- game's bears - Ursas - are imported from Fagout 3 Yao-Guys or whatever they are called; Jackals look like Fagout 3 dogs but I don't sure. Now, when importing assets from Gamebryo engine is possible, let's think about New Vegas in Fallout engine
- seems that Lockpicking is changed: it's flat threshold now, rolls are removed
- game has regular, pre-war ammo which is good, but expensive and handmade ammo, which is worse, but dirt cheap
- random encounters are a great source of good loot but you can't farm them early on because of radiation
- there's a quest at raider base when you need to kill one guy. He's standing in the middle of the warehouse and attacking him aggroes the entire location. Solution? Sneaky kill or lure him out? No, just tell him that you want to kill him, he will attack you first and then you can kill him. I don't know if this is stupid or actually kinda smart
- found a cheap shotgun - it's actually worse than my 9mm SMG, does laughable damage. Sold it, and it's cheaper than a stick with a nail
- a lot of junk items some of which are not junk and actually needed. No way to tell which ones are which without meta-knowledge
- so far I'm out of Rad-Aways (which I stole in the prologue) and the only doctor I know for now is a long trek from most of the locations
- found a great random encounter: trader with two guards attacked by two raiders. One raider is down, one guard is down (the one with flamethrower, no less), now it's either the guard or raider will die and I decide to help one side for XP; great loot awaits me regardless. I accidentally hit the guard (while having 95% at raider) he attacks me with a grenade launcher and I'm dead