cvv
Arcane
^Best laugh all week.
Already tards pushing the narrative that they are "fixing" the game.
If you have read that article you can see that it is just the opinon of a random nobody, not the investors or anyone at CDPR. The writer's idea is that CDPR has no reason to work on CP77, and will abandon it. It's like he doesn't know that CDPR has a history of supporting their games for a long time, even making separate enhanced editions. What kind of losses are needed to be cut at all? The game was a huge financial success even before release.https://www.forbes.com/sites/paulta...-could-be-cutting-its-losses-on-cyberpunk2077
Could CDPR Be Preparing To Cut Its Losses On ‘Cyberpunk 2077’?
tldr investors were quite unhappy about no multiplayer and no talks of paid dlcs
Because they are.Already tards pushing the narrative that they are "fixing" the game.
5 zloty has been deposited into your bank accountBecause they are.Already tards pushing the narrative that they are "fixing" the game.
And regardless of resources, its gameplay issues go back to core design, there's nothing to "fix" anymore
Unfortunately this.
CP is like a house that looks sexy af when you enter but then you lean against the wall and you push a hole into it. You try to open a fridge and discover it's not a fridge but just a solid plastic block. You wanna use the loo but the doors are just painted on.
If you're a typical journo and just rush into the house, take a few pictures and fuck off you'll never realize it's not actually a real house. But if you actually play the game the illusion peels off p. quickly. It's a Potemkin village of a game. You can't fix an illusion, you can only make it more convincing.
"w-w-what were you expecting from the second most costliest game to ever make?! It's just like every other game that cost 1/30th as much!"And regardless of resources, its gameplay issues go back to core design, there's nothing to "fix" anymore
Unfortunately this.
CP is like a house that looks sexy af when you enter but then you lean against the wall and you push a hole into it. You try to open a fridge and discover it's not a fridge but just a solid plastic block. You wanna use the loo but the doors are just painted on.
If you're a typical journo and just rush into the house, take a few pictures and fuck off you'll never realize it's not actually a real house. But if you actually play the game the illusion peels off p. quickly. It's a Potemkin village of a game. You can't fix an illusion, you can only make it more convincing.
Yeah, it's not like that same can't be said about every video game ever...
Yeah, it's not like that same can't be said about every video game ever...
If they wanted to win back some of the goodwill they burned through they'd be working on free DLC the size of blood and wine.
only reason I see for cdpr to actually fix this game is they would need those improvements for their next title anyway.
Cops spawning behind you in an empty room, braindead cars following the predetermined line, NPCs walking in a circle....the illusion is so incredibly shoddy it's as if it was hastily cobbled together two weeks before the launch.
hehunpaid
https://www.google.com/amp/s/www.po...es/2014/7/16/5884227/cd-projekt-the-witcher-3The tour starts in the cafeteria. It's fully staffed and vegetarian only (with fish). CD Projekt's co-founder, Marcin Iwinski, is a vegetarian and so his company is, too. If you want meat or grease, you can go down the road, but Iwinski would rather provide something healthier for his employees.