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What game would you want to be made that doesn't exist?

anvi

Prophet
Village Idiot
Joined
Oct 12, 2016
Messages
7,530
Location
Kelethin
A mixture of other games or something completely new, describe it. I have a few:

1) Minecraft + Command & Conquer / Supreme Commander. First person view, you build a fortress with defense towers and ion cannons and stuff. Enemies attack and you run around improving defences. Then in time you start fighting back and explore out into a huge procedurally generated world. There are a few indie games with sorta do this but none of them do it how I want.

2) I would love a MUD style MMO. Characters can starve to death, get permanently infected with diseases, get marked pk'er and become wanted, etc. Also, in most MMOs enemies wander 10 feet from you and don't react. If you get 9 feet away then they will attack. But imagine if they behaved realistically and some bandits might spot you from a distant hillside miles away. They then track you down and wait for a time to ambush you.

3) Hidden & Dangerous 3. There are no other games like that.
 

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,598
Location
So Below
1). An early Bond-era Spy Fiction RPG/Immersive sim (not Alpha Protocol) that trades out Deus Ex's Augs for kitschy Spy Fiction gadgets, with a pinch of influence from adventure serials like Johnny Quest thrown in. This wish would include delivering on what Deus Ex couldn't, having the story split into two paths at a point and letting you stick with a government agency or join a rogue group. Each fully unique, realized and separate from the other. Made with the same visual fidelity as XIII.

2). Yet another Not-Thief game, but set in a fantastical Pseudo-Middle Eastern Setting than Pseudo-European setting. Dress that shit up in as many tropes as you can lift from Arabian Nights, Ali Baba and the Prince of Persia as you can, and throw in some tasteful fantasy elements in to balance it.

3). A TRPG in a similar vein to Jagged Alliance or Silent Storm, but focused around running a gang of bank robbers and other assorted criminals circa the 1980s. Ideally it would be what both GTAV and Payday have failed to be, which is a tactical bank robber, heist runner, gig-crime simulator with a focus on pre-planning. More agency, freedom of approach, plans that are more than choice 1 or 2, buzzterm buzzterm, yadda yadda. Working title: Dead Presidents.

4). A BioShock Infinite that does justice to that games unused concept art. Cause fuck, I can't imagine any other instance where the game the concept art conveyed could've stood to be so much more than what ultimately came out.
 
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Eirinjas

Arcane
Patron
Joined
Dec 8, 2014
Messages
1,957
Location
The Moon
RPG Wokedex
I'd really like to see games based on history and western literature. Remove the high fantasy faggotry and put me in the role of a baron whose exploits lead to the Magna Carta. Put me in the role of Tristan. Put me in the role of Beowulf. Put me in the role of Richard III. Put me in the role of Mark Antony. For fuck sake, I'm sick of the same ol' generic fantasy crap. What about exploring the depths of human history and mythology? That's where the passion for life is. More people should want to feel the fire that moved Lord Byron to fight the Ottomans for Greek independence.
 

Hag

Arbiter
Patron
Joined
Nov 25, 2020
Messages
1,647
Location
Breizh
Codex Year of the Donut Codex+ Now Streaming!
A mix of RPG with flight sim. A Porco Rosso kind of vibes, flying above the sunny country, fighting sky pirates or being the sky pirate, upgrading your plane, and sometimes stepping out of it to hang out or break a few noses mano a mano.
 

Taka-Haradin puolipeikko

Filthy Kalinite
Patron
Joined
Apr 24, 2015
Messages
19,109
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
Tactical game that's inspired by John Woo -movies with wego-turns.
Something that combines Max Payne with Combat Mission command, morale & turn resolution system.

Kruno what do you think?
 
Joined
Mar 3, 2010
Messages
8,816
Location
Italy
mount & blade in space. a modern privateer. an x4 but decent. i have simple tastes and simple requests, yet no one is able to satisfy them.
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,432
Location
London, UK
Strap Yourselves In
A mixture of other games or something completely new, describe it. I have a few:

1) Minecraft + Command & Conquer / Supreme Commander. First person view, you build a fortress with defense towers and ion cannons and stuff. Enemies attack and you run around improving defences. Then in time you start fighting back and explore out into a huge procedurally generated world. There are a few indie games with sorta do this but none of them do it how I want.

2) I would love a MUD style MMO. Characters can starve to death, get permanently infected with diseases, get marked pk'er and become wanted, etc. Also, in most MMOs enemies wander 10 feet from you and don't react. If you get 9 feet away then they will attack. But imagine if they behaved realistically and some bandits might spot you from a distant hillside miles away. They then track you down and wait for a time to ambush you.

3) Hidden & Dangerous 3. There are no other games like that.

Wow, Hidden & Dangerous, that hit me with a wave of nostalgia. It was unique in its day, and I remember that the early versions of the WWII games that have since become huge AAA titles were at first just pathetic lesser clones of it (and remain so, despite the graphic gloss).

What I want, what I've always wanted, is games that are true simulations, just with space and time a bit truncated for irl convenience, and with real-life rules somewhat relaxed so that it's a bit easier to "win" in them than in real life. IOW, what I've wanted since I first played Doom, is the Holodeck. But since I'm never going to see that in my lifetime, I'd settle for a good classic-style CRPG that's fully and without compromise based on Jack Vance's Dying Earth, and that has a rich representation of the kinds of tabletop rules that involve not just combat but all kinds of other potential interactions and world-responsiveness (in the way that CRPGs are just starting to tend towards with games like PF:K and Solasta).

IOW, a CRPG based on the Dying Earth that's something like a blend of Disco Elysium, Subnautica and the more traditional combat-centric CRPG.

Because I am a loser, and I have no life, and the Sun is dying ...
 
Joined
Dec 24, 2018
Messages
1,783
2). Yet another Not-Thief game, but set in a fantastical Pseudo-Middle Eastern Setting than Pseudo-European setting. Dress that shit up in as many tropes as you can lift from Arabian Nights, Ali Baba and the Prince of Persia as you can, and throw in some tasteful fantasy elements in to balance it.

I never knew how much I wanted this until today.
 

Poseidon00

Arcane
Joined
Dec 11, 2018
Messages
2,039
A full fledged VR rpg. Dungeon Knight, Karnage Chronicles, etc. proved to me that you can do enjoyable dungeon crawling, puzzle solving, swimming/climbing and combat in VR. Now we need an actual RPG worth playing.
 

J1M

Arcane
Joined
May 14, 2008
Messages
14,616
CRPG with D&D 4e ruleset. I honestly think it would play better than the very bland 5e ruleset, at least for the first 3 levels.

Bloodlines 2.

Another Legacy of Kain game.

Space Opera game set on a space station like the Citadel from Mass Effect where you play as an ambassador of humanity. More political intrigue than combat.

An action game designed around near-complete environment destructibility. Not so much so that you can punch down a skyscraper, but so that you can create creative solutions to problems. Locked door? Holding C4? Make a hole in the wall.
 
Unwanted

Savecummer

Latest Doxxer Account
Edgy
Joined
Mar 6, 2021
Messages
330

set in the early 90s kwa metropolis, a prowler simulator roguelike
you stalk cute and not so cute girls and go on a rape/murder spree
you have a 'needs' meter that grows with time, and a 'captured by police' meter
and there is a 'city panic' meter
you can have like 'origins' chapter were you torture animals
there are kill scences that fill your needs meter ...differently
the city is simulated and as living as hardware allows
gta like open world
there is a psychosis mechanic
and in the end, you win, you basically transcend your mortal shell
and become a dimensionless being through extravagant murder
you get special, maybe even supernatural abilities for extra gruesome and/or risky deeds
the core gameplay has 2 components: stalking and killscenes
stalking is like a stealth and detective rpg like gameplay
killscenes are porngame with a tension meter to ecstasy
chargen has stats like intelligence, selfcontrol, flamboyance, preferences etc
you can even have a base of operation and income that you use to create other hidden lairs
maybe even social contacts, a mechanic for everyday life camouflage
it would be like CDDA for a serial killer, you dont kill zombies and build forts and collect gear
you are trying to pierce the veil of death
 

FreshCorpse

Arbiter
Patron
Joined
Aug 23, 2016
Messages
692
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
Tactics game set during a mid-C20 African civil/anti-colonial war. eg: Rhodesian Bush War, Simba Rebellion, Angolan Civil War, Algerian War, and maybe even the Second Congo War. These wars captured the public consciousness for mercenaries in the 1960s onwards but are now basically forgotten. These conflicts would be fresh historical material in fresh environments, involve little air/naval power but lots of small arms (in short, perfect for tactic games) and unlike the great projected West-vs-Soviet land war actually happened.

It would be great to play as the OAS fighting against De Gaulle aligned military generals or as Robert Mugabe's communist guerillas in Rhodesia. Someone is missing a trick.
 
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