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Incline Battle Brothers + Beasts & Exploration, Warriors of the North and Blazing Deserts DLC Thread

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Dec 17, 2013
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Why is Nimble so popular here? Don't you need to wear light armor to maximize it? Is it worth giving up heavy armor for?
 

Serus

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Porky:
a) You need good heavy armour to actually make a bro more tanky than a nimble bro with decent health - and you don't have that early (usually)
b) With light armour you can have high initiative, dodge (and relentless), which opens further abilities like acting first (without the need of Adrenaline) and the use of a very good Overwhelm perk.
c) Battleforged eventually gets more tanky with high value armors but it also requires more Fatigue while Nimble can work with any reasonable amount of health, additionally you have Colossus which is "better" than Brawny.
d) In the end, there simply good recruits for both types, better to use them all
e) Personally i prefer battleforged on the front and nimble in the back and only in specific builds on the front (nimble tank, an overwhelm dagger...)
and:
f) I might be talking rubbish, there are others more experienced players here.
 

hunter1899

Novice
Joined
Feb 20, 2019
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Just starting Battle Brothers and it looks very promising. It does seem like there aren't that many active skills/abilities to use during combat however. Does combat get stale because of this if you're using the same abilities the whole game? Or is this not the case?
 
Joined
Dec 17, 2013
Messages
5,110
Porky:
a) You need good heavy armour to actually make a bro more tanky than a nimble bro with decent health - and you don't have that early (usually)

What's the cut-off point? Like is early mail enough (around 90-110 armor)?
 

Takamori

Learned
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Apr 17, 2020
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875
Porky:
a) You need good heavy armour to actually make a bro more tanky than a nimble bro with decent health - and you don't have that early (usually)

What's the cut-off point? Like is early mail enough (around 90-110 armor)?
Around 200 AP per piece IMO and you will get around 80% mitigation. If you play really aggressive you can get from bandit leaders early game, bring tons of nets.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
You can get someone early mail pretty much on Day 1, it definitely isn't "you don't have that early (usually)".
 

Kaivokz

Arcane
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Feb 10, 2015
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Oh, right. It is just an abstraction (thanks for telling us, we'd never guess otherwise), but it makes perfectly sense because "Say a berserk orc comes up with a 2h axe and does an overhead chop. If you move only slightly and it comes down on your collar bone--probably dead--if you move slightly more and it lands on your arm, you might get a very deep cut but live." Stop trying so hard.
It does not make any less sense than shield bonus applying to both flanks of a character simultaneously.

Do you refuse to use shields, too, because it breaks your imursi0n and makes the game too easy? How is someone with a 2h sword supposed to hit two people in a line at once and do any damage? Can someone with a wooden stick really stun a fully armored knight? Nimble makes more sense than battle forged thematically—do you refuse to use any damage mitigation talents because in some situations they don’t make perfect 1:1 simulationist sense?

Hmm... I don’t care what you use, but if you’re going to be a dick I’m going to point out how stupid you are.
 

normie

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Insert Title Here
Also, I never pick taunt, because it's for faggots. :D
I never pick it, because it was so inconsistent in the past that I found it to be effectively useless. Having it cost any amount of stamina to be able use it, is a cherry on top, considering how valuable stamina is overall. Does anyone else have a different experience with it?
GOD-tier perk on any specialised tank for its ability to control the battlefield, what the fuck are they spending stamina on anyway but shieldwall (when engaging multiples) and taunt?
 

Brancaleone

Liturgist
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Oh, right. It is just an abstraction (thanks for telling us, we'd never guess otherwise), but it makes perfectly sense because "Say a berserk orc comes up with a 2h axe and does an overhead chop. If you move only slightly and it comes down on your collar bone--probably dead--if you move slightly more and it lands on your arm, you might get a very deep cut but live." Stop trying so hard.
It does not make any less sense than shield bonus applying to both flanks of a character simultaneously.

Do you refuse to use shields, too, because it breaks your imursi0n and makes the game too easy? How is someone with a 2h sword supposed to hit two people in a line at once and do any damage? Can someone with a wooden stick really stun a fully armored knight? Nimble makes more sense than battle forged thematically—do you refuse to use any damage mitigation talents because in some situations they don’t make perfect 1:1 simulationist sense?

Hmm... I don’t care what you use, but if you’re going to be a dick I’m going to point out how stupid you are.
Hey, you are the one who pulled out the realism card with your retarded talk about moving your collarbone a hair away from a mortal blow and getting a 'deep cut in the arm' instead (which by itself says a lot). I did not want to touch the military realism thing with a long pole, since it really makes no sense.
Nimble does not make much sense mechanically. I've written more than enough about it.

You know, for someone who doesn't care at all about what I use or not, you seem to be unable to let go.
 

Kaivokz

Arcane
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Feb 10, 2015
Messages
1,499
you seem to be unable to let go
Just responding to what you said.

your retarded talk about moving your collarbone a hair away from a mortal blow and getting a 'deep cut in the arm'
Have you ever been in a fight? Have you ever been in a fight with a drunk? A drunk man will move much slower out of the way of a blow than a sober one. It is not ridiculous at all that a nimble person will be hit less vitally than a slow person. As for realism, you're the one who said it doesn't make sense for a lightly armored person to be able to move out of the way of a blow faster than a heavily armored one.

Nimble does not make much sense mechanically. I've written more than enough about it.
Go ahead and keep dying to RNG because you refuse to take RNG mitigating talents for "personal reasons" and then complain about it on the internet.
:shitandpiss:
 

Harthwain

Magister
Joined
Dec 13, 2019
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4,690
GOD-tier perk on any specialised tank for its ability to control the battlefield, what the fuck are they spending stamina on anyway but shieldwall (when engaging multiples) and taunt?
That's a stupid question, since it's easy to go through stamina very rapidly, even if all you do is shieldwall (which is why I tend to pick Recover for any designated shield brother).
 

Brancaleone

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you seem to be unable to let go
Just responding to what you said.

your retarded talk about moving your collarbone a hair away from a mortal blow and getting a 'deep cut in the arm'
Have you ever been in a fight? Have you ever been in a fight with a drunk? A drunk man will move much slower out of the way of a blow than a sober one. It is not ridiculous at all that a nimble person will be hit less vitally than a slow person. As for realism, you're the one who said it doesn't make sense for a lightly armored person to be able to move out of the way of a blow faster than a heavily armored one.

Nimble does not make much sense mechanically. I've written more than enough about it.
Go ahead and keep dying to RNG because you refuse to take RNG mitigating talents for "personal reasons" and then complain about it on the internet.
:shitandpiss:
You really have some trouble grasping the difference between 'doesn't make sense in terms of realism' and 'doesn't make sense mechanically'. There's already Dodge for "being able to move out of the ways thanks to wearing lighter armour". Nimble is not "moving out of the way", unless it's "moving out of the way but not quite, each time". In other words, it's unlimited Stoneskins (3th ed.) on steroids without the vulnerability to adamantine weapons . No management, not tied to anything, just select the perk and it works under any circumstances, no matter if you are dazed, goblin-poisoned, chilled, shellshocked, staggered, trapped in vines, trapped in web, with sand in your eyes, swarmed with insects. You might be netted, but hey, a mere net cannot restrict your Shaolin monk body-twisting. You might be fleeing in panic, but your body is not afraid, and it will dodge so precisely that you'll take only half punishment or so. Stunned or horrified? Ultra-instinct here we come. A hexe might possess your mind, but your body has a mind of its own and it will keep doing the Harlem Shake in spite of her diabolical powers. Got broken leg, pierced leg muscles, injured knee-cap, cut leg muscles, sprained ankle, broken knee, and maimed foot? Ha, still half-dodging!

Indomitable is just as unrealistic of course with its damage reduction, but it has an AP cost, a (steep) fatigue cost, it only lasts one round, you can't use it if you are already stunned, etc. etc.

Now, since you whine about me being a dick:

You seem unable to cope with the realization that Nimble, in its current form, was introduced in order to babysit to the endgame crappy players like you, so that your delicate self-esteem would not get scarred and you would be able to think of yourself as a hardcore player, in spite of all evidence to the contrary.

Now, this is being a dick. Notice the difference?

Or:

The main problem of Battle Brothers is not Nimble or Taunt, rather the fact that it seems to attract a huge number of patronizing idiots. They typically are the ones who know least about the game (apart from a couple of exploits they've somehow scrounged from online guides), but boy, do they flap their gums.

This is also being a dick. Again, notice the difference?

And what you call "complaining about the RNG" was replying to a post about goblins being dicks with their punctures with another story about "hey, orcs are dicks too, hear this!"
 
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Brancaleone

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Two fat nerds that need a scooter to get to the fridge arguing about the notion of nimbleness online. I love it. :lol:
That's some next level projection, Porky. But you shouldn't let your obesity ruin your life, otherwise you'll be still at level 5 on day 100+, and become the laughing stock of the entire BB thread.
 

Brancaleone

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Interesting read, and it actually makes sense why the AI does what appears to be random dumb stuff. Although beyond the fancy wording from the devs, I'm afraid it's closer than I though to Arcanum percentage-based "AI". In practical terms, utility-based AI turns out to be fresh riders with shield and handaxe who go shield-splitting just once on my shieldwalling round-shield bro, then leave the shield half destroyed and just keep attacking without bothering to finish breaking it. Or stuff like a single breaking orc young fleeing and having one hex advantage over my closest bros, gets two hexes away from leaving the battlefield, then on his turn instead of leaving charge-stuns my closest bro, then does not attack him, but disengages and moves once again one hex away from leaving, and of course having pointlessly spent all his remaining fatigue and having his initiative lowered gets caught and murdered from my other bros in the next turn. Oh well.

Darth Canoli, how is Legends' mod AI, compared to the standard game?
 
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Grunker

RPG Codex Ghost
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Why is Nimble so popular here? Don't you need to wear light armor to maximize it? Is it worth giving up heavy armor for?

The reality is exactly what Serus says: in practice in a given game, you'll get bros that are good for Nimble and bros that are good for Battleforged and you end up with a mix. You could sperg out and go solely for nimble or armored bros but most'll end up with a mix. Beyond the simulationist spergers the reason for it is that it is the primary source of gear diversity in the armor deparment
 
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Takamori

Learned
Joined
Apr 17, 2020
Messages
875
I'm impressed with the ability of you guys to fight each other over menial stuff. Does Battle Brothers stress you guys to this point?
 

Serus

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I'm impressed with the ability of you guys to fight each other over menial stuff.
Welcome to the Codex
What? I tought Codex is the most friendly place on the Internet.

Seriously though, someone never saw a bunch of geeks discussing anything or what? Great friendship were severed over whether HoMM 3 vs HoMM 2 is better. Or BG1 vs BG2 - same thing. Or if Planescape is a real CRPG. Or who is hotter: Princess Leia or Chewbacca*. And other similar stuff. On the Codex and elsewhere. This here is as friendly as one get get. Seriously, we mostly exchange experiences (yes, even with Porky), never mind some small fights.

*I vote Leia but it is a close call.
 

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