.

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I'm still not clear as to how this town works.

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Well, apparently its well works.

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Lets sell loot before we go find that Tavern.

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Hmmm, weapon's shop?

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Yup!

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Some good armors too.

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After selling our stuff we had even more gold. So I decide to take a look at those better armors. First the Euliliko one. Seems like its barely an upgrade over Elven - 30% vs 25%.
Owyn gets it.

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This one is a significant upgrade though. I get one for Gorath and James. Getting a discount on them was HARD. The city of Guilds knows how to Haggle.

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What's in this building?

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Hmmm, so the Duke is already here yet Mitchel is still accosting people trying to enter town?

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Assassinated leader? Maybe that's why they were involved in an uprising? Or was the assassination AFTER the fact? Still, assassinations sound like Nighthawks - maybe they're destabilizing the situation here. Anyway, this town is even more of a mystery now.

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Seems like the Duke is a competent sort.

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Ok, time to learn what we need from those men from Bas-Tyra.

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Oh... jeez. I know this is an unstable town but how do you murder a whole squad of soldiers without being noticed? Guess we won't be learning much from these men after all.

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The screen fades to black. Chapter 2 is over.
 

Nutria

Arcane
Patron
Joined
Mar 12, 2017
Messages
2,252
Location
한양
Strap Yourselves In
For most of the game I relied on Flamecast for hitting a group of enemies, especially when they're bunched up so if you miss your target you'll hit the guy next to him. Skyfire was my goto in an ordinary battle when I just wanted to hit one guy and be efficient and not use up too much of Owyn's health. I must have never beaten that chest because I only ever got Fetters of Rime much later on. It's really good for incapacitating tough enemies.

The first time I played this, I was pretty shocked at the ending of Chapter 2. I dunno, maybe I was just a naive kid, but they had been subtly building up that we were going to meet these awesome new characters so it was pretty shocking to find them dead.
 

Sergiu64

Arcane
Glory to Ukraine
Joined
Jun 8, 2010
Messages
2,636
Location
Sic semper tyrannis.
For most of the game I relied on Flamecast for hitting a group of enemies, especially when they're bunched up so if you miss your target you'll hit the guy next to him. Skyfire was my goto in an ordinary battle when I just wanted to hit one guy and be efficient and not use up too much of Owyn's health. I must have never beaten that chest because I only ever got Fetters of Rime much later on. It's really good for incapacitating tough enemies.

The first time I played this, I was pretty shocked at the ending of Chapter 2. I dunno, maybe I was just a naive kid, but they had been subtly building up that we were going to meet these awesome new characters so it was pretty shocking to find them dead.

You might have not found the chest. I don't know what possessed me to check behind the house.

As for the second point - there's this narrative tool that gets over-used nowadays where the writer makes it look like a certain character or group will neatly solve all of the problems that the protagonists are facing and just as that is about to happen that character or group suddenly gets taken out. You can see it in the Game of Thrones for example as Arya is about to be returned to Katelyn and Robb by the Hound and... So similar thing happens here and a cynical reader might be very suspicious about the well being of the men from Bas-Tyra when Mitchel announces that they discovered something critical. There was also a hint earlier in the chapter - during that lecture in Malac's Cross - that the men from Bas-Tyra have made a lot of enemies in Romney.
 

Sergiu64

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Glory to Ukraine
Joined
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Messages
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Location
Sic semper tyrannis.
Our plans have been dashed by a brazen act of group murder. What's next?

Next is... The Spyglass and the Spider???

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And we are now all proud owners of the knowledge of what burning human flesh smells like.

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And what scorched bone sounds like, lovely.

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What's this? Does Gorath have more secrets to hide?

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James slaps his fist into his palm, but we all know Gorath is the real badass of the party.

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This boy remembers this from six months ago? Or am I misunderstanding something?

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Well, we already knew moredhel were paying the Nighthawks. In fact Gorath was the one to reveal this fact to Arutha.

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This seems like the most likely explanation. Clearly moredhel wanted Gorath dead or otherwise discredited in front of the leaders of the Kingdom.

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Yeah, I really don't see why he would lead James here if this is the place where he was arranging a murder.

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Fair enough I suppose, but so far Gorath's stories have checked out and we need a lot more than a word of a tavern boy to cast doubt at this point.

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Sneaking into a den of assassins? Well, finding it would be our first trick.

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Gorath does seem quite familiar with the way they operate. Are Nighthawks that well known in the north?

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Yes - seems like such a public murder already goes against assassins should try to do things. Unless they want to send a message I suppose.

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Seems like Gorath has been staring at his hands the entire conversation.

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I guess he's been looking at what's in them.

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But what are they?

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Ah, this explains the chapter title.

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Before we leave town - lets see if we can learn anything else at the tavern. Looks like it got cleaned up and already has a few patrons.

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When I see a lute on the wall - I can't resist it.

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We talk to this guy but its that gambler that's out of money conversation again. I wonder if we needed to play against Devon in Eggley for these guys to allow us to play with them.

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This woman seems like she's someone we need to talk to.

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The boy? Huh... Maybe he's the boy that accused Gorath?

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Yeah, if you asked me this person's gender in the middle of the night - I'd say a woman.

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I can't think of a reason.

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Dude sounds like he's been abused.

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Did he introduce himself? No - probably IS the boy that accused Gorath. Doesn't seem to be doing that now - so I guess Gorath is not the same moredhel that paid off the Nighthawks.

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Don't think you could have done anything but get yourself killed as well kid.

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Seems like something that should have come up in their earlier conversation.

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Leaving witnesses? Yeah, Nighthawks seem really bad at covering their tracks.

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Looks like this isn't going to be as difficult of an investigation as it seemed a moment ago.

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They just walk around town with their guild crests right on their clothing???

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I suppose the boy could have overheard the ill fated soldiers conversation about those items.

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Ah, now we have a direction.

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Fortunately in game cities/towns are small so we won't have too much trouble finding it. Imagine if you were investigating a real life murder and your only lead was that someone bought some item in Los Angeles - good luck!

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Well, we'll see what's up when we get there. I remember there was some locked warehouse we didn't break into.

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Perhaps one of them was watching the soldiers beforehand?

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Ah! Drugging the soldiers likely made the task of murdering them much easier. But why not just kill them with poison outright then?
Upside Down Keg... wasn't that the brewery in Sloop? Maybe its good we decided not to try their ale.

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Especially not to bad place where no one feeds you.

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We go to that house were we got kicked out by the Duke to see if he can lend any assistance but instead learn of yet another murder. Think that was the fat guy that spoke up during the last meeting.

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And instead get another task - seemingly unrelated to our main quest.

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Dammit, the Duke was supposed to help us - not give us more work to do.

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At least it sounds like we'll be going in the same direction. Perhaps that house that made us feel strange?

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So this the first item we found on the dead soldiers.

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Oh, it has a practical use?

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Looks like it works the same way of Eyes of Ishap spell - except this doesn't cost any health!

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Seems like something a guild of Assassins might find useful.

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Ah, like an infinite Silverthorn!

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As if we needed more help beating everyone up.

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It's getting dark - so I'm finally able to show this spell that we got in Silden. I still have no idea why I don't see Nightfingers in the spell book when we're fighting.

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So we have 2 leads and both of them are to the South. Brewery in Sloop then off to Silden.
 

Nutria

Arcane
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Messages
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Strap Yourselves In
These are my two favorite items of the game. They serve you well right up to the end. The spyglass is great for finding stuff like chests and is useful in certain quests. The spider keeps your blades constantly poisoned and also gives you unlimited poisoned arrows. I remember the last time I played this agonizing over which character should keep them when I went to a new chapter.
 

Sergiu64

Arcane
Glory to Ukraine
Joined
Jun 8, 2010
Messages
2,636
Location
Sic semper tyrannis.
Time to make a dent in this investigation.

But soon after we start on our way down south we get ambushed.

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James attacks but is parried.

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Lets take a look at that new spell!

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Owyn hits with the freezing spell. No damage since I only invested 5 hp.

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James hits this time. Only 21 damage. Guess this Nighthawk has good defense or armor.

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Owyn hits for 5. Guess James's strength is the thing that's making the damage low.

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James hits for 21 again.

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Owyn misses this time.

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Gorath is finally in range. Hits... for 28? Perhaps the poison on swords actually REDUCES their damage? I remember similar problem in Nago fight.

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James hits for 23 and kills the unfrozen Nighthawk.

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James is the first one to get in range with the frozen Nighthawk - 20 damage.

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Owyn hits for 5.

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James misses as the Nighthawk becomes unfrozen.

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Owyn hits for 5 - I'd swing - but it costs health.

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Gorath hits for 27.

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James finishes the fight with a hit for 22.

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Normal armor, yeah must be that the poison REDUCES sword damage. I have no idea why, won't be using it on blades anymore.

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Normal armor here too :\

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Owyn got a little stronger. Its good to give him some training sometime.

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We come by that road inn - and are allowed to play there for money agian.

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And here's that house with dream effect. Is this where the Steelsoul guy lives?

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Apparently not.

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We keep checking the looking glass and get a glimpse of Romney over the river. Its cool that they have on-map representation of Cities as well.

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And here's Sloop, that brewery was here I believe.

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There it is.

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A sharp faced fellow tells us that it was Waylander's doing!!

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Hmmm, that explains a lot of things - including why this brewery master went along with it.

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That's... one way to make a sales pitch I guess.

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Well, I just watched Joe Musgrove pitch the first No No in Padres history - so everyone gets a shot of Brandy.

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And is now slightly drunk and worse at everything.

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We go back to Romney - but do no see Waylander outside. Oh well might as well pop in to sell stuff. Wait... what is with these prices?

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Seems like the guild war has made weapons and armor priceless. We sell the few things we picked up for some crazy markup.

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We go back south - past Sloop and get ambushed again. I still don't know how it keeps happening, we don't get a scouting warning and I don't see their figures before the fight.

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James hits for 32. Yeah, it's definitely the poison that was making us hit for a lot less damage.

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Owyn misses with a swing.

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Gorath hits for 45.

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James finishes a Nighthawk with a hit for 34.

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Gorath gets hit for... 7. Those new armors are nice.
Owyn freezes the archer.

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Gorath hits with a swing for 57 - obviously the Nighthawk dies.

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James somehow misses the frozen one. The new rapier has made him a LOT more effective due to extra accuracy and his natural speed giving him the ability to reach far away enemies. But it can only do so much.

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Does better with the second attempt - 31 damage.

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A hit from Gorath for 46 damage finishes the fight.

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Owyn got a bit better at defending. He's quite the fighter for a mage.

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That stuff is protective and therefore mostly useless, but still sells well.

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Those rations were poisoned. Nighthawks and their poisons....

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Don't think we've seen that kind of a string before.

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Pretty sure that wouldn't work with his tiny crossbow.

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We reach a house with some signs. It was previously abandoned - but perhaps that's where that guild guy is this time.

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The chest is empty - did we loot it before?

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Chief Reeve? Hmmm, that actually sounds like Waylander. We do need to talk to him too.

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So that's what the chest is for.

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But giving them food for no reason does not seem like it would get us anywhere.

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Wasn't there a chest we left behind with some food poison? We head south in attempts to find it but run into another ambush.

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Gorath gets hit for 8.
James hits for 29. Then gets shot for 4.

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Owyn freezes the archer.

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Gorath swings and hits for 55.

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James finishes a Nighthawk with a hit for 31.

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Gorath's thrust for 50 finishes the second Nighthawk.

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James hits the last guy for 31.

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Gorath ends the fight with a hit for 46.

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Since our bags are perpetually full nowadays - coins suit us quite well.

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Even the silver ones. By the way - why is silver blue in this world?

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Whew, looks like if we got shot by this guy - we'd have to deal with poisoned status.

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Oh, and James got stronger.

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We keep going on the road until reaching the copse of trees between the two overpriced taverns - one of the chests had this!

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Next time - we'll use some poison of our own!
 

Nutria

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Joined
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Messages
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Strap Yourselves In
The only thing I ever noticed poison on swords doing was the damage-over-time effect. It's only a few points per turn, but if you've got the spider you can do it for free an unlimited number of times. So I'd use that any time I wasn't going into a fight that I thought was going to be so hard I needed to use something stronger like naphtha.
 

Sergiu64

Arcane
Glory to Ukraine
Joined
Jun 8, 2010
Messages
2,636
Location
Sic semper tyrannis.
that poison reducing sword damage thing is weird, makes no sense
Probably getting damage past 255 or whatever.

There's no way. I think it's disabling strength bonus since the bolts is the other thing you can poison and don't take the strength bonus. Might only be a bug in this version of the game. Don't remember this effect from previous play throughs.

Anyway, won't be using poison from now on - taking all these screenshots takes time, so the faster the fight, the easier my life is.
 

Nutria

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Joined
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Messages
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Strap Yourselves In
Just promise me that when some moredhel charges you, you load a poisoned tsurani quarrel into your crossbow and you stare at him right in his eyes and you say, "There's damage-over-time on this ammunition type. So ask yourself, do you feel lucky, punk?"
 

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