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Tactical Troops: Anthracite Shift

Acrux

Arcane
Joined
Jul 1, 2019
Messages
1,489
https://tacticaltroops.net





New release on Steam. It was supposed to come out last September, I think, but there was some sort of conflict with Slitherine.

Graphics look like mobile trash, but watching gameplay it looks alright. Nothing really stands out, but it does have a real action point system!

ABOUT THIS GAME
The year is 2130. Sedvan’s spheres, advanced teleportation devices, have activated themselves after decades of remaining dormant. Tactical Troops, a unit of interplanetary mercenaries, are called for what seems like a routine mission on planet Anthracite. This excluded world turns out to hold dangers nobody expected.

Top-down, turn-based game that mixes tactical skills and the feeling of 80's sci-fi movies. Command a troop of elite soldiers in an 20-hour-long singleplayer campaign or fight on one of 24 multiplayer maps. Move your units precisely on a gridless map and explore the beautiful, yet dangerous planet Anthracite.

This is a routine mission - what could go wrong...

Gridless_tactics.jpg

Every single movement takes place in a grid-less tactical environment. Plan your strategy and move your troops with freedom: attack on an open field or from a hidden corner. Take cover behind rocks and trees or ambush the enemy from inside buildings and bunkers.

Teleporters.jpg

Teleporters add a whole new dimension to tactical combat thinking and they are a permanent challenge to a Commander's mind. Not only you can teleport your units, but also your bullets and grenades. You can plan ambushes from the other side of the map and even use teleporters as shields!

Teleportation_bullet_Gif.gif

Make a good use of teleporters that play important role for both the story and the gameplay. They add new tactical options - transporting troops around the battlefield, shifting fired rounds or thrown grenades and can be used as cover.

Story-rich_single_player_campaign.jpg

Explore the beauty and the dangers of planet Anthracite by leading your troops through 41 missions of a story-rich singleplayer campaign with about 20 hours of gameplay. Fight various enemy types including menacing local fauna, Bullets bandits, autonomous robots and well equipped ACP soldiers.

Hot-seat_and_online_multiplayer.jpg

Play against a friend or a challenging AI opponent in online multiplayer or the touchingly nostalgic hot-seat mode. In the Domination mode you need to control 2 out of 3 control points for two turns in a row. In the Devastator mode you need to destroy 5 enemy generators before losing your own. Of course, eliminating all your enemy’s units is always a good choice. Reach the top of the rankings using your skills and strategy.

Diverse_AI_behaviors.jpg

Fight against clever and diverse enemies powered by Grail – an AI engine developed in-house. Different enemy types think in unique ways. Animals behave predictably, always rushing at you with all they have, while humanoid opponents actively avoid your traps and set their own. Stay on your toes and devise your own strategies to defeat each opponent.

Multitude_of_destruction_tools.jpg

There are over 30 weapons divided into 7 different classes. Every weapon manufacturer has a unique quirk that allows for interesting ways to enhance your tactical gameplay experience. There are also 7 gadget types at your disposal. Study the briefing, choose your equipment and outsmart your enemies.
 
Last edited by a moderator:

Acrux

Arcane
Joined
Jul 1, 2019
Messages
1,489
Yeah, they had some kind of disagreement.

From a steam thread:
Hey guys, here's update long overdue. First of all we're sorry that we kept you in the dark for so long. We were in talks with Slitherine. There were several key elements of the game we disagreed upon. In the end, we decided to end our cooperation amicably and release the game independently as QED Games. We're going indie and both Steam page and Discord server are passed to us.
 

sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,661
Battlefront's Cold War got its Steam release delayed due to Slitherine wanting to implement an in-house multiplayer tool; I wonder if that was related to their disagreements here.
 

zapotec

Liturgist
Joined
Feb 7, 2018
Messages
1,495
Oh that reminds me a game i played in the '90s:
Top-down view camera, turn based, mutants vs humans in a futuristic setting and the only mission in the shareware was a sort of building in the middle of a jungle.
Who remembers the name?
 

hellbent

Augur
Joined
Aug 17, 2008
Messages
322
Looks like a turn-based DoorKickers. Hopefully this comes to GOG.
 

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