"People" have also been asking for an automap since release, but they were wrong to ask, Styg was misguided to waste man-hours on it, and its implementation was pure decline, regardless of how fancy it looks or how nifty it is on a technical level. Nor was the automap needed for Expedition—on the contrary, a visual map only serves to emphasize what a small puddle the place really is once you've explored the extent of it. The map can be ignored, but sadly, few have the willpower or motivation to do so.
I don't think that adding map was necessary, but people got what they wanted and I'm glad for them. Ideally, something like a big check whether or not to play with auto-map at the start next to choosing xp system would be great. After all, the game still has all the direction descriptions and Expedition has its own coordinat system no less. Ironman mode would be welcomed as well.
Even if the opinions of wrongheaded idiots carried any weight at all, the overwhelming majority reaction to the psi nerf has been negative
Eh, the good part hell if not majority of those negative reactions were due to simple fact of drastic changes to the single player game so much time sinse release which is undestandable. Not to mention many
cave wizards psi-enthusiasts are simply biased and cannot/don't want to see the positive effect of the nerf (much more diversity to psi-related builds for one). As for TM, it's busted yeah and should be nerfed :D like 5 fewer AP from contraction and creating a workaround for AI regarding stasis.