Grampy_Bone
Arcane
Yeah, 3 melees on the front are the most optimal option
The only issue I have with this is I've found a 3 melee front row often ends up with everything dead after the first attack flurry and nothing to swing at with their secondary attacks. So reach weapons/flank positions allow them to access more of their total damage potential. But for a beginner--playing ironman no less--I wouldn't recommend say a single frontline rogue build.
The reason I say a bard is risky vs a priest is for a first time player he's not going to know where to find the instruments while playing a priest will at least guarantee he can get crucial spells via level ups. (Edit: also maybe this is just me but using a bard for buffs is annoying when they fail to cast Magic Screen at a high power level despite 100 Music skill)
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