Remind me again why Bioshock: Infinite is shit?
Honestly? The setting/story and gameplay are almost antithetical. It's supposed to be a story about a down-to-earth, everyman Joe Detective, yet he kicks off the first chapter by committing a gruesome (cutscene) murder in broad daylight with
no motive, then instead of submitting to arrest goes on to kill hundreds if not thousands of police officers, SWAT teams, and giant robots. It's supposed to be in a well-to-do wonderland of plenty, yet the protag digs in the trash for half-eaten hot dogs,
which cure bullet wounds without the slightest effort at handwaving, they just do. Officially, the protag is able to slaughter well-trained teams of peace officers because of horrendously destructive super powers ... which he acquires from drinking literal potions that are available everywhere and any 8-year-old can pick up on a street corner ... yet
no one else has the powers.
Throwing out the setting and story entirely, you're left with only gameplay, that of a mediocre and poorly balanced shooter; most of the set piece fights are dull and unmemorable, with the few that show some inspiration buried under mountains of senseless exposition. If you instead throw out the gameplay and concentrate just on the setting/story, there's not much to sink your teeth into - just a sophomoric introduction to the concept of the Everett, Wheeler, Graham "parallel universes" reality model, presented as if the very idea of parallel universes is supposed to be completely new and mind-blowing to you, the player. I guess it's expected that this game is the very first time you have heard of science fiction. Since the whole game world is based on a totally wacky social ruleset, the characters and situations are unrelatable and the few (one?) story twist lacks gravitas.
The only good part of
Infinite is the Clash in the Clouds DLC, which does straight up throw out the story and gives you a series of combat arenas which showcase all the weapons, powers, and enemies and succeeds in providing a well-balanced, escalating challenge. Not being ironic - it's fun.