fork
Guest
...eventhough I hate game journalists. I think the only thing that's worse are forum Jews (hi there, Infinitron) and random fanboys with shit taste or retarded cucks who shill every dev's project who posts in the forums regardless of their game's quality in order to be more relevant as a community. Good luck creeping down to resetera's level, lel.
Every single genre has its reference titles, and 99.9% of what's released year after year, regardless of genre, is worse than those established classic greatest games of all time. Most of the time that's because newer titles are simplified, dumbed down versions of the originals in order to attract a broader, more stupid audience, which honestly starts to show on the Codex more and more every year, but in some genres, the oppossite (or some kind of mix) is the case, i.e. mechanics are introduced which dilute the core experience and add nothing of value (e.g. FPSs and progression systems), which is another tactic of modern devs and publishers to attract retards instead of gamers. Then there's the morons who praise indies over everything, who fail to realise that again 99.9% of indies are shit, and who condemn AAA titles, failing to realise that 90% or so of the greatest games of all time were not 'indies' (and that independent means something else now than it did in the 20th century). And then there's the rest, which falls victim to the current Zeitgeist.
Before I completely start to lose focus, let me make my point: The only thing that's been improving continually in gaming over the decades is graphics, and even that, only technically. The things that count most, art style and level design, have been on just as much of a decline as most gameplay systems have been as well. Every once in a while erupts some kind of exception to the rule in some random genre. And even then you often have to ask yourself whether the game is really that good, better than almost anything before it in that specific niche/genre, or if it just seems to be that good due to the decades and heaps of shit that diluted all our memories.
If I see a piece of shit 2021 cashgrab that's worse than an Amiga, SNES, WinXP, Saturn or PS1 title, I'll call it shit, even if the forum administration, and Infinitron specifically, or some imbecile, possibly even financially invested fanboys, are frothing at their mouths, and even if some precious, completely unknown dev should feel offended. Because that is the value that the Codex provides. There are enough safe spaces for current year devs already and I'm sure should the Codex start pandering to them, it's gonna lose the relevance it still has.
Sorry for the rant.
Good night, sleep well.Every single genre has its reference titles, and 99.9% of what's released year after year, regardless of genre, is worse than those established classic greatest games of all time. Most of the time that's because newer titles are simplified, dumbed down versions of the originals in order to attract a broader, more stupid audience, which honestly starts to show on the Codex more and more every year, but in some genres, the oppossite (or some kind of mix) is the case, i.e. mechanics are introduced which dilute the core experience and add nothing of value (e.g. FPSs and progression systems), which is another tactic of modern devs and publishers to attract retards instead of gamers. Then there's the morons who praise indies over everything, who fail to realise that again 99.9% of indies are shit, and who condemn AAA titles, failing to realise that 90% or so of the greatest games of all time were not 'indies' (and that independent means something else now than it did in the 20th century). And then there's the rest, which falls victim to the current Zeitgeist.
Before I completely start to lose focus, let me make my point: The only thing that's been improving continually in gaming over the decades is graphics, and even that, only technically. The things that count most, art style and level design, have been on just as much of a decline as most gameplay systems have been as well. Every once in a while erupts some kind of exception to the rule in some random genre. And even then you often have to ask yourself whether the game is really that good, better than almost anything before it in that specific niche/genre, or if it just seems to be that good due to the decades and heaps of shit that diluted all our memories.
If I see a piece of shit 2021 cashgrab that's worse than an Amiga, SNES, WinXP, Saturn or PS1 title, I'll call it shit, even if the forum administration, and Infinitron specifically, or some imbecile, possibly even financially invested fanboys, are frothing at their mouths, and even if some precious, completely unknown dev should feel offended. Because that is the value that the Codex provides. There are enough safe spaces for current year devs already and I'm sure should the Codex start pandering to them, it's gonna lose the relevance it still has.
Sorry for the rant.
Last edited by a moderator: