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Starfield Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

anvi

Prophet
Village Idiot
Joined
Oct 12, 2016
Messages
7,530
Location
Kelethin
I love the theme/setting/style, the graphics not as much but need to see that animated. My concern is gameplay as usual, I think it will be little more than travelling very long boring distances, to do a collect/kill/escort/fedex quest. And they will jazz up the boring journeys with random encounters like the space equivalent of the stupid wolves / hawks that would attack you while travelling in Elder Scrolls. And fighting them will require little more than pew pew pew lazers pointing at a crosshair. Skyrim in a different setting, because why fix all Skyrims massive gameplay shortcomings when it sells 50 million copies?!
 
Joined
Dec 17, 2013
Messages
5,110
I can't believe it's not butter people here still look forward to Bethesda games.

1. Bethesda has NEVER made a good game in their entire almost 30 year history. Arena was an inferior hybrid clone of Ultima Underworld and Ultima 7, possessing neither the intelligent gameplay nor the living breathing world of the two. Daggerfall blew the formula up in scope and scale but was a mostly empty boring giant world with barely anything good in it, though it had some interesting ideas. Morrowind had a unique world with some interesting writing, but mostly was let down by terrible gameplay. Then, they dumbed things down hard with Oblivion, Skyrim, and Fallout 3. And then, when you thought they couldn't, they dumbed things down FROM Oblivion, Skyrim and Fallout 3 to Fallout 4 and 76.

2. Have any of you people played Skyrim, Fallout 3 and Fallout 4? I want to be a dragon, in Little Lamp, in an MMO. I am looking for my father, son, 3 mole-rats, dragon ... As I said above, Bethesda games were never good, but whereas Arena/Daggerfall/Morrowind were simply mediocre, their more recent games are retardation made manifest, like something out of Idiocracy. The uncanny valley feeling I had when in Fallout 4, my character was talking to the family robot about losing his wife and son, in 3 word long dialogue circle options, expressing the loss of a loved one... to a family robot... in 3 words... Yeah, uhh, my wife died. Now gonna go scavenge some bolts for weapon mod. Yeah...
 
The Real Fanboy
Joined
Oct 8, 2018
Messages
1,121
The only good thing is the NASA-punk aesthetics. At least it is something different from the standard science fantasy tropes.

What the fuck is NASA-punk?
H2CcDcB.jpg

BTW Balenciaga should totally collab with Bethesda on this game
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,214
What the fuck is NASA-punk? They're just making this shit up now! I never heard this term before in my life, but now suddenly I'm seeing it mentioned everywhere.

There is a -punk for everything now, yo. Someone has to make shit up for there to be shit :P

Now I wonder if Farscape was nasa-punk.. hm, maybe the beginning.

Is Wolfenstein WW2-punk?
 

Drakortha

Liturgist
Joined
Jan 23, 2016
Messages
1,657
Location
Terra Australis
There is a -punk for everything now, yo. Someone has to make shit up for there to be shit :P

Now I wonder if Farscape was nasa-punk.. hm, maybe the beginning.

Is Wolfenstein WW2-punk?

It's marketing buzzword bullshit! The good news is that we can more easily identity the Fanboys & Trendies by their use of this word. If there are 2 I can't stand in this world, they are Fanboys & Trendies!

:flamesaw:
 
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mkultra

Augur
Joined
Feb 27, 2012
Messages
469
"punk" in sci-fi terms just means a gritty style. nothing to get salty about using a little humour? but yes it remains to be seen if it's really "punk" or just generic NMS/ME sci-fi...
 

Old Hans

Arcane
Joined
Oct 10, 2011
Messages
1,443
I love the theme/setting/style, the graphics not as much but need to see that animated. My concern is gameplay as usual, I think it will be little more than travelling very long boring distances, to do a collect/kill/escort/fedex quest. And they will jazz up the boring journeys with random encounters like the space equivalent of the stupid wolves / hawks that would attack you while travelling in Elder Scrolls. And fighting them will require little more than pew pew pew lazers pointing at a crosshair. Skyrim in a different setting, because why fix all Skyrims massive gameplay shortcomings when it sells 50 million copies?!

CAPTAIN LOOK OUT! IT'S A PACK OF CYBER WORGS!!
 

Terenty

Liturgist
Joined
Nov 29, 2018
Messages
1,367
Yeah, i don't get the hype. The game is an AAA+ product for a console that will have to cast a net so wide you won't see its ends just to cover all the expenses.

Forget about anything good coming from the AAA market( unless it's Kojima of course)
 

Ulysa

Scholar
Joined
Feb 26, 2020
Messages
191
It's going to be better than Emo Effect saga that's for sure.
 

Lutte

Dumbfuck!
Dumbfuck
Joined
Aug 24, 2017
Messages
1,967
Location
DU's mom
"punk" in sci-fi terms just means a gritty style.
I don't think there is anything gritty about looking like apollo mission era design. Or maybe the grit is in believing this would stand three hundred years into the future, proving mankind is undeserving of exploring outer space.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
11,760
"punk" in sci-fi terms just means a gritty style. nothing to get salty about using a little humour? but yes it remains to be seen if it's really "punk" or just generic NMS/ME sci-fi...
Cyberpunk originally referred to the actual "punk" cultural movement, but even in cyberpunk this part of the meaning was dropped fairly quickly. This was followed by the emergence of steampunk followed by various other genres appending "punk" to the name (e.g. dieselpunk, clockpunk, atomicpunk, biopunk, whatever), and the purpose of incorporating "punk" in the name is generally to refer to the baroque technology involved, which can be inspired by a historical level of technology but with complicated machines impossible to function in the real world or similarly imagining a future level of technology that is more ornate than commonly conceived in science fiction.

Granted, the term "NASA-punk" is probably meaningless marketing babble. :M
 

mkultra

Augur
Joined
Feb 27, 2012
Messages
469
"punk" in sci-fi terms just means a gritty style. nothing to get salty about using a little humour? but yes it remains to be seen if it's really "punk" or just generic NMS/ME sci-fi...
Cyberpunk originally referred to the actual "punk" cultural movement, but even in cyberpunk this part of the meaning was dropped fairly quickly. This was followed by the emergence of steampunk followed by various other genres appending "punk" to the name (e.g. dieselpunk, clockpunk, atomicpunk, biopunk, whatever), and the purpose of incorporating "punk" in the name is generally to refer to the baroque technology involved, which can be inspired by a historical level of technology but with complicated machines impossible to function in the real world or similarly imagining a future level of technology that is more ornate than commonly conceived in science fiction.

Granted, the term "NASA-punk" is probably meaningless marketing babble. :M

It's used jokingly for the most part i would guess, people are so serious lol. when neuromancer was new i thought cyberpunk was a fitting name for the genre because it was a mix of punks (drug users, low lives) but they were still using hi-tech stuff because its become a norm.. a grittier sci-fi which derailed from the usual, the protagonist isn't military or a scientist etc, he's a punk. so nasa-punk to me just sounds like NASA-stuff has become the norm so the common people and even the low-lives and criminals are now using it.

TL;DR; its used to show how something advanced (cybernetics, NASA) has become a norm.
 
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Doktor Best

Arcane
Joined
Feb 2, 2015
Messages
2,849
Yeah, i don't get the hype. The game is an AAA+ product for a console that will have to cast a net so wide you won't see its ends just to cover all the expenses.

Forget about anything good coming from the AAA market( unless it's Kojima of course)

Where is the hype? I mean Seriously, not even normies are actually freaked out. Its not like there was much to see. It was a big old nothingburger.

But as someone here adequately put it, Todd Howard could have pulled down his pants, drop a giant turd right in front of the audience and left without saying a word and it still would have been in the top20% of all presentations on all E3. It was that atrocious.
 

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