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From Software Elden Ring - From Software's new game with writing by GRRM

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PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
I don't think From has the chops to accomplish anything near SotC's organic world. Wouldn't mind being wrong though!
Geographically, it really is marvelous. There hasn't been anything like it. But do you mean they lack the technical chops or creative?

Creativity in Japanese game development studios is often ambiguous, especially to Western commentators. It's hard to get on a handle on what exactly their capabilities are.

In general, the Japanese are great at making an amazing gameplay loop, but not so good at ever moving past it or evolving it further.

Nintendo based their entire catalogue on this.

They like to base their game design on proven principles and have a hard time altering or expanding on those principles after they have discovered what works.

It's why a project like Elden Ring which apparently started out as quite ambitious is scaling down to DS3++.
 

Matador

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I don't think From has the chops to accomplish anything near SotC's organic world. Wouldn't mind being wrong though!
Geographically, it really is marvelous. There hasn't been anything like it. But do you mean they lack the technical chops or creative?

Creativity in Japanese game development studios is often ambiguous, especially to Western commentators. It's hard to get on a handle on what exactly their capabilities are.

In general, the Japanese are great at making an amazing gameplay loop, but not so good at ever moving past it or evolving it further.

Nintendo based their entire catalogue on this.

They like to base their game design on proven principles and have a hard time altering or expanding on those principles after they have discovered what works.

It's why a project like Elden Ring which apparently started out as quite ambitious is scaling down to DS3++.

Good observation. That's much better than iterating and expanding on failed or boring principles, like current western projects like Ubisoft style soulless open worlds.

Also today's concept of innovation is to invert good storytelling with demonic, demoralizing and perverted stuff; like it happened with Last of Us 2. You're not gonna get failed but ambitious game design experiments like Daikatana.

Imagine not having even a decent but no innovative Soulsborne or SMT game on the market in current ecosystem.
 
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I don't think From has the chops to accomplish anything near SotC's organic world. Wouldn't mind being wrong though!
Geographically, it really is marvelous. There hasn't been anything like it. But do you mean they lack the technical chops or creative?
I don't think they have either the technical chops or the creative vision to match Team Ico's stuff in their prime. Of course, this discussion is academic since Team Ico is gone and I don't think Ueda is even in the games industry anymore.

I have pretty low expectations for Elden Ring. Would be nice to be pleasantly surprised, like I was with Sekiro.
 

cvv

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I don't think they have either the technical chops or the creative vision to match Team Ico's stuff in their prime.

This reddit post suggests FromSoft isn't the greatest place to work at if you're a dev. Apparently people are flocking there because of their prestigiousness but FS is abusing it and making them work longer and for less than other Japanese teams, let alone Yuro or Kwan. Hence a very high turnover rate, which is never good for stability and quality of the product.

Either it's another of those millennial complaints about "inhuman" working conditions (meaning their bosses are making them to actually work instead of sitting around the coffee machine and yapping about socialism) or there's some serious titanium alloy behind those cuddly Miyazaki's eyes.
 
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Either it's another of those millennial complaints about "inhuman" working conditions (meaning their bosses are making them to actually work instead of sitting around the coffee machine and yapping about socialism)

Yeah, I think it's just a run-of-the-mill SJW reddit post extrapolating muh feelings from job postings/salary info.
 

Visperas

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Either it's another of those millennial complaints about "inhuman" working conditions (meaning their bosses are making them to actually work instead of sitting around the coffee machine and yapping about socialism)

Yeah, I think it's just a run-of-the-mill SJW reddit post extrapolating muh feelings from job postings/salary info.

Well, people die from overwork in Japan so... Who knows?
 

CthuluIsSpy

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Either it's another of those millennial complaints about "inhuman" working conditions (meaning their bosses are making them to actually work instead of sitting around the coffee machine and yapping about socialism)

Yeah, I think it's just a run-of-the-mill SJW reddit post extrapolating muh feelings from job postings/salary info.
It's a Japanese company though, so there's a high chance it's true. Japanese corporate working conditions are pretty bad for the worker.
 

gerey

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They like to base their game design on proven principles and have a hard time altering or expanding on those principles after they have discovered what works.
That's a tad unfair to Nintendo. While it's true that they'll usually take a more conservative approach with a lot of their projects, they've also experimented and taken quite a few risks over the years with their properties - certainly more than the likes of Ubisoft, Activision or EA. Whatever their process may be, they've released far more good games on a consistent basis than the aforementioned three, and actually launched completely new franchises too.

As for other Japanese developers, they go from one extreme to the next. You have developers like Yoko Taro or Goichi Suda that are certainly not afraid to experiment and try new stuff, to companies like SE with Dragon Quest or Game Freak that take an iterative approach to (certain of) their franchises, and then there's companies like Capcom that sit in the middle.

At the end of the day I still respect big Japanese companies like Capcom more than Western faggot factories like Ubisoft. Just compare Resident Evil and the wide variety in gameplay, art direction, storytelling and themes to AssCreed, or Call of Duty, or BioWare trash.

It's why a project like Elden Ring which apparently started out as quite ambitious is scaling down to DS3++.
Isn't that true for most developed games though? They start out with grand ideas and the more development proceeds the more they have to scale back. That being said, with From it's a tossup whether the game turns out to be great (Demon Souls, Dark Souls, Sekiro, Bloodborne - to just name the "Soulslikes") or somewhat mediocre (Dark Souls 2 and 3). I still think Elden Ring will turn out good, if only because it's been their main focus of development for so long, so it's not going to be undercooked like Dark Souls 2.

Well, people die from overwork in Japan so... Who knows?
They even have a word for it, karōshi - it's been something Japan has been struggling with for decades now, doubly so because even the government and companies realize that work under such conditions usually doesn't produce good results and ends requiring even more workhours to fix, but it's difficult to change behavior that is so engrained in people. The older generations actively seek out ways to avoid obligatory, government mandated vacation days, while many from the younger generations - especially those not planning to start a family - will rather seek part-time word that can cover their immediate needs and leisure than enter the salaryman wagie cage.

As with most of these claims, there's likely a glimmer of truth to them, but he's also comparing Konami, who have by and large exited the gaming market and now focus almost exclusively on the pachinko mines to a company still developing games. Also, the sad truth is that making games has always been an extremely demanding commitment - I remember reading about id's work practices back when they were making Wolfenstein and Doom as an example.
 

mediocrepoet

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https://twitter.com/EldenRingUpdate/status/1412069266929639426/photo/1

Oh. So it's the Garden of Eden, the Tarnished are humans, the demigods are angels, and they've fallen, so now you're let back into the garden to dispense with the angels and regain the grace the human race once lost. Suck it Vaati. Your job is done here!

If only it were that easy to not have to hear people talk about the vaguely depressed and homosexual sounding narrator sperg about his fan theories for shekels anymore.
 

HarveyBirdman

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If only it were that easy to not have to hear people talk about the vaguely depressed and homosexual sounding narrator sperg about his fan theories for shekels anymore.
No more Vaati. Now is the time for Birdman. Here is more: the big tree is probably allegorical to the Tree of Knowledge, and I expect the ring has narrative components similar to the fruit of knowledge and fruit of life.
 

cvv

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If only it were that easy to not have to hear people talk about the vaguely depressed and homosexual sounding narrator sperg about his fan theories for shekels anymore.
No more Vaati. Now is the time for Birdman. Here is more: the big tree is probably allegorical to the Tree of Knowledge, and I expect the ring has narrative components similar to the fruit of knowledge and fruit of life.
But deep down it's really about Miyazaki's relationship with his father.

Or maybe about overfishing in Japan. Critics argue about that.
 

Jenkem

その目、だれの目?
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Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth
pNDSRVn.png
 

Jaedar

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The_Mask

Just like Yves, I chase tales.
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Strap Yourselves In Codex Year of the Donut Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
OH... PEOPLE put the tags? Oh. You fuckers think I'm invested in Steam's shenanigans. I have most of my RPGs on GOG, where I can get the installer files, if I need them. But good to know.

Keep those facepalms coming though. I probably should've looked into it before I typed anything, so I deserve the flak.
 

fork

Guest
Zero reason to stay alive for this.

It's gonna be a mix of Dark Souls 3 and Sekiro with an emphasis on story/lore and open world.
Can't think of anything more appalling than that tbh.
 

fork

Guest
Can't think of anything more appealing than that tbh.

Yes.

That a retard like yourself can't hold himself back and starts to squirt a little bit out of his ass at the thought of an open world DS3 doesn't surprise me one bit. It reinforces my prediction that this is in all likelihood gonna be shit, at least if judged by FromSoft standards, which will also be the avenue of excuse for retards like you (and IGN): "Open World that puts UbiSoft to shame!" Oh really?
 

Fluent

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Not really, no. But no reason to send a swat team or something.
I'm kinda humbled by your asking though, thanks bro!

God is with u bro. And I love u. So does He. Hope u feel better man. If u want to chat u can message me. <3
 

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